store.steampowered.com_news.rss.xml - sfeed_tests - sfeed tests and RSS and Atom files
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store.steampowered.com_news.rss.xml (31526B)
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1 <?xml version="1.0" encoding="UTF-8" ?><rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:foaf="http://xmlns.com/foaf/0.1/" xmlns:cc="http://web.resource.org/cc/" xmlns:steam="http://www.steampowered.com" xmlns="http://purl.org/rss/1.0/">
2 <channel rdf:about="http://www.steampowered.com">
3 <title>Steam RSS News Feed</title>
4 <link>http://www.steampowered.com/</link>
5 <description>All Steam news, all the time!</description>
6 <language>en</language>
7 <pubDate>Thu, 03 Dec 2020 10:30:00 -0800</pubDate>
8 <generator>http://www.steampowered.com/</generator>
9 <items>
10 <rdf:Seq>
11 <rdf:li rdf:resource="https://store.steampowered.com/news/78083/" />
12 <rdf:li rdf:resource="https://store.steampowered.com/news/78401/" />
13 <rdf:li rdf:resource="https://store.steampowered.com/news/77967/" />
14 <rdf:li rdf:resource="https://store.steampowered.com/news/77616/" />
15 <rdf:li rdf:resource="https://store.steampowered.com/news/77492/" />
16 <rdf:li rdf:resource="https://store.steampowered.com/news/77415/" />
17 <rdf:li rdf:resource="https://store.steampowered.com/news/77381/" />
18 <rdf:li rdf:resource="https://store.steampowered.com/news/77340/" />
19 <rdf:li rdf:resource="https://store.steampowered.com/news/77157/" />
20 <rdf:li rdf:resource="https://store.steampowered.com/news/76967/" />
21 <rdf:li rdf:resource="https://store.steampowered.com/news/76885/" />
22 <rdf:li rdf:resource="https://store.steampowered.com/news/76818/" />
23 <rdf:li rdf:resource="https://store.steampowered.com/news/76713/" />
24 <rdf:li rdf:resource="https://store.steampowered.com/news/76709/" />
25 <rdf:li rdf:resource="https://store.steampowered.com/news/76577/" />
26 <rdf:li rdf:resource="https://store.steampowered.com/news/76583/" />
27 <rdf:li rdf:resource="https://store.steampowered.com/news/76505/" />
28 <rdf:li rdf:resource="https://store.steampowered.com/news/76499/" />
29 <rdf:li rdf:resource="https://store.steampowered.com/news/76442/" />
30 <rdf:li rdf:resource="https://store.steampowered.com/news/76348/" />
31 </rdf:Seq>
32 </items>
33 </channel>
34 <item rdf:about="https://store.steampowered.com/news/78083/">
35 <title><![CDATA[Team Fortress 2 Update Released]]></title>
36 <link><![CDATA[https://store.steampowered.com/news/78083/]]></link>
37 <guid isPermaLink="true"><![CDATA[https://store.steampowered.com/news/78083/]]></guid>
38 <comments>https://steamcommunity.com//discussions/</comments>
39 <pubDate>Thu, 03 Dec 2020 10:30:00 -0800</pubDate>
40 <author>Valve</author>
41 <category>Valve news update</category>
42 <dc:subject>Valve news update</dc:subject>
43 <dc:creator>Valve</dc:creator>
44 <dc:date>2020-12-03T10:30:00-0800</dc:date>
45 <content:encoded><![CDATA[An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:<br/><br><br><br><b>Happy Smissmas 2020!</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.<br><li>Featuring 4 new community maps: Pier, Snowfall, SnowVille, and Wutville<br><li>Added the Winter 2020 Cosmetic Case<ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Contains 20 new community-contributed items<br><li>The Festivizer can be found as a bonus drop when opening the case</ul><li>Added the Winter 2020 War Paint Case<ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Contains 13 new community-created War Paints that make-up the Winter 2020 Collection<br><li>Has a chance to give a taunt Unusualifier as a bonus item</ul><li>Added 8 new community-contributed taunts to the Mann Co. Store<ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Taunt: The Pooped Deck<br><li>Taunt: Time Out Therapy<br><li>Taunt: Rocket Jockey<br><li>Taunt: The Boston Boarder<br><li>Taunt: Scorcher's Solo<br><li>Taunt: Texas Truckin'<br><li>Taunt: Spin-to-Win<br><li>Taunt: The Fist Bump</ul><li>Added 19 new community-created Unusual effects<ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>12 new effects for Unusual hats<br><li>7 new effects for Unusual taunts</ul><li>All cosmetic and taunt cases will grant Smissmas 2020 Unusual effects instead of their normal Unusual effects during the event. This does not include crates.