Subj : Re: ANSIMaze Door Game To : MissChief From : Adept Date : Sun Sep 25 2022 11:36:05 Mi> thinking of making it so only 4 directions will be used, something like Mi> old style RPG "maze" type games. The idea is to have a "3D" Mi> representation of the game world. I do think working with only the directions that clearly transfer into ANSI does sound like the reasonable choice. Mi> Anyway, I'm working on NPC's next. The game screen is 60x24, the rest Mi> will be used for stats/info. So I think sprites could be 24x24 to look Mi> ok? I imagine you meant 20x24, but, yeah, that seems plausible. Though there _is_ always the possibility of doing the 132 column format, that's moderately well-supported, these days. Not sure if the tradeoff of more ANSI space would be worth the decrease in amount of BBSs that could support the software. Mi> What do you guys think? I'm glad you're working on it, and I look forward to seeing what you come up with. (And I imagine I'm far from the first response to this, so my apologies for whatever repetitive stuff I just wrote.) --- Mystic BBS v1.12 A47 2021/12/24 (Linux/64) * Origin: Storm BBS (21:2/108) .