Posts by bitshifter@mastodon.gamedev.place
 (DIR) Post #ARsUdJNfViTcLXBFuS by bitshifter@mastodon.gamedev.place
       2023-01-21T18:56:50Z
       
       0 likes, 0 repeats
       
       @sheredom same. When Space Karen started fucking things up I locked my account, logged out everywhere and haven't really been back apart from clicking on links to tweets from other sources. Mastodon seems ridiculously nice. I definitely miss some accounts from birdshite but I don't see myself going back.
       
 (DIR) Post #ASq2Sck5ApMj7P7fm4 by bitshifter@mastodon.gamedev.place
       2023-01-01T19:30:59Z
       
       0 likes, 0 repeats
       
       @reduz maybe if memory performance catches up with CPU performance, otherwise OOP is just working against hardware.
       
 (DIR) Post #ASq2Se1qOHAR6mRN68 by bitshifter@mastodon.gamedev.place
       2023-01-01T23:30:36Z
       
       0 likes, 0 repeats
       
       @reduz if you paint yourself into a corner with a poorly performing architecture you can get stuck. Nothing stands out in the profiler because you are suffering death by a thousand cuts through cache misses. The game is built but not shippable due to perf. OOP also makes parallelism hard due to opaque data access patterns. There are other ways of building software that don't have these problems, e.g. ECS, but it's not the only option.
       
 (DIR) Post #ASq2SfCA3P0wj4H7om by bitshifter@mastodon.gamedev.place
       2023-01-02T00:08:22Z
       
       1 likes, 0 repeats
       
       @reduz I've also been shipping games for decades and have seen this happen on multiple console titles. The transition to the PS3/360 era was particularly hard, a lot of old OOP architectures were not fit for purpose, titles failed to ship, etc. I've also seen OOP code replaced with cache friendly code go from a millisecond to the dev thinking it was broken because they couldn't see it in the profiler anymore. It wasn't broken.
       
 (DIR) Post #AXGQp3XxLRv4yMZLcm by bitshifter@mastodon.gamedev.place
       2023-07-01T22:17:38Z
       
       0 likes, 0 repeats
       
       @osinttechnical you should use hashtags so people on other instances can find you and your posts
       
 (DIR) Post #ArEuoTry9IvJ05PvM0 by bitshifter@mastodon.gamedev.place
       2025-02-18T05:41:26Z
       
       0 likes, 0 repeats
       
       Android really wants me to try Gemini and I really want Gemini to fuck right off
       
 (DIR) Post #Aw5Z5xq1qKHi2SZEem by bitshifter@mastodon.gamedev.place
       2025-07-13T02:44:30Z
       
       3 likes, 1 repeats
       
       Saw a couple of these polyhedral fungi out on my mtb ride. Is #fungiverse a thing?
       
 (DIR) Post #Aw5Z66AAtJ9XrG3RAW by bitshifter@mastodon.gamedev.place
       2025-07-13T03:16:07Z
       
       0 likes, 0 repeats
       
       these are known as white basket fungi and are native to NZ and Australia https://en.wikipedia.org/wiki/Ileodictyon_cibarium