Subj : Fully AI-generated games by 2030? Thats what Nvidias CEO believes To : All From : TechnologyDaily Date : Thu Mar 21 2024 11:30:04 Fully AI-generated games by 2030? Thats what Nvidias CEO believes but what exactly will that mean for PC gamers? Date: Thu, 21 Mar 2024 11:16:33 +0000 Description: Huang once said: Every single pixel will be generated soon. Not rendered: generated. And the CEO just elaborated on this. FULL STORY ====================================================================== AI is going to be a literal game-changer, eventually in revolutionizing how games are created and realized and that could happen sooner than you think, or so Nvidias CEO believes. No, were not talking about the near future, of course, but a world where games are fully driven by AI may arrive by the time this decade is out, if Jensen Huang is correct. Lets rewind a bit here, and for context, remind ourselves of something Huang previously said in his GTC keynote speech last year namely that: Every single pixel will be generated soon. Not rendered: generated. In other words, GPUs wont simply be rendering an environment, but generating or creating it. With that in mind, at this years GTC, Bilawal Sidhu (a TED speaker who used to work on Google Maps, and AR/VR), asked the CEO a follow-up question on that previous statement: How far are we from a world where every pixel is generated at real-time frame rates? I asked Jensen about his iconic AI prediction:How far are we from a world where every pixel is generated at real-time frame rates?Jensen thinks were 5-8 years away and is already seeing signs of traversing the S-curve of innovation.The entire gaming and simulation pic.twitter.com/mfAUb9rkMh March 19, 2024 See more As Toms Hardware picked up, Huang replied in a rather rambling fashion (deep breath): I think with almost everything in technology, the S curve is not longer than a decade once it becomes true, once it becomes practical and better In ten years time youre at the other end of that S curve. In five years from now, youre probably right in the middle where everything is changing in real-time, and everybodys going, Oh, look at that, this is happening. And so you just got to decide, are we two years into it, into that ten years? Probably, were probably already two years into it. And so I would say that within the next five to ten years, somewhere in between, its largely the case. As Sidhu distils in the above tweet, the gist of the prediction is that were probably eight years away, so were looking at 2030 or slightly thereafter for games being generated in real-time (or indeed movies and other content, for that matter). What does that really mean though? Lets explore that next. (Image credit: Nvidia) Analysis: The generation game This is a tricky one to pin down. As Sidhu, who asked the pertinent question, suggests, we likely havent fully grasped what is yet to come but it will change the entire gaming industry. Although it wont be the only industry that AI will turn swiftly on its head, no doubt. We are already seeing AI-generated movies (well, short clips) courtesy of Sora and AI knocking up basic 2D platformer worlds based on a simple prompt. Whats being talked about here though, is GPUs leveraging AI so they are not just rendering a game world, but actually generating it on-the-fly as per Huangs original quote from last year. It sounds ridiculous, really, because the raw computational power and performance grunt to undertake such a task is vast to say the least isnt it? Well, yes, it is, but then the development of AI and surrounding tech such as heavyweight Nvidia GPUs might accelerate exponentially. (And clearly, thats what Huang anticipates though he is, of course, biased in that expectation). As Toms points out also, were not really talking about a reality where you can ask an AI to make me a first-person shooter themed around folk dancing or something although that could happen eventually (itd be called Machinegun Morris Dancers incidentally) but more like a framework in which an AI can generate the world, models and textures, on-the-fly. Or game content you could be in your favorite MMORPG and ask for a specific type of quest to be knocked up, for example, with various parameters. An on-tap Dungeon Master to fulfil your whims and desires quest-wise, right on the spot. Or at least for us, these kinds of moves would be the first and more realistically achievable steps. With the computational power supplied via the cloud rather than your local GPU, of course (were likely to see a shift to the cloud anyway, certainly when chunky ultrafast broadband connections become more widespread). Its clear that there are some sweeping visions of change within the games industry, and indeed other creative aspects movies, art, writing, and so on with AI. And we dont doubt all this is on the way, with negative consequences in tow, when it comes to some jobs and creative roles. Mind you, we can certainly take Huangs comments here, and predicted timeframes, with a robust amount of seasoning. Its clear enough that Team Greens CEO is rather rambling in a thinking-out-loud manner, and is purposefully vague about what all this means ultimately likely because this isnt fully clear to anyone yet, not even him. (Or hes keeping his graphics cards very close to his chest, maybe). Big changes are inbound, though, and the message is that a fundamental shake-up of the gaming industry is going to be happening as 2030 rolls around. One that might be great for players possibly but as to the legions of staff at game developers across the globe, well, thats another matter. You might also like Nvidia could have made its last GTX graphics card so what budget options are left? Top gaming PCs: great rigs for serious PC gaming Nvidia RTX 5090 could have up to 77% more memory than 4090 ====================================================================== Link to news story: https://www.techradar.com/computing/gpu/fully-ai-generated-games-by-2030-thats -what-nvidias-ceo-believes-but-what-exactly-will-that-mean-for-pc-gamers --- Mystic BBS v1.12 A47 (Linux/64) * Origin: tqwNet Technology News (1337:1/100) .