Subj : Re: Layoffs To : Blue White From : poindexter FORTRAN Date : Wed May 08 2024 07:43:00 -=> Blue White wrote to Accession <=- > I don't think it's a new thing. There have been plenty of big layoffs > after AAA games are released. Most of these companies are fairly > small, and when they take on a project of that grand of a scale, they > have to hire a boatload of developers in order to make their > deadlines. Once the deadlines are met, they scale back down. BW> That actually describes just about any IT shop that works on temporary, BW> large-scale projects, come to think of it. Which is fine as long as the premise is out in the open. It's when the companies manipulate the employees with "we're all family here" talk, then lay off entire groups that it becomes disingenous. It seems to be getting harder and harder to hire independent contractors for those project-based tasks due to tax implications (thinking you're hiring ICs to get around paying benefits) although as long as you keep them under a year as a policy, companies seem to be Ok with it. Otherwise, it'd be consistent with the definition to hire a group to work on a specific project then leave after delivering the project, but it's too tempting for management to consider contractors as cheap replacements for salaried personnel. .... It is simply a matter of work --- MultiMail/Win v0.52 * Origin: realitycheckBBS.org -- information is power. (21:4/122) .