Subj : Re: Assembly Game Development To : unixl0rd From : hollowone Date : Thu Mar 30 2023 12:41:38 un> By the way, Turbo debugger is a must have. I don't think I would be able un> to write assembly without it. I never knew how to use TD with my DOS assembly back then. Bust perhaps it was because I was using it only to code full screen VGA/VESA graphics and I only had one monitor available. So the only way I could figure out something wrongly is by dropping values on the screen somehow or using certain pixel positions and colors as my morse language. But I really liked TD to reverse engineer somebody's else code, without the need or running it. More as a disassembly tool. So much missed knowledge today. -h1 .... Xerox Alto was the thing. Anything after we use is just a copy. --- Mystic BBS v1.12 A48 (Linux/64) * Origin: 2o fOr beeRS bbs>>>20ForBeers.com:1337 (80:505/12) .