Subj : Rust poker game To : Andrew Alt From : Maurice Kinal Date : Mon Aug 17 2020 13:45:04 Hey Andrew! AA> https://github.com/TelluricDeckay Bookmarked it and will definetly clone it later this week. I am giving myself at least a couple days off while the dust settles on these latest upgrades. I think I deserve it. AA> The other two projects listed there are libraries we wrote for AA> the program. I'll have a looksee at them all. AA> I may try a Rust library and give the app sound effects. But if AA> that means too much bloat for your tastes, I'll avoid that! :) Knock yourself out. I have sound on two of the machines - this one and x86_64-heatsink-linux-gnu - both of which have the alsa mixer available to the 'linux' terminal as well as fbdev2 if you REALLY want to get fancy with the output. I cannot get the unicode playing cards enabled on the 'linux' terminal to display (yet) but they could work in a xterm which I do have on x86_64-motorshed-linux-gnu. ;-) Check out http://www.unicode.org/charts/PDF/U1F0A0.pdf if you wish to see what they look like. AA> These days, I play 0 A.D. a few hours a week against the AI with AA> a friend of mine. I have cpat handy on all three machines, which is a ncurses based solitaire game. The default in cpat-1.4.1 is to use unicode but I just use 'cpat -a' for colourized ascii output. I haven't tried it in xorg yet so I am unsure what I'd have to do to get the unicode output. I'll try that later if you're curious. Life is good, Maurice .... Don't cry for me I have vi. --- GNU bash, version 5.0.18(1)-release (x86_64-motorshed-linux-gnu) * Origin: Pointy Stick - Ladysmith BC, Canada (1:153/7001.2989) .