Subj : RE: Ultima IV Terminal To : smokku From : Darklord Date : Thu Apr 04 2024 02:02:02 On 03 Apr 24 08:37:29 smokku wrote... SS> I've never played any Ultima game, but I did play my share of SS> Roguelikes. I've even wrote one as an experience in learning Rust. SS> https://smokku.itch.io/roguelike SS> SS> Does Ultima IV differ much from a typical Roguelike? as these are SS> very popular now. People are writing a ton. There even is an annual SS> event - see https://7drl.com/ SS> SS> I was thinking about bringing my game online, but I could not SS> reconcile the turn-based nature of Roguelike with real-time nature of SS> online gaming. One player cannot wait indefinitely for other player SS> turn. SS> SS> -- smk --- ENiGMA 1/2 v0.0.14-beta (linux; x64; 20.11.1) * Origin: SS> X65.zone (21:1/222) To which Darklord replies... I've played a handful of Rogue games or "Rogue like" games. I like NetHack a lot. Rogue on the Atari ST is pretty good as well. The Ultima series is really a different genre than Rogue and it's ilk, IMHO. Ultima 3-4-5 (my favs), have a far greater variety when it comes to gameplay. With Rogue you've got...a dungeon. With the Ultima series you have got a dungeon (or multiple dungeons), as well as a surface world, towns, castles, lakes, rivers, even pirate ships that you can fight and capture. It's great "old school" stuff. :) /\ Dark>