Subj : Buccaneer Door Game... To : AKAcastor From : Shurato Date : Thu Mar 14 2024 21:02:00 AK> S> Could someone zip up a working directory for me? I'd like to see if AK>for S> some reason my game isn't creating the necessary files and not jus AK> S> choking on the buck.cfg file. AK> Did you figure this out already or did anybody provide a zip of their AK> working directory? AK> I have BUCK-AM.ZIP in my 'new files' area (#1) on my BBS at another.tel - AK> I zipped up the existing Buccaneer directory from my BBS. I am starting AK> the door by calling START.BAT the node # is just used with a AK> program to set the user's status on my BBS (Buccaneer doesn't need the AK> node #). Buccaneer itself is running with 'buck210 /n'. AK> I included a DORINFO1.DEF file in BUCK-AM.ZIP, this is the dropfile AK> created by my BBS, usually it is in C:\BBS\MAX\ (this is where BUCK.CFG AK> points). I have the Buccaneer files in D:\BBS\BUCK\. Odd. I was hoping it was something that wasn't being created, but if this is from an existing game, I'm still getting RTE100 after entering my username and security level from BUCK210 /L --- Shurato, Sysop Shurato's Heavenly Sphere (ssh, telnet, pop3, ftp,nntp) (ports 22, 23, 110, 21, 119) (ssh: login bbs password shsbbs) *** THE READER V4.50 [freeware] --- * Origin: Shurato's Heavenly Sphere telnet://shsbbs.net (21:2/148) .