Subj : Galactic Dynasty To : apam From : Avon Date : Fri Sep 23 2022 17:16:39 Hi Andrew Sometime could spare a few mins with me so I can work out why my copy of GD continues to hang after I run the game at Agency? It seems like the inuse.flg is not being cleared when the player exits. The script run called maintenance after the game is run and I think that's the issue. When I run the maintenance from the command line it spits out a 'segmentation fault' error, which i guess is why the inuse.flg remains? I cloned your repo on gitlab and built the version of the game, then copied the files over leaving the .ini file and .cfg files alone. The problem still remains, so I'm not sure how to fix? Of note the DIZ in the repo says the version is 1.2 but the version I had hatched out for the Linux source on fsxNet had a DIZ of 1.3 .. so I'm not 100% sure I am using the correct source? But that said, that bug of the database being called intebbs instead of interbbs seems fixed now on the version I dropped in to Agency today. Kerr Avon [Blake's 7] 'I'm not expendable, I'm not stupid and I'm not going' avon[at]bbs.nz | bbs.nz | fsxnet.nz --- Mystic BBS v1.12 A47 2021/12/24 (Linux/64) * Origin: Agency BBS | Dunedin, New Zealand | agency.bbs.nz (21:1/101) .