Subj : webv4 telnet window To : DesotoFireflite From : echicken Date : Wed Mar 02 2022 15:44:17 Re: webv4 telnet window By: DesotoFireflite to echicken on Wed Mar 02 2022 08:27:34 De> Here's the gamesrv log when logging in through the home screen of webv4. De> 3/2/2022 8:07:15 AM Incoming RLogin connection from 73.152.104.255:55468 De> 3/2/2022 8:07:15 AM Node 6 (LOGON): Dracon Drake Logging on De> 3/2/2022 8:07:15 AM Node 6: Dracon Drake: Running Logon Process De> ... De> 3/2/2022 8:07:42 AM Node 6: Dracon Drake: Logging off De> 3/2/2022 8:07:42 AM Node 6: Dracon Drake: Running Logoff Process De> 3/2/2022 8:07:45 AM Node 6 (LOGOFF): Dracon Drake: Logging off The obvious difference is that we see LOGON and user alias, which never happens when you're doing this via your Games page. Maybe authentication is failing? Hard to say more unless you can increase Gamesrv's verbosity. Any options for debug logging in that INI file? If you use SyncTERM to connect directly to Gamesrv, via RLOGIN, and deliberately supply a valid username but invalid password, what do you see in Gamesrv's logs? What if you change from RLOGIN to RLOGN Reversed? What happens if you make a copy of exec/rlogin.js in your mods/ directory, and alter line 16: ,argv[4] // terminal-type to this: ,'syncterm/115200' // terminal-type and try again from webv4's Games page? (Be sure to delete the file from mods/ after.) --- echicken electronic chicken bbs - bbs.electronicchicken.com --- þ Synchronet þ electronic chicken bbs - bbs.electronicchicken.com * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705) .