<br><li>Mann Co. Store winter sale!<br><li>Smissmas runs through January 7th, 2021<br></ul><b>General</b><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed exploit where players could use "retry" in the console to reset the MvM timer and prevent the wave from starting<br><li>Updated item schema with community fixes from Andrés S. (rabscootle)<br><li>Updated web page with community fixes from Liam Stone (boba)<br><li>Updated Spy invis materials with community fixes from Liam Stone (boba)<br><li>Updated materials with community fixes from Andrés S. (rabscootle) and NeoDement to fix broken Jarate effect<br><li>Updated/Added some tournament medals<br><li>Updated the localization files<br></ul>]]></content:encoded>
46 </item>
47 <item rdf:about="https://store.steampowered.com/news/78401/">
48 <title><![CDATA[Left 4 Dead 2 - Update]]></title>
49 <link><![CDATA[https://store.steampowered.com/news/78401/]]></link>
50 <guid isPermaLink="true"><![CDATA[https://store.steampowered.com/news/78401/]]></guid>
51 <comments>https://steamcommunity.com//discussions/</comments>
52 <pubDate>Tue, 01 Dec 2020 11:46:00 -0800</pubDate>
53 <author>Valve</author>
54 <category>Valve news update</category>
55 <dc:subject>Valve news update</dc:subject>
56 <dc:creator>Valve</dc:creator>
57 <dc:date>2020-12-01T11:46:00-0800</dc:date>
58 <content:encoded><![CDATA[An update has been released for Left 4 Dead 2.<br><br>Script additions:<br>- Added "Inflictor" field to damage table for "AllowTakeDamage"<br>- Director function "WarpAllSurvivorsToCheckpoint"<br>- Director function "WarpAllSurvivorsToBattlefield"<br>- Director function "WarpAllSurvivorsToFinale"<br>Other:<br>- Updated RocketDude mutation to version 1.7.<br>- Fixed some typos in talker scripts.]]></content:encoded>
59 </item>
60 <item rdf:about="https://store.steampowered.com/news/77967/">
61 <title><![CDATA[Left 4 Dead 2 Update]]></title>
62 <link><![CDATA[https://store.steampowered.com/news/77967/]]></link>
63 <guid isPermaLink="true"><![CDATA[https://store.steampowered.com/news/77967/]]></guid>
64 <comments>https://steamcommunity.com//discussions/</comments>
65 <pubDate>Wed, 18 Nov 2020 19:06:00 -0800</pubDate>
66 <author>Valve</author>
67 <category>Valve news update</category>
68 <dc:subject>Valve news update</dc:subject>
69 <dc:creator>Valve</dc:creator>
70 <dc:date>2020-11-18T19:06:00-0800</dc:date>
71 <content:encoded><![CDATA[An update has been released for Left 4 Dead 2.<br><br>- Honorary achievement for Gnome Chompski's upcoming journey into space on Rocket Lab's "Return To Sender" mission.]]></content:encoded>
72 </item>
73 <item rdf:about="https://store.steampowered.com/news/77616/">
74 <title><![CDATA[Now Available on Steam - Dreadlands, 20% off!]]></title>
75 <link><![CDATA[https://store.steampowered.com/news/77616/]]></link>
76 <guid isPermaLink="true"><![CDATA[https://store.steampowered.com/news/77616/]]></guid>
77 <comments>https://steamcommunity.com//discussions/</comments>
78 <pubDate>Mon, 09 Nov 2020 06:12:41 -0800</pubDate>
79 <author>Valve</author>
80 <category>Valve news update</category>
81 <dc:subject>Valve news update</dc:subject>
82 <dc:creator>Valve</dc:creator>
83 <dc:date>2020-11-09T06:12:41-0800</dc:date>
