Posts by el0j@mastodon.gamedev.place
 (DIR) Post #AVJp33Vtch6IHrOXVA by el0j@mastodon.gamedev.place
       2023-05-03T14:41:00Z
       
       0 likes, 1 repeats
       
       GCC and its stdlib++ finally support 'std::format' from C++20.Doesn't seem like std::print is available though, so while this is SOME progress to making #CPP useful as a basic input/output language without cstdio, it also feels sort of half-baked.
       
 (DIR) Post #AVJp35Iqy9r7pzJ9Rw by el0j@mastodon.gamedev.place
       2023-05-03T15:08:41Z
       
       0 likes, 0 repeats
       
       https://en.cppreference.com/w/cpp/header/print and https://en.cppreference.com/w/cpp/io/print#Example #CPP23
       
 (DIR) Post #ArtB9l8twJBZjiUCDw by el0j@mastodon.gamedev.place
       2025-03-09T20:17:02Z
       
       0 likes, 0 repeats
       
       @foone Crack-bumming: Minimizing the hamming weight between original executable and 100% cracked one.
       
 (DIR) Post #B5Fsk9rRsNszaXpeTY by el0j@mastodon.gamedev.place
       2026-04-13T10:39:46Z
       
       1 likes, 1 repeats
       
       Multiple parties have come together to create a new fairly complete #DOS port of #SDL3 (via #DJGPP)#MSDOS #VESA #RetroComputing #RetroGaming #SDLhttps://github.com/libsdl-org/SDL/pull/15377