Subj : Re: Binkd errors To : Sneaky From : Bill McGarrity Date : Mon Nov 06 2017 20:25:55 -=> Sneaky wrote to Bill McGarrity <=- Sn> Bill McGarrity Sn> 1 Now it just to tidy up the aka BM> OK... Sn> Does this have any think to do with cleaning up AKAs Sn> #hide-aka 2:5020/999.* !2:*@fidonet # hide aka from all but fido Sn> zone 2 #present-aka 2:5047/999.1 2:5047/*.0* # present aka to all Sn> nodes in 2:5047 Sn> or is only my AKAs No, don't worry about the HIDE-AKA area. Leave them all commented out for now. Sn> 2 so it won't poll whispnet\league10 as the pkts fidonet whispnet Sn> league10 Sn> came from 1:340/400 like if I do binkd -P 1:340/400 Binkd, tries to Sn> poll 10:10/1 OK.. you can put a ROUTE-TO statement in your sbbsecho cfg. Add it manually till you get the binkd style nodelists.. ROUTE-TO 1:340/400 10:* 316:* BM> OK... one of two ways you can handle this. Get a binkd style nodelist BM> from the league10 coordinator and add the following: BM> include \\league10.txt This is the only drawback on what I told you above. Your games have nothing to do with sbbsecho as they create their own files and *.MSG. Once you get the league10 nodelist, remove the 10:* from your sbbsecho.cfg ROUTE-TO statement. Sn> I am getting a binkd.txt from my Rob but h does't have league10.txt Sn> and maybe to whispernet.txt I have to ask jon. I have nothing to do with league10 but I'll send you over the whispnet.txt binkd style nodelist I ahve here. The latest one I have is from day 50. Sn> when I poll 10:10/1@league10 I get this Sn> + 24 Mar 02:17:25 [4836] addr: 24:140/2@sportnet (n/a or busy) Sn> ? 24 Mar 02:17:25 [4836] called 10:10/1@league10, but remote has no Sn> such AKA + 24 Mar 02:17:25 [4836] done (to 10:10/1@league10, failed, Sn> S/R: 0/0 (0/0 bytes)) Sn> but if I poll 1:340/400 I get all league10 game files and Sn> fidonet.league10 and whispernet echo.pkt it I poll 316:771/1whispernet Sn> it work fine but not league10 when I poll it Probably has you setup with a session password... BM> Or you can add a folder after the node entry for 1:340/400 and use a BM> batch file to move your game files to that folder. Example:. BM> move /y 046b*.* c:\fd\league46 BM> ^^^^^^^. ^^^^^^^^^^^^ BM> .FileName Folder BM> This will move the file from your game folder to what is called a BM> mailbox. Ehen binkd sees a file in that folder it will automatically BM> poll that address. Sn> not sure of this one do you mean ie Sn> node 10:10/1@league10 -md time.synchro.net password c Sn> d:\bbs\fd\league46 and move the files there shouldn't be league10 just Sn> woundering I am assuming your running BRE and FE. Just make a drop off folder say: c:\league10 and have your batch file that run the game move the file to that folder. Here is mine... @echo off cd c:\sbbs\xtrn\bre46 bre request bre planetary bre scores bre bbsinfo bre recon cd c:\sbbs\xtrn\bre46\outbound . Now, you entry in binkd.cfg would look like (I'm using league10 as your folder name): NODE 10:10/1@league10 -md time.synchro.net c c:\league10 For all this to work you're going to need the league10 nodelist OR add the following to either your fido OR whispnet nodelist: Node 10:10/1@league10 time.synchro.net - The - at the end is important. If you do it this way, remove the 10:* from your sbbsecho.cfg ROUTE statment. Sn> 3 get netmail to work to go via binkd BM> OK... sbbsecho needs to convert the *.msg into a .cut file. That will BM> happen when you run FIDOOUT. Sn> yes it does do that but binkd doesn't send it, I see the message Sn> inside .cut Sn> but there must be a setting wrong or samething. What does you logs say? Is it putting it in the right outbound folder? Sn> 4 get the Ibbs games pkts to go via binkd BM> This was explained above regarding using the move command. Sn> okay I see read that but when i ran fidoout I noticed that there Sn> was a .cut file in a outbound dir of all the game pkt ready to be Sn> sent Sn> but wouldn't send that as will with dir as well if we can get Sn> netmail Sn> to work, then mayby will beable to send games pkt as that way as Sn> well. Creatinga an outbound send box will take care of that. Just make sure in your game cfg, to make a dummy netmail folder. It's not needed anymore to send the game pkts Sn> 5 setup 2 other node to poll BM> when mail is tossed by sbbsecho, it creates a *.*LO file and puts it in BM> the correct outbound folder. Binkd will see this file and poll. If BM> you want to create a timed poll to get mail then use sbbs timed event BM> and create a batchfile to move a zero byte file to the correct outbound BM> folder. You'll need a txt editor and name the blank file: 01540190.CLO BM> Move it using the /y switch to your OUTBOUND.001 folder. Sn> no I don't want to use sbbs time event, I just useing the binkd -C Sn> binkd.cfg for all, 2 poll other nodes is that I meant like a new node Sn> like 1:229/426 for usenet. OK.. lost me there. You'll get the hang of the different things you can do with binkd and Synch. Just relax and think about it. :) -- Bill Telnet: tequilamockingbirdonline.net Web: bbs.tequilamockingbirdonline.net FTP: ftp.tequilamockingbirdonline.net:2121 IRC: irc.tequilamockingbirdonline.net Ports: 6661-6670 SSL: +6697 Radio: radio.tequilamockingbirdonline.net:8010/live .... Look Twice... Save a Life!!! Motorcycles are Everywhere!!! --- MultiMail/Win32 v0.50 * Origin: TequilaMockingbird Online - Toms River, NJ (1:266/404) .