84 <content:encoded><![CDATA[<a href='http://store.steampowered.com/app/1054690/'>Dreadlands</a> is Now Available on Steam and is 20% off!*<br><br>Welcome to Dreadlands! A perilous landscape brimming with potential in the form of Glow. Command one of 3 unique factions in this turn-based tactical RPG and play through their campaigns, be it solo or Co-Op, or battle it out in PvP. So far no one has tamed the Dreadlands. Will you be the first?<br><br>*Offer ends November 16 at 10AM Pacific Time<br><a href="http://store.steampowered.com/app/1054690/"><img src="https://cdn.cloudflare.steamstatic.com/steam/apps/1054690/header.jpg" style=" float: left; margin-right: 12px; height: 181px; width: 467px;"></a>]]></content:encoded>
85 </item>
86 <item rdf:about="https://store.steampowered.com/news/77492/">
87 <title><![CDATA[Team Fortress 2 Update Released]]></title>
88 <link><![CDATA[https://store.steampowered.com/news/77492/]]></link>
89 <guid isPermaLink="true"><![CDATA[https://store.steampowered.com/news/77492/]]></guid>
90 <comments>https://steamcommunity.com//discussions/</comments>
91 <pubDate>Thu, 05 Nov 2020 12:11:00 -0800</pubDate>
92 <author>Valve</author>
93 <category>Valve news update</category>
94 <dc:subject>Valve news update</dc:subject>
95 <dc:creator>Valve</dc:creator>
96 <dc:date>2020-11-05T12:11:00-0800</dc:date>
97 <content:encoded><![CDATA[An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:<br/><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Mannpower update<ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Dominant players are now marked for death only when carrying a powerup<br><li>Shield charge meter passive refill rate reduced. Reduction is greater when carrying a powerup<br><li>Items or actions that add to the shield charge meter now add less when carrying a powerup <br><li>Carried buildings now deploy faster than default, but not instant <br><li>Decapitating swords no longer get the base melee damage boost other melee weapons get in Mannpower<br><li>Strength powerup no longer multiplies critical damage<br><li>Medic<ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Powered up medics with unpowered up targets get a less reduced heal rate (50% -> 75% of default rate)<br><li>Reduced ubercharge gain on Ubersaw hit in Mannpower. 40% of regular rate if not powered up, 20% of regular rate if powered up</ul></ul></ul>]]></content:encoded>
98 </item>
99 <item rdf:about="https://store.steampowered.com/news/77415/">
100 <title><![CDATA[Left 4 Dead 2 - Update]]></title>
101 <link><![CDATA[https://store.steampowered.com/news/77415/]]></link>
102 <guid isPermaLink="true"><![CDATA[https://store.steampowered.com/news/77415/]]></guid>
103 <comments>https://steamcommunity.com//discussions/</comments>
104 <pubDate>Wed, 04 Nov 2020 13:39:00 -0800</pubDate>
105 <author>Valve</author>
106 <category>Valve news update</category>
107 <dc:subject>Valve news update</dc:subject>
108 <dc:creator>Valve</dc:creator>
109 <dc:date>2020-11-04T13:39:00-0800</dc:date>
110 <content:encoded><![CDATA[An update has been released for Left 4 Dead 2.<br><br>- Fixed a regression that caused map exploit fixes to appear in co-op modes again.]]></content:encoded>
111 </item>
112 <item rdf:about="https://store.steampowered.com/news/77381/">
113 <title><![CDATA[Left 4 Dead 2 - Update]]></title>
114 <link><![CDATA[https://store.steampowered.com/news/77381/]]></link>
115 <guid isPermaLink="true"><![CDATA[https://store.steampowered.com/news/77381/]]></guid>
116 <comments>https://steamcommunity.com//discussions/</comments>
117 <pubDate>Tue, 03 Nov 2020 15:14:00 -0800</pubDate>
118 <author>Valve</author>
119 <category>Valve news update</category>
120 <dc:subject>Valve news update</dc:subject>
121 <dc:creator>Valve</dc:creator>
122 <dc:date>2020-11-03T15:14:00-0800</dc:date>
