Subj : AMD to the rescue for Nvidia RTX 2000 and 3000 GPUs, as fudge for To : All From : TechnologyDaily Date : Mon Feb 05 2024 14:45:04 AMD to the rescue for Nvidia RTX 2000 and 3000 GPUs, as fudge for DLSS 3 games turbocharges frame rates to an eye-opening level Date: Mon, 05 Feb 2024 14:30:49 +0000 Description: Fed up with not having DLSS 3 frame generation speeding up your older Nvidia RTX GPU? A clever new mod fixes that. FULL STORY ====================================================================== Owners of older Nvidia RTX graphics cards can now benefit from FSR 3 frame generation in games that support DLSS 3 , thanks to a smart new mod. Your first reaction to that may be confusion around FSR support being brought in for Nvidia DLSS 3 games, and how that figures. So, the simplest way to look at this is that its a fudge for RTX graphics cards that arent from the latest Lovelace range. Those current-gen RTX 4000 GPUs support DLSS 3, of course, so gamers can use that, but the rub is that for previous generations of Nvidia RTX graphics cards, DLSS 3 frame generation isnt supported. Heres where this mod comes in with those DLSS 3 supporting titles, the mentioned mod is implementing FSR 3 frame generation (in games that dont support that AMD tech natively). So, what youre getting is fudged frame generation boosting your frames per second, via a workaround of an AMD solution in Nvidia-supported titles (with Nvidia RTX graphics cards). All of this is only possible, by the way, since AMD made FSR 3 open source, allowing modders to use it in creative ways in this case, injecting FSR 3 frame generation into DLSS 3 games. In case youre wondering, installation involves flinging a couple of DLLs into the games folders and running a quick Registry tweak, so its not that involved. At any rate, all that aside, all you really need to know is the upshot of applying this mod to DLSS 3 games is that RTX 2000 and RTX 3000 GPUs get a big old frame rate boost. Digital Foundry ran the mod through its paces (as flagged up by Toms Hardware ) in several games, and you can check out the results in the below video. To sum up, Cyberpunk 2077 saw an RTX 3080 have its performance boosted by over 60% (at 1440p resolution). The RTX 3080 hit around 60 to 70 frames per second (fps) before tinkering, and then with FSR 3 enabled via the mod, was over 100 fps consistently (and hit highs of up to 120 fps). Spider-Man: Miles Morales got a similar kind of boost from the mod, going from 50 to 60 fps up to around 100 fps with FSR 3 fudged on. Analysis: Catch 2 That all sounds undeniably great so, whats the catch? Well, there two notable caveats to be aware of. Firstly, one negative point here, which is true of any implementation of frame generation, is the side-effect of additional input lag. This can be more of an issue with some games than others (you suffer less if you have a pretty robust fps before applying frame generation). A second downside comes in the form of artifacts and other visual niggles which are introduced due to the way in which FSR 3 support is being artificially jammed in here. Notably with interface elements, which can have off-putting shimmering text, and things like shadows glitching, or a characters hair going awry. The latter is shown happening in Alan Wake 2 , and an apparent solution outlined in the comments on the YouTube clip is to go into the games INI file and set bLensDistortion to false so that might be worth a whirl. Anyway, this is a fudge of a solution, and its never going to equal a developer properly implementing FSR 3 natively for a game, of course. Overall though, Digital Foundry is pretty enthusiastic about this modded solution and calls it close enough to native FSR 3 that many gamers wont really notice the difference much of the time. Its an odd situation that an AMD tech can be drafted in to help those with older-gen Nvidia GPUs, and the mod cant actually be used with Team Reds Radeon graphics cards. But that said, other mods will likely deliver such functionality to non-RTX GPUs including AMD products eventually, down the line. As a final note, for those wondering: didnt RTX 3000 GPUs get support with DLSS 3.5, anyway? No, they didnt. They did get something with DLSS 3.5 namely support for ray reconstruction (for better ray tracing specifically) but not frame generation, that wasnt part of the deal (sadly). You might also like The best cheap graphics cards: top GPUs on a budget Top gaming PCs: great rigs for serious PC gaming Best PC games of 2024: must-play titles you don't want to miss ====================================================================== Link to news story: https://www.techradar.com/computing/gpu/amd-to-the-rescue-for-nvidia-rtx-2000- and-3000-gpus-as-fudge-for-dlss-3-games-turbocharges-frame-rates-to-an-eye-ope ning-level --- Mystic BBS v1.12 A47 (Linux/64) * Origin: tqwNet Technology News (1337:1/100) .