github.dxvk.atom.xml - sfeed_tests - sfeed tests and RSS and Atom files
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github.dxvk.atom.xml (17923B)
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1 <?xml version="1.0" encoding="UTF-8"?>
2 <feed xmlns="http://www.w3.org/2005/Atom" xmlns:media="http://search.yahoo.com/mrss/" xml:lang="en-US">
3 <id>tag:github.com,2008:/doitsujin/dxvk/commits/master</id>
4 <link type="text/html" rel="alternate" href="https://github.com/doitsujin/dxvk/commits/master"/>
5 <link type="application/atom+xml" rel="self" href="https://github.com/doitsujin/dxvk/commits/master.atom"/>
6 <title>Recent Commits to dxvk:master</title>
7 <updated>2020-09-26T14:45:49Z</updated>
8 <entry>
9 <id>tag:github.com,2008:Grit::Commit/ccb782219c93d7665927ec1b0af7c7c4fdfc067d</id>
10 <link type="text/html" rel="alternate" href="https://github.com/doitsujin/dxvk/commit/ccb782219c93d7665927ec1b0af7c7c4fdfc067d"/>
11 <title>
12 [util] Set enableRtOutputNanFixup for some Chilla's Art games
13 </title>
14 <updated>2020-09-26T14:45:49Z</updated>
15 <media:thumbnail height="30" width="30" url="https://avatars1.githubusercontent.com/u/827784?s=30&v=4"/>
16 <author>
17 <name>hakzsam</name>
18 <uri>https://github.com/hakzsam</uri>
19 </author>
20 <content type="html">
21 <pre style='white-space:pre-wrap;width:81ex'>[util] Set enableRtOutputNanFixup for some Chilla&#39;s Art games
22
23 See ValveSoftware/Proton#4167
24
25 Signed-off-by: Samuel Pitoiset &lt;samuel.pitoiset@gmail.com&gt;</pre>
26 </content>
27 </entry>
28 <entry>
29 <id>tag:github.com,2008:Grit::Commit/3487685a797a88ee661a5de5758210b47066b036</id>
30 <link type="text/html" rel="alternate" href="https://github.com/doitsujin/dxvk/commit/3487685a797a88ee661a5de5758210b47066b036"/>
31 <title>
32 [util] Set enableRtOutputNaNFixup for The Dungeon of Naheulbeuk
33 </title>
34 <updated>2020-09-26T13:06:29Z</updated>
35 <media:thumbnail height="30" width="30" url="https://avatars1.githubusercontent.com/u/827784?s=30&v=4"/>
36 <author>
37 <name>hakzsam</name>
38 <uri>https://github.com/hakzsam</uri>
39 </author>
40 <content type="html">
41 <pre style='white-space:pre-wrap;width:81ex'>[util] Set enableRtOutputNaNFixup for The Dungeon of Naheulbeuk
42
43 Fixes rendering issues with RADV and AMDVLK (haven&#39;t tried -pro).
44
45 Signed-off-by: Samuel Pitoiset &lt;samuel.pitoiset@gmail.com&gt;</pre>
46 </content>
47 </entry>
48 <entry>
49 <id>tag:github.com,2008:Grit::Commit/c3fdc768cfcbfd6dc1cfb08011553d436668dd26</id>
50 <link type="text/html" rel="alternate" href="https://github.com/doitsujin/dxvk/commit/c3fdc768cfcbfd6dc1cfb08011553d436668dd26"/>
51 <title>
52 [d3d9] Only define the push constants we use
53 </title>
54 <updated>2020-09-26T05:39:52Z</updated>
55 <media:thumbnail height="30" width="30" url="https://avatars2.githubusercontent.com/u/21316711?s=30&u=ad2ef33a661af1fd63653e6c7aae4b220a0154a9&v=4"/>
56 <author>
57 <name>Joshua-Ashton</name>
58 <uri>https://github.com/Joshua-Ashton</uri>
59 </author>
60 <content type="html">
61 <pre style='white-space:pre-wrap;width:81ex'>[d3d9] Only define the push constants we use
62
63 Fixes #1742</pre>
64 </content>
65 </entry>
66 <entry>
67 <id>tag:github.com,2008:Grit::Commit/753fcd5649d5f0c8fdb767a454ed858ba935ebeb</id>
68 <link type="text/html" rel="alternate" href="https://github.com/doitsujin/dxvk/commit/753fcd5649d5f0c8fdb767a454ed858ba935ebeb"/>
69 <title>
70 [d3d9] Only read point scale push constant in fixed function
71 </title>
72 <updated>2020-09-26T05:39:52Z</updated>
73 <media:thumbnail height="30" width="30" url="https://avatars2.githubusercontent.com/u/21316711?s=30&u=ad2ef33a661af1fd63653e6c7aae4b220a0154a9&v=4"/>
74 <author>
75 <name>Joshua-Ashton</name>
76 <uri>https://github.com/Joshua-Ashton</uri>
77 </author>
78 <content type="html">
79 <pre style='white-space:pre-wrap;width:81ex'>[d3d9] Only read point scale push constant in fixed function