123 <content:encoded><![CDATA[An update has been released for Left 4 Dead 2.<br><br>- Fixed The Last Stand's Village Scavenge map not having any weapons.<br>- Recompiled common infected materials to fix visual errors on Linux.<br>- Removed alarm glass from a non-alarm car.<br>- Fixed Special Infected being able to trigger the helicopter flyover when leaving the bumper car building on Dark Carnival Barns.<br>- c7m1 and c12m5: Fixed a few nav issues that caused tanks to get stuck.<br>- c1m1: Marked all areas outside of building on ground as not allowing any spawns.<br>- c11m5: Marked a few areas near the plane crash fire as no-threat to prevent tanks from spawning too close to the fire.]]></content:encoded>
124 </item>
125 <item rdf:about="https://store.steampowered.com/news/77340/">
126 <title><![CDATA[Steam Client Update Released]]></title>
127 <link><![CDATA[https://store.steampowered.com/news/77340/]]></link>
128 <guid isPermaLink="true"><![CDATA[https://store.steampowered.com/news/77340/]]></guid>
129 <comments>https://steamcommunity.com//discussions/</comments>
130 <pubDate>Mon, 02 Nov 2020 12:30:00 -0800</pubDate>
131 <author>Valve</author>
132 <category>Valve news update</category>
133 <dc:subject>Valve news update</dc:subject>
134 <dc:creator>Valve</dc:creator>
135 <dc:date>2020-11-02T12:30:00-0800</dc:date>
136 <content:encoded><![CDATA[A new Steam client has been released and will be automatically downloaded.<br><br><strong>Steam Library</strong><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed custom logo position and size not working on first game page load.</li><br></ul><br><strong>Steam Overlay</strong><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed overlay performance issue with certain framerate/vsync combinations.</li><br></ul><br><strong>SteamNetworkingSockets</strong><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fix bug causing some Windows laptops to fail to connect with certificate errors.</li><br></ul>]]></content:encoded>
137 </item>
138 <item rdf:about="https://store.steampowered.com/news/77157/">
139 <title><![CDATA[Team Fortress 2 Update Released]]></title>
140 <link><![CDATA[https://store.steampowered.com/news/77157/]]></link>
141 <guid isPermaLink="true"><![CDATA[https://store.steampowered.com/news/77157/]]></guid>
142 <comments>https://steamcommunity.com//discussions/</comments>
143 <pubDate>Thu, 29 Oct 2020 11:10:00 -0700</pubDate>
144 <author>Valve</author>
145 <category>Valve news update</category>
146 <dc:subject>Valve news update</dc:subject>
147 <dc:creator>Valve</dc:creator>
148 <dc:date>2020-10-29T11:10:00-0700</dc:date>
149 <content:encoded><![CDATA[An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:<br/><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Updated item schema with community fixes from Andrés S. (rabscootle)<br><li>Updated/Added some tournament medals<br><li>Updated the localization files<br><li>Updated pl_bloodwater<ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed a Minify spell exploit at point A<br><li>Removed the Horseless Headless Horsemann from the map<br><li>Updated the underworld to give a rare spell when escaping</ul></ul>]]></content:encoded>
150 </item>
151 <item rdf:about="https://store.steampowered.com/news/76967/">
152 <title><![CDATA[Steam Client Update Released]]></title>
153 <link><![CDATA[https://store.steampowered.com/news/76967/]]></link>
154 <guid isPermaLink="true"><![CDATA[https://store.steampowered.com/news/76967/]]></guid>
155 <comments>https://steamcommunity.com//discussions/</comments>
156 <pubDate>Fri, 23 Oct 2020 19:00:00 -0700</pubDate>
157 <author>Valve</author>
158 <category>Valve news update</category>
159 <dc:subject>Valve news update</dc:subject>
160 <dc:creator>Valve</dc:creator>
161 <dc:date>2020-10-23T19:00:00-0700</dc:date>
