Subj : New Door/Textmode game To : All From : NuSkooler Date : Mon Dec 16 2019 21:55:46 I've started working on a new textmode RPG that I've been wanting to do for a while. I have a ton of notes, sketeches, etc., and a basic framework I'm hacking together based on the Ranvier MUD engine (https://ranviermud.com/). MUD engines (including Ranvier) are often not BBS terminal friendly so one of the first things I've done is replace the Ranvier telnet and basic terminal handling with my own. Some of this work will also trickle into ENiGMA 1/2 - for example, I've created a new socket-telnet Node.js module that can be found at https://github.com/nuskooler/telnet-socket. This is a much more thought out Telnet implementation than enig's current telnet.js, so once it has a tad more time to bake it will replace it. Next is probably a ansi-bbs-utils module that will better handle and abstract stuff like low level terminal input, SAUCE utils, so on. ....more info on the game will come as I make more progress. Don't want to let out too much info until then :) -- >> NuSkooler >> Xibalba BBS @ xibalba.l33t.codes / 44510(telnet) 44511(ssh) >> ENiGMA 1/2 BBS WHQ | Phenom | 67 | iMPURE | ACiDic --- ENiGMA 1/2 v0.0.11-beta (linux; x64; 12.13.1) * Origin: Xibalba -+- xibalba.l33t.codes:44510 (21:1/121) .