Subj : RE: ANSIMaze Door Game To : MissChief From : NuSkooler Date : Fri Sep 23 2022 22:02:03 MissChief around Saturday, September 24th... Mi> When you're not at a right angle, it gets worse of course. So I was Mi> thinking of making it so only 4 directions will be used, something like Mi> old style RPG "maze" type games. The idea is to have a "3D" Mi> representation of the game world. This sounds a bit like a Dungeon Master, which IMO is pretty sweet https://www.johndaileysoftware.com/products/bbsdoors/dungeonmaster something those with more smash and grab loots, quests, whatever would be sweet On Saturday, September 24th MissChief said... Mi> Anyway, I'm working on NPC's next. The game screen is 60x24, the rest Mi> will be used for stats/info. So I think sprites could be 24x24 to look ok? You'd be amazed with what people can do in little blocky spaces. -- |08 ■ |12NuSkooler |06// |12Xibalba |08- |07"|06The place of fear|07" |08 ■ |03xibalba|08.|03l33t|08.|03codes |08(|0344510|08/|03telnet|08, |0344511|08/|03ssh|08) |08 ■ |03ENiGMA 1/2 WHQ |08| |03Phenom |08| |0367 |08| |03iMPURE |08| |03ACiDic --- ENiGMA 1/2 v0.0.13-beta (linux; x64; 16.16.0) * Origin: Xibalba -+- xibalba.l33t.codes:44510 (21:1/121) .