162 <content:encoded><![CDATA[A new Steam client has been released and will be automatically downloaded.<br><br><strong>General</strong><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed remote code exploit in Chromium Embedded Framework freetype library (CVE-2020-15999)</li><br></ul><br><strong>Remote Play Together</strong><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed inviting more than one player to a game</li><br></ul><br><strong>Steam Input</strong><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Improved support for games using Windows raw input APIs<br>Unity games using the Rewired plugin should upgrade to the latest release, version 1.1.36.1.</li><br></ul><br><strong>Linux</strong><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed Proton 5.13 on systems that do not define XDG_RUNTIME_DIR (steam-runtime#284)</li><br><li>Fixed Proton 5.13 'Force Exit'</li><br><li>Fixed Proton 5.13 sub-dependencies download bug happening on first install</li><br><li>soldier runtime 0.20201022.0:</li><br><li>Fixed libtheora performance problem (misconfiguration)</li><br><li>libcapsule: fixed start failures caused by leftover NVIDIA driver pieces (steam-runtime#282 steam-runtime#275)</li><br><li>steam-runtime-tools: pick the correct DISPLAY and XAUTHORITY, fixes Gnome+Wayland and related problems (steam-runtime#283)</li><br><li>scout runtime 0.20201022.1</li><br></ul>]]></content:encoded>
163 </item>
164 <item rdf:about="https://store.steampowered.com/news/76885/">
165 <title><![CDATA[Left 4 Dead 2 - Update]]></title>
166 <link><![CDATA[https://store.steampowered.com/news/76885/]]></link>
167 <guid isPermaLink="true"><![CDATA[https://store.steampowered.com/news/76885/]]></guid>
168 <comments>https://steamcommunity.com//discussions/</comments>
169 <pubDate>Thu, 22 Oct 2020 10:25:00 -0700</pubDate>
170 <author>Valve</author>
171 <category>Valve news update</category>
172 <dc:subject>Valve news update</dc:subject>
173 <dc:creator>Valve</dc:creator>
174 <dc:date>2020-10-22T10:25:00-0700</dc:date>
175 <content:encoded><![CDATA[An update has been released for Left 4 Dead 2.<br><br>- Fixed a long-standing ragdoll crash, caused by stale bone data after toggling addons that override common infected models.]]></content:encoded>
176 </item>
177 <item rdf:about="https://store.steampowered.com/news/76818/">
178 <title><![CDATA[Left 4 Dead 2 - Update]]></title>
179 <link><![CDATA[https://store.steampowered.com/news/76818/]]></link>
180 <guid isPermaLink="true"><![CDATA[https://store.steampowered.com/news/76818/]]></guid>
181 <comments>https://steamcommunity.com//discussions/</comments>
182 <pubDate>Wed, 21 Oct 2020 11:26:00 -0700</pubDate>
183 <author>Valve</author>
184 <category>Valve news update</category>
185 <dc:subject>Valve news update</dc:subject>
186 <dc:creator>Valve</dc:creator>
187 <dc:date>2020-10-21T11:26:00-0700</dc:date>
188 <content:encoded><![CDATA[An update has been released for Left 4 Dead 2.<br><br>- Fixed a crash when decoding bones.<br>- Fixed a mesh error when drawing the crosshair with colorblind mode active.<br>- Fixed a double-add of the client shadow manager restore function.<br>- Fixed mode-only addons sometimes getting removed on map load.<br>- Fixed some military sniper activity names.<br>- Changed crowbar and pitchfork to slash damage only.<br>- "AllowFallenSurvivorItem" can be called outside of mutations.<br>- Talker and survival updates.]]></content:encoded>
189 </item>
190 <item rdf:about="https://store.steampowered.com/news/76713/">
191 <title><![CDATA[Steam Client Update Released]]></title>
192 <link><![CDATA[https://store.steampowered.com/news/76713/]]></link>
193 <guid isPermaLink="true"><![CDATA[https://store.steampowered.com/news/76713/]]></guid>
194 <comments>https://steamcommunity.com//discussions/</comments>