80
81 Otherwise it doesn&#39;t exist and we&#39;re reading garbage/non-existant data.
82
83 Even though this gets spec-constanted away via an opSelect, some drivers don&#39;t like this</pre>
84 </content>
85 </entry>
86 <entry>
87 <id>tag:github.com,2008:Grit::Commit/e4bca7a42f5754c3851199a3db91a3b94296b560</id>
88 <link type="text/html" rel="alternate" href="https://github.com/doitsujin/dxvk/commit/e4bca7a42f5754c3851199a3db91a3b94296b560"/>
89 <title>
90 [d3d9] Handle specular fog factor for fixed function
91 </title>
92 <updated>2020-09-26T05:06:06Z</updated>
93 <media:thumbnail height="30" width="30" url="https://avatars2.githubusercontent.com/u/21316711?s=30&u=ad2ef33a661af1fd63653e6c7aae4b220a0154a9&v=4"/>
94 <author>
95 <name>Joshua-Ashton</name>
96 <uri>https://github.com/Joshua-Ashton</uri>
97 </author>
98 <content type="html">
99 <pre style='white-space:pre-wrap;width:81ex'>[d3d9] Handle specular fog factor for fixed function
100
101 Also handle POSITION_T shenanigans
102
103 Closes #1771</pre>
104 </content>
105 </entry>
106 <entry>
107 <id>tag:github.com,2008:Grit::Commit/dc392f7cfa58a32b1b8d6ab3bb90f4a135e6ca7a</id>
108 <link type="text/html" rel="alternate" href="https://github.com/doitsujin/dxvk/commit/dc392f7cfa58a32b1b8d6ab3bb90f4a135e6ca7a"/>
109 <title>
110 [d3d9] Fix typo declaring fixed func fog inputs
111 </title>
112 <updated>2020-09-26T03:03:11Z</updated>
113 <media:thumbnail height="30" width="30" url="https://avatars2.githubusercontent.com/u/21316711?s=30&u=ad2ef33a661af1fd63653e6c7aae4b220a0154a9&v=4"/>
114 <author>
115 <name>Joshua-Ashton</name>
116 <uri>https://github.com/Joshua-Ashton</uri>
117 </author>
118 <content type="html">
119 <pre style='white-space:pre-wrap;width:81ex'>[d3d9] Fix typo declaring fixed func fog inputs</pre>
120 </content>
121 </entry>
122 <entry>
123 <id>tag:github.com,2008:Grit::Commit/291b0bdf077141f884a3d923e080173b498de4b4</id>
124 <link type="text/html" rel="alternate" href="https://github.com/doitsujin/dxvk/commit/291b0bdf077141f884a3d923e080173b498de4b4"/>
125 <title>
126 Fix spelling error in the d3d9.strictConstantCopies description.
127 </title>
128 <updated>2020-09-22T23:15:06Z</updated>
129 <media:thumbnail height="30" width="30" url="https://avatars1.githubusercontent.com/u/9036709?s=30&u=88e31fb378759d459ec730e00d1118e1aa23546b&v=4"/>
130 <author>
131 <name>albin-engstrom</name>
132 <uri>https://github.com/albin-engstrom</uri>
133 </author>
134 <content type="html">
135 <pre style='white-space:pre-wrap;width:81ex'>Fix spelling error in the d3d9.strictConstantCopies description.</pre>
136 </content>
137 </entry>
138 <entry>
139 <id>tag:github.com,2008:Grit::Commit/ab04f45ea0d241fe6f294ab847fc883f15f84b93</id>
140 <link type="text/html" rel="alternate" href="https://github.com/doitsujin/dxvk/commit/ab04f45ea0d241fe6f294ab847fc883f15f84b93"/>
141 <title>
142 [d3d11] Handle null pointers in CopySubresourceRegion1.
143 </title>
144 <updated>2020-09-17T11:36:09Z</updated>
145 <media:thumbnail height="30" width="30" url="https://avatars0.githubusercontent.com/u/25567304?s=30&u=e753c1eafb0e81504b6ab74883303565cdfa66b2&v=4"/>
146 <author>
147 <name>doitsujin</name>
148 <uri>https://github.com/doitsujin</uri>
149 </author>
150 <content type="html">
151 <pre style='white-space:pre-wrap;width:81ex'>[d3d11] Handle null pointers in CopySubresourceRegion1.
