Subj : Re: Bullseye Bulletins To : Digital Man From : Bill McGarrity Date : Mon Nov 06 2017 20:25:55 -=> Digital Man wrote to Bill McGarrity <=- DM> Re: Re: Bullseye Bulletins DM> By: Bill McGarrity to Nightfox on Fri Feb 07 2014 07:42 pm > -=> Nightfox wrote to Bill McGarrity <=- > > Ni> By: Bill McGarrity to All on Fri Feb 07 2014 > Ni> 16:00:00 > > BM> Was experimenting and found out you can take the bullseye.bin file.. > BM> edit a few things, rename the file two whatever, in my case > BM> gamebull.bin, create a gamebull.cfg and .asc and viola, you can read > BM> ans, ascII, text or whatever's listed in the cfg. Now, I'm sure > BM> there's an easier way to do it.... but hey, c'est la vie... this works > BM> for me!! > > Ni> I'm sure it would have been easier to edit the source code > Ni> (bullseye.src) rather than the binary compiled version.. Why edit the > Ni> binary compiled version when the source is available? > > No compiler?? ;) DM> Synchronet comes with Baja.exe - that's the only compiler you need. > One of these days I'll work on that end of the equation.... :) DM> Start here: http://wiki.synchro.net/util:baja Thank you sir... just needed a nudge to the golden path... :) Bill Telnet: tequilamockingbirdonline.net IRC: irc.tequilamockingbirdonline.net Ports: 6661-6670 SSL: +6697 Radio: radio.tequilamockingbirdonline.net:8010/live .... Motorcycles are everywhere... Look twice, save a life!! --- MultiMail/Win32 v0.50 * Origin: TequilaMockingbird Online - Toms River, NJ (1:266/404) .