195 <pubDate>Mon, 19 Oct 2020 13:30:00 -0700</pubDate>
196 <author>Valve</author>
197 <category>Valve news update</category>
198 <dc:subject>Valve news update</dc:subject>
199 <dc:creator>Valve</dc:creator>
200 <dc:date>2020-10-19T13:30:00-0700</dc:date>
201 <content:encoded><![CDATA[A new Steam client has been released and will be automatically downloaded.<br><br><strong>General</strong><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fix videos failing to switch to fullscreen on Windows after a monitor connection/disconnection</li><br></ul><br><strong>macOS</strong><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fix Steam overlay causing crash at startup of certain OpenGL games</li><br></ul><br><strong>SteamNetworkingSockets</strong><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed bug causing SteamNetworkingMessages() to always return NULL</li><br><li>Fix bug causing some Windows laptops to fail to connect with certificate errors.</li><br></ul>]]></content:encoded>
202 </item>
203 <item rdf:about="https://store.steampowered.com/news/76709/">
204 <title><![CDATA[Now Available on Steam - Kine, 34% off!]]></title>
205 <link><![CDATA[https://store.steampowered.com/news/76709/]]></link>
206 <guid isPermaLink="true"><![CDATA[https://store.steampowered.com/news/76709/]]></guid>
207 <comments>https://steamcommunity.com//discussions/</comments>
208 <pubDate>Mon, 19 Oct 2020 11:00:37 -0700</pubDate>
209 <author>Valve</author>
210 <category>Valve news update</category>
211 <dc:subject>Valve news update</dc:subject>
212 <dc:creator>Valve</dc:creator>
213 <dc:date>2020-10-19T11:00:37-0700</dc:date>
214 <content:encoded><![CDATA[<a href='http://store.steampowered.com/app/824570/'>Kine</a> is Now Available on Steam and is 34% off!*<br><br>A quirky 3D puzzle game about three musicians forming a band and trying to score their breakout hit.<br><br>*Offer ends October 26 at 10AM Pacific Time<br><a href="http://store.steampowered.com/app/824570/"><img src="https://steamcdn-a.akamaihd.net/steam/apps/824570/header.jpg" style=" float: left; margin-right: 12px; height: 181px; width: 467px;"></a>]]></content:encoded>
215 </item>
216 <item rdf:about="https://store.steampowered.com/news/76577/">
217 <title><![CDATA[Team Fortress 2 Update Released]]></title>
218 <link><![CDATA[https://store.steampowered.com/news/76577/]]></link>
219 <guid isPermaLink="true"><![CDATA[https://store.steampowered.com/news/76577/]]></guid>
220 <comments>https://steamcommunity.com//discussions/</comments>
221 <pubDate>Thu, 15 Oct 2020 10:08:00 -0700</pubDate>
222 <author>Valve</author>
223 <category>Valve news update</category>
224 <dc:subject>Valve news update</dc:subject>
225 <dc:creator>Valve</dc:creator>
226 <dc:date>2020-10-15T10:08:00-0700</dc:date>
227 <content:encoded><![CDATA[An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:<br/><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Updated the Jupiter Jetpack to not hide the Pyro grenades<br><li>Updated The Great Deflate achievement to include the Balloonicorpse<br><li>Updated pl_hasslecastle<ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed more out-of-bounds exploits<br><li>Improved clipping<br><li>General improvements</ul><li>Updated koth_undergrove_event<ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>3v3 participants will now be healed and extinguished upon entering a 3v3 portal, in addition to when the 3v3 begins and ends<br><li>Reduced the delay after winning a 3v3 before players are teleported back to the overworld<br><li>Fixed Wrap Assassin/Pomson 6000 projectiles not firing correctly in the indoor areas<br><li>Polished clipping around the capture point<br><li>Polished some textures on RED's side<br><li>Fixed several console errors that appeared upon map load<br><li>Minor lighting fixes</ul></ul>]]></content:encoded>
