Subj : Re: Dune 2021 To : Arelor From : Boraxman Date : Sun Dec 26 2021 21:22:00 -=> Arelor wrote to Boraxman <=- Ar> @MSGID: <61C7103D.16518.dove-ent@palantirbbs.ddns.net> Ar> @REPLY: <61C5AF37.37034.dove-ent@bbs.mozysswamp.org> Ar> Re: Re: Dune 2021 Ar> By: Boraxman to Arelor on Ar> Fri Dec 24 2021 10:10 pm > > Ar> I loved the Harkonen ending in which you walk into the Emperor's pal > > Ar> and shoot him in the face :-) > > > The soundtrack to that game was awesome. Multiplayer functionality would ha > been fantastic. I remember discussing how sorely this game needed multiplay > like Warcraft back in the mid 90's. I also think dune 2 had more strategy t > it than later real time strategy games. Just swarming the base with enemies > wouldn't work, you had to use each units in a specific way to win. In later > games, you could just flood the base and win by sheer numbers alone. > Ar> There are modern FOSS engines which use the original assets of the Ar> game, and I think some support multiplayer. Ar> The problem with so many RTS titles is that they turn into matches Ar> about who can click faster when they become human vs human. Even Ar> Command and Conquer pretty much turned into pumping up light/middle Ar> tanks, and the one who rushed with them the quikests won :) Ar> When I want to exercise my thinking, I prefer turn based strategy Ar> games. When I want to exercise my reflexes, I prefer shooters or Ar> platformers. RTS fall in a weird spot where they have a bit of thinking Ar> (you have to build your rush engine, so you end up learning some Ar> opening "moves") and then a lot of clicking and micromanaging. Ar> What I like from RTS is the single player campaigns, because they feel Ar> like puzzles to be solved. Most early RTS gave you a lame base and Ar> pitted you against an enemy with heavy defenses, and the challenge was Ar> to find out a way to crack those defenses. Dune 2 was really the last RTS I got into. I did play Warcraft a little, and Dune 2000 and Red Alert, but I think apart from Warcraft, I didn't finish the others. Rise of Nations I have too, and that is OK, but I only play skirmish time to time. I think this was for the reason you mentioned that the games quickly turned into who could scramble the fastest, rather than strategy. I was always on the lookout for a RTS type game, which was on a larger scale but was more on grand military strategy than swarming, but never found one. Should probably look into a good turn based game. .... MultiMail, the new multi-platform, multi-format offline reader! --- MultiMail/Linux v0.52 þ Synchronet þ MS & RD BBs - bbs.mozysswamp.org .