Post B3KmnwFzakwrIVMDdQ by mogwai_poet@mastodon.social
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(DIR) Post #B3KmnwFzakwrIVMDdQ by mogwai_poet@mastodon.social
2026-02-15T04:01:54Z
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RE: https://mastodon.social/@mogwai_poet/116067616657592631What's your favorite "explore a maze where weird shit keeps happening," or XAMWWSKH? (Pronounced "exam whiskey")Trying to define by example:- Town of ZZT (and many more ZZT worlds)- Zork- Animal Well- Most roguelikes don't fit but Nethack and Binding of Isaac do, because they emphasize unique events and interactions- Glittermitten Grove fits, but Frog Fractions and the Frog Fractions Hat DLC are too linear- Insanity (1989) by New Era Software is possibly the defining example in my mind
(DIR) Post #B3Kmo1J0oxKoxJoCXI by mogwai_poet@mastodon.social
2026-02-15T04:03:08Z
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Not sure whether Blue Prince and Dark Souls qualify? Part of me thinks that they're too grounded in reality, that the maze needs to be more abstract and idealized to get across that dream-world feel. King's Field probably fits. Most of From's post-Dark Souls games are out because they're too linear to count as a maze.