228 </item>
229 <item rdf:about="https://store.steampowered.com/news/76583/">
230 <title><![CDATA[Now Available on Steam - Noita, 20% off!]]></title>
231 <link><![CDATA[https://store.steampowered.com/news/76583/]]></link>
232 <guid isPermaLink="true"><![CDATA[https://store.steampowered.com/news/76583/]]></guid>
233 <comments>https://steamcommunity.com//discussions/</comments>
234 <pubDate>Thu, 15 Oct 2020 10:03:09 -0700</pubDate>
235 <author>Valve</author>
236 <category>Valve news update</category>
237 <dc:subject>Valve news update</dc:subject>
238 <dc:creator>Valve</dc:creator>
239 <dc:date>2020-10-15T10:03:09-0700</dc:date>
240 <content:encoded><![CDATA[<a href='http://store.steampowered.com/app/881100/'>Noita</a> is Now Available on Steam and is 20% off!*<br><br><strong>Noita</strong> is a magical action roguelite set in a world where every pixel is physically simulated. Fight, explore, melt, burn, freeze and evaporate your way through the procedurally generated world using spells you've created yourself.<br><br>*Offer ends October 22 at 10AM Pacific Time<br><a href="http://store.steampowered.com/app/881100/"><img src="https://cdn.cloudflare.steamstatic.com/steam/apps/881100/header.jpg" style=" float: left; margin-right: 12px; height: 181px; width: 467px;"></a>]]></content:encoded>
241 </item>
242 <item rdf:about="https://store.steampowered.com/news/76505/">
243 <title><![CDATA[Dota 2 Update - October 14th, 2020]]></title>
244 <link><![CDATA[https://store.steampowered.com/news/76505/]]></link>
245 <guid isPermaLink="true"><![CDATA[https://store.steampowered.com/news/76505/]]></guid>
246 <comments>https://steamcommunity.com//discussions/</comments>
247 <pubDate>Wed, 14 Oct 2020 17:34:00 -0700</pubDate>
248 <author>Valve</author>
249 <category>Valve news update</category>
250 <dc:subject>Valve news update</dc:subject>
251 <dc:creator>Valve</dc:creator>
252 <dc:date>2020-10-14T17:34:00-0700</dc:date>
253 <content:encoded><![CDATA[- Fixed some notifications appearing on top of the in-game item shop<br>- Added 15 min delay option for DotaTV for tournament games so community streams can broadcast without delay on their end.]]></content:encoded>
254 </item>
255 <item rdf:about="https://store.steampowered.com/news/76499/">
256 <title><![CDATA[Left 4 Dead 2 - Update]]></title>
257 <link><![CDATA[https://store.steampowered.com/news/76499/]]></link>
258 <guid isPermaLink="true"><![CDATA[https://store.steampowered.com/news/76499/]]></guid>
259 <comments>https://steamcommunity.com//discussions/</comments>
260 <pubDate>Wed, 14 Oct 2020 13:14:00 -0700</pubDate>
261 <author>Valve</author>
262 <category>Valve news update</category>
263 <dc:subject>Valve news update</dc:subject>
264 <dc:creator>Valve</dc:creator>
265 <dc:date>2020-10-14T13:14:00-0700</dc:date>
266 <content:encoded><![CDATA[An update has been released for Left 4 Dead 2.<br><br>Last Stand:<br>- Fixed ammo pile in Junkyard not spawning on second round of Versus.<br>- Fixed exploit where the trigger used to quiet the Director could be activated after the finale started.<br><br>Survival:<br>- Fixed an issue where Fallen Survivors could still drop medkits on Riverbank.<br>- Fixed issue where several weapon spawners would absorb dropped weapons on Barge.<br><br>Tank Run:<br>- Fixed an issue in Scavenge finales that prevented the escape vehicle from working.<br>- The Sacrifice finale will now spawn Tanks properly and the bridge will lower when the timer reaches 0.<br><br>RocketDude:<br>- Fixed players ending up with no viewmodel and no avatar by rejoining a game where any survivor already left the safe room.<br>- Added support for custom playground maps ( a guide will provided by ReneTM ).<br>- Fixed players not instantly dying when jumping into c14m1 safe room water area.