Subj : Lookatthegrouse, Lookatthegrouse! To : Arelor From : Mortar Date : Wed Jun 04 2025 14:52:32 Re: Re: Cobol/gnucobol By: Arelor to Boraxman on Tue Jun 03 2025 12:24:44 > Back in the 80s coders were developing games using straight opcodes with no > assembler nor nothing because if you used high level languages people would > complain about performance. Things were a lot different back then. Programs were much smaller, less complicated, needed fewer resources, simpler architechure. Comparing then and now is like comparing a Volkswagon Beatle to a Tesla Model S. There were indeed assemblers back then. I used one on a PET 8032 for my 6502 Machine Language class in college back in '80-81. Also, assemblers don't deal with high-level languages, just machine language. > Today, the people paying does not give a damn, therefore the people who > codes does not either. From a coding perspective, unless the client is a data center or some such, the end-user shouldn't have to care. All that matters is they get a product that works as advertised. .