Subj : Re: Linux dosemu2 To : Analog From : ryan Date : Tue Aug 11 2020 11:35:03 An> Any hints on dosemurc file contents for DPMI compatibility with TW2002, An> etc...? Very cool - maybe there's a way to make a recipe here for other people to use. In /etc/dosemu/dosemu.conf I have the following uncommented and configured lines (everything else commented out): $_cpu = "80486" $_cpu_emu = "vm86" $_hogthreshold = (10) $_external_char_set = "utf8" $_internal_char_set = "cp437" $_layout = "us" $_rawkeyboard = (0) $_joy_device = "" $_speaker = "" $_sound = (off) Now, keep in mind that dosemu2 doesn't have any concept of autoexec.bat or config.sys. You can make a c:\userhook.bat and treat it like an autoexec.bat, but just know that if you launch something as a command line arg when invoking dosemu2 it won't launch userhook.bat, so you may need to put a call to c:\userhook.bat in your door startup batch files. Also, the way it enumerates directories is weird. I didn't want my doors dir to be like k:\ or something, so what I did was make symlinks - my ~/.dosemu/drive_c/doors is symlinked to my ~/dosdoors directory, for example. For tw2002, install the dpmi version within dosemu2. I use the following as my actual batch file to launch the game: @echo off c: cd \doors\tw2002 SET TWNODE=%1 tw2002.exe -- snip -- Note that I am not using a fossil driver here - whether or not fossil drivers do much is unclear to me, so I've only been installing them when I feel they're necessary :) --- Mystic BBS v1.12 A46 2020/08/06 (Linux/64) * Origin: monterey bbs (21:1/168) .