<br>- Fixed players not instantly dying when jumping into c14m2 finale water.<br>- Lowered slow motion probability from 10% to 5% as requested by many players.<br>- Fixed RocketDude decals sometimes not showing up.<br>- Fixed new best times not saving.<br>- Added Start and finish textures.<br><br>Other:<br>- Updated several Mutations to fix the issue where the weapons in Whitaker's Gun Store weren't being removed or converted.<br>- Fixed tanks failing to spawn in versus on No Mercy 3 (at 90+% boss flow).<br>- Fixed tanks spawning before the finale on No Mercy 5.<br>- Fixed a few stuck Special Infected issues on survival maps.<br>- Fixed setting the input mode to joystick/Steam Input.<br>- Increased command limit before causing a disconnect.<br>- Fixed some reported model crashes.]]></content:encoded>
267 </item>
268 <item rdf:about="https://store.steampowered.com/news/76442/">
269 <title><![CDATA[Dota 2 Update - October 13th, 2020]]></title>
270 <link><![CDATA[https://store.steampowered.com/news/76442/]]></link>
271 <guid isPermaLink="true"><![CDATA[https://store.steampowered.com/news/76442/]]></guid>
272 <comments>https://steamcommunity.com//discussions/</comments>
273 <pubDate>Tue, 13 Oct 2020 11:32:00 -0700</pubDate>
274 <author>Valve</author>
275 <category>Valve news update</category>
276 <dc:subject>Valve news update</dc:subject>
277 <dc:creator>Valve</dc:creator>
278 <dc:date>2020-10-13T11:32:00-0700</dc:date>
279 <content:encoded><![CDATA[- Fixed a bug that could cause cast-attack spells to malfunction (like Silencer’s Glaives of Wisdom)<br>- Fixed the limit behavior of Templar Assassin’s traps. There was a short period where a triggered trap continued to count against the trap limit.]]></content:encoded>
280 </item>
281 <item rdf:about="https://store.steampowered.com/news/76348/">
282 <title><![CDATA[Team Fortress 2 Update Released]]></title>
283 <link><![CDATA[https://store.steampowered.com/news/76348/]]></link>
284 <guid isPermaLink="true"><![CDATA[https://store.steampowered.com/news/76348/]]></guid>
285 <comments>https://steamcommunity.com//discussions/</comments>
286 <pubDate>Fri, 09 Oct 2020 13:31:00 -0700</pubDate>
287 <author>Valve</author>
288 <category>Valve news update</category>
289 <dc:subject>Valve news update</dc:subject>
290 <dc:creator>Valve</dc:creator>
291 <dc:date>2020-10-09T13:31:00-0700</dc:date>
292 <content:encoded><![CDATA[An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:<br/><br><ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Updated koth_viaduct_event<ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed Engineers building teleporters in the spawn rooms</ul><li>Updated pl_precipice_event_final<ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed missing models</ul><li>Updated pl_bloodwater<ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Removed an unintended clip brush passing through a BLU spawn wall<br><li>Added occluders</ul><li>Updated pl_hasslecastle<ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed BLU players spawning in the wrong spawn room<br><li>Fixed Engineers building teleporters the first BLU spawn room<br><li>General improvements</ul><li>Updated pl_rumble_event<ul style="padding-bottom: 0px; margin-bottom: 0px;" ><li>Fixed Merasmus uttering round start voice lines randomly during mid round<br><li>Fixed some misaligned textures<br><li>Fixed a tree from hovering in underworld<br><li>Fixed few models fading too late or too soon<br><li>Fixed clock sometimes triggering underworld entrances during bumper kart race<br><li>Fixed Merasmus from spawning if the race was already over<br><li>Fixed push trigger in underworld being too low<br><li>Improved clipping around the map</ul></ul>]]></content:encoded>
293 </item>
294 </rdf:RDF>