Subj : AMD shows off new frame-rate boosting DX12 tech that gives us a g To : All From : TechnologyDaily Date : Wed Mar 20 2024 12:30:05 AMD shows off new frame-rate boosting DX12 tech that gives us a glimpse of the future of PC gaming Date: Wed, 20 Mar 2024 12:20:12 +0000 Description: RX 7900 XTX GPU benchmarks dont dispel the notion that Microsofts DX12 feature might be a giant leap forward. FULL STORY ====================================================================== Microsoft recently brought in a new feature for DirectX 12 that could considerably improve gaming performance, and thanks to AMD, we have a clearer idea of what it might mean for frame rates in the future. This is Work Graphs, a tech previously in testing but now officially introduced for DX12. Its a feature that aims to reduce CPU bottlenecking effects on PC games , shifting some of the heavy processing work from the processor to the GPU. (And reducing communication between the CPU and graphics card , cutting out overheads in that respect, too). As Toms Hardware noticed, AMD has announced that its using draw calls and mesh nodes as part of Work Graphs to usher in better gaming performance, and has provided us with an idea of what impact those advancements will (or should) have. We are told that a benchmark using an RX 7900 XTX GPU produced a major performance gain for Work Graphs with mesh shaders compared to the frame rate without the shaders. Indeed, in the latter case performance was 64% slower. This is while using the AMD procedural content Work Graphs demo with the overview, meadow, bridge, wall, and market scene views. AMD has a demo video to watch in its GDC 2024 blog post on this development. Analysis: Managing expectations This is exciting stuff on the face of it weve already been tempted by the sound of Work Graphs and how it could pan out by comments from a couple of game developers . This feature has serious potential for faster fps and this benchmark from AMD illustrates the gains that may be in the pipeline may being the operative word. As ever, a single benchmark on a particular test system is of limited use in gauging the wider implications of Work Graphs, so lets keep a level head here. As weve mentioned previously, there could be a broad range of gains dependent on all sorts of factors, and we have to remember that Work Graphs itself does use resources to function this isnt a free boost. But by all accounts, it could be a large step forward, and Work Graphs is an enticing prospect for the future of smoother gaming, theres no denying that. More testing and benchmarking, please You might also like The best cheap graphics cards out there Top gaming PCs: great rigs for serious PC gaming Best PC games of 2024: must-play titles you don't want to miss ====================================================================== Link to news story: https://www.techradar.com/computing/gpu/amd-shows-off-new-frame-rate-boosting- dx12-tech-that-gives-us-a-glimpse-of-the-future-of-pc-gaming --- Mystic BBS v1.12 A47 (Linux/64) * Origin: tqwNet Technology News (1337:1/100) .