Subj : MUD design To : All From : James Barrett Date : Fri Nov 04 2016 09:49:38 I didn't see a MUD echo, so I hope it is OK to talk about MUDs here. I am currently designing a MUD from scratch. I have no code yet, but rather writing down all the different use cases and features I want in the game. Basically I want to be able to use the mud engine to create any kind of text based adventure. What are the coolest features you have ever seen in a MUD? --- SBBSecho 2.27-Win32 * Origin: Time Portal - timeport.synchro.net:2112 1:322/764 (1:322/764) .