Subj : webv4 telnet window To : DesotoFireflite From : echicken Date : Tue Mar 01 2022 18:46:53 Re: webv4 telnet window By: DesotoFireflite to cChicken on Tue Mar 01 2022 12:22:32 De> Now if I go to the web4 games menu, and select Odin's Maze, which is De> actually my gameserver, it goes to the gameserver, but immediatly, exits De> and returns to the game menu. All other games work fine even the TWGS De> which is rlogin, but a different port. Any chance there's an apostrophe in this game's internal code, eg. ODIN'SMA? A look at the Games page tells me that I didn't account for this possibility. I don't think it would cause a real problem here, but maybe. Can you give a little more detail re: "it goes to the gameserver"? Are you seeing output from Gamesrv in your ftelnet window, or evidence of this connection in Gamesrv's logs, or in Synchronet's logs? --- echicken electronic chicken bbs - bbs.electronicchicken.com --- þ Synchronet þ electronic chicken bbs - bbs.electronicchicken.com * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705) .