Subj : I cant believe Samsung and Apple made the same XR mistake when Me To : All From : TechnologyDaily Date : Fri Oct 24 2025 16:45:08 I cant believe Samsung and Apple made the same XR mistake when Meta already solved it over half a decade ago Date: Fri, 24 Oct 2025 15:32:06 +0000 Description: Samsung Galaxy XR and Apple Vision Pro cost more if you wear glasses, and that's not fair. FULL STORY ====================================================================== This week weve gone hands-on with both the Samsung Galaxy XR and new Apple Vision Pro headsets, and while the M5-powered Vision Pro has impressed us we gave it a four-and-a-half star review we imagine the lower price yet still premium experience of Samsungs XR hardware will help to win over those still enthused about a prosumer headset. Thanks to their impressive displays offering superb visual clarity, chipsets with plenty of pepper for a wide range of use cases and comfy designs facilitated by the Galaxy XRs lower weight and Vision Pros new headband theres a lot to love about either option. We discussed both these XR headsets in the most recent episode of the TechRadar Podcast, where I was joined by our resident smart home hero Josephine Watson, phones chief Axel Metz, and tech guru Lance Ulanoff. Check out the full episode for all of our first impressions and hands-on testing. Despite the positives, I have a bone to pick with both devices why hasnt either headset found a clean and affordable solution for glasses wearers? A quick Google search for glasses-wearing stats (at least for the US) suggests well over half of adults wear (or at least should wear) prescription lenses. These same adults will be the target audience for Apple and Samsungs headsets not simply because of the price, but because weighty VR devices arent the most comfortable for kids owing to their smaller heads and necks. Both headsets do offer a solution for glasses wearers, if youre willing to pay. Official optical inserts for the Samsung Galaxy XR headset start at $99, and thats the same for the Vision Pro. This is not an insignificant sum, especially considering both devices already cost so much before you purchase add-ons, and doubly so when rivals like Meta already have a free solution. That is, with Meta Quest 3 headsets, the facial interface is adjustable (or you can opt for a spacer in the case of the 3S), which leaves enough room for your glasses. The Meta Quest Pro (which matches up more closely capability-wise wise with the Samsung and Apple options) also left room for specs between your face and the display, and worked just fine with eye-tracking once calibrated. Quest Pro lenses were also available, and many felt they were a more elegant solution, but crucially, they were not essential for glasses wearers. (Image credit: Future) Id also be less critical of lens inserts if they were at least universal. If you could take your lenses between devices whether that's as you upgrade to a different brand, or, for example, you have your own personal Vision pro while your workplace relies on Samsung Galaxy XR headsets paying close to $100 for standardized lenses would make more sense than model-specific alternatives. I mean, imagine if you needed to buy new glasses anytime you wanted to swap between an iPhone 17 to a Galaxy S25 . That would be absurd, and it should be just as absurd in the XR space. As headsets and glasses become the norm I do think we need to find a solution and universal lenses do feel like the best option because right now its a constant friction point I hear from many glasses wearers, and there's an awful lot of us. ====================================================================== Link to news story: https://www.techradar.com/computing/virtual-reality-augmented-reality/i-cant-b elieve-samsung-and-apple-made-the-same-xr-mistake-when-meta-already-solved-it- over-half-a-decade-ago --- Mystic BBS v1.12 A49 (Linux/64) * Origin: tqwNet Technology News (1337:1/100) .