Subj : Re: ATARI and Spectrum are rubbish - The C64 is the king of home-comput To : bradleyjbell@comcast.net From : Andreas Kohlbach Date : Fri May 11 2018 16:01:42 On Thu, 10 May 2018 22:15:28 -0700 (PDT), bradleyjbell@comcast.net wrote: > > On Sunday, January 16, 2011 at 7:51:33 AM UTC-6, Lloyd Hearsewave wrote: >> I don't understand why people are still using crappy doorstoppers like the >> Sinclair Spectrum and ugly black and white heaps of trash like the ATARI 800 >> XL. >> >> Both of these computers failed in the 80s and look at the graphics of the >> Spectrum - ugly, monochrome, no scrolling and no sprites. >> >> The ATARI has only 3 ugly colors, ugly sprites and bad scrolling. 99% of >> ATARI games are crap. >> >> All the games are MUCH superior on the C64 and the C64 truly is the king of >> home computers! >> >> So please throw away your ATARIs and Spectrums and buy a C64 on ebay! > > The Atari 800 and C64 had sprites. Gee, I wonder where Commadore got > the idea for sprites? Anyway, the C64 had many improvements over the > Atari sprites give the 3+ years they had to develop them. True. > But tell us all about the C64 graphic modes. Can you easily mix them? > Did you have re definable character sets? AFAIK you cannot mix graphic modes on the Commodore 64. But you could edit the character set. > How well did the C64's scrolling worked? I've seen many games where I would say "Not to good" I think it used a kind of frame bugger. There was a routine to scroll 7 or 8 bits. In the meantime you could prepare a new bitmap and switch to that after the bit scroll. > The 400/800's 6502B ran at 1.8mhs, the C64? Oh yeah 1.0 If the hardware ("GPU") was superior that didn't really matter. [...] -- Andreas My random toughts and comments https://news-commentaries.blogspot.com/ --- SoupGate-Win32 v1.05 * Origin: Agency HUB, Dunedin - New Zealand | Fido<>Usenet Gateway (3:770/3) .