152
153 Because of course Marvel&#39;s Avengers tries to do this..</pre>
154 </content>
155 </entry>
156 <entry>
157 <id>tag:github.com,2008:Grit::Commit/b21a673a8da0da14bf598d7252dcc0fe2efc75c6</id>
158 <link type="text/html" rel="alternate" href="https://github.com/doitsujin/dxvk/commit/b21a673a8da0da14bf598d7252dcc0fe2efc75c6"/>
159 <title>
160 [d3d11] Don't use clamped constant buffer range for bounds checking
161 </title>
162 <updated>2020-09-14T20:43:18Z</updated>
163 <media:thumbnail height="30" width="30" url="https://avatars0.githubusercontent.com/u/1131720?s=30&u=ae980d2bc541b3a38e61adcefb8c851600898a4a&v=4"/>
164 <author>
165 <name>K0bin</name>
166 <uri>https://github.com/K0bin</uri>
167 </author>
168 <content type="html">
169 <pre style='white-space:pre-wrap;width:81ex'>[d3d11] Don&#39;t use clamped constant buffer range for bounds checking</pre>
170 </content>
171 </entry>
172 <entry>
173 <id>tag:github.com,2008:Grit::Commit/73cb711f3233289f929be83d524a9e059583afba</id>
174 <link type="text/html" rel="alternate" href="https://github.com/doitsujin/dxvk/commit/73cb711f3233289f929be83d524a9e059583afba"/>
175 <title>
176 [dxbc] Bounds-check temporary array stores
177 </title>
178 <updated>2020-09-14T14:56:06Z</updated>
179 <media:thumbnail height="30" width="30" url="https://avatars0.githubusercontent.com/u/5159806?s=30&u=17440cbbcc35f3da0c647ec9b6ebd2986b266fac&v=4"/>
180 <author>
181 <name>pendingchaos</name>
182 <uri>https://github.com/pendingchaos</uri>
183 </author>
184 <content type="html">
185 <pre style='white-space:pre-wrap;width:81ex'>[dxbc] Bounds-check temporary array stores
186
187 Fixes flickering terrain in Just Cause 3 on RADV and possibly ANV.</pre>
188 </content>
189 </entry>
190 <entry>
191 <id>tag:github.com,2008:Grit::Commit/4801fbe0980bb7e062b3223a10e57d56ed5c0aab</id>
192 <link type="text/html" rel="alternate" href="https://github.com/doitsujin/dxvk/commit/4801fbe0980bb7e062b3223a10e57d56ed5c0aab"/>
193 <title>
194 [d3d11] Clamp and validate bound constant buffer range
195 </title>
196 <updated>2020-09-14T14:50:16Z</updated>
197 <media:thumbnail height="30" width="30" url="https://avatars0.githubusercontent.com/u/25567304?s=30&u=e753c1eafb0e81504b6ab74883303565cdfa66b2&v=4"/>
198 <author>
199 <name>doitsujin</name>
200 <uri>https://github.com/doitsujin</uri>
201 </author>
202 <content type="html">
203 <pre style='white-space:pre-wrap;width:81ex'>[d3d11] Clamp and validate bound constant buffer range
204
205 SetConstantBuffers will only bind the first 65536 bytes of any
206 buffer passed to it if it is larger. This can be seen even when
207 querying the bound range via GetConstantBuffers1.
208
209 SetConstantBuffers1 does not have any effect if the bound range
210 is invalid.</pre>
211 </content>
212 </entry>
213 <entry>
214 <id>tag:github.com,2008:Grit::Commit/81632b91bbf156aa59621afed6c37087ec9e0fb8</id>
215 <link type="text/html" rel="alternate" href="https://github.com/doitsujin/dxvk/commit/81632b91bbf156aa59621afed6c37087ec9e0fb8"/>
216 <title>
217 [dxso] Allocate shader compiler on the heap
218 </title>
219 <updated>2020-09-11T20:49:14Z</updated>
220 <media:thumbnail height="30" width="30" url="https://avatars2.githubusercontent.com/u/21316711?s=30&u=ad2ef33a661af1fd63653e6c7aae4b220a0154a9&v=4"/>
221 <author>
222 <name>Joshua-Ashton</name>
223 <uri>https://github.com/Joshua-Ashton</uri>
224 </author>
225 <content type="html">
226 <pre style='white-space:pre-wrap;width:81ex'>[dxso] Allocate shader compiler on the heap
227
228 In some apps that call us with limited stack space, this can stack overflow</pre>
229 </content>
230 </entry>
231 <entry>
232 <id>tag:github.com,2008:Grit::Commit/3e65c2bb87613b2b6eddd1ecefc59a61db06f94c</id>
233 <link type="text/html" rel="alternate" href="https://github.com/doitsujin/dxvk/commit/3e65c2bb87613b2b6eddd1ecefc59a61db06f94c"/>
234 <title>
235 [d3d9] Reduce copying around of shader metadata at Create time
236 </title>
237 <updated>2020-09-11T20:49:14Z</updated>
238 <media:thumbnail height="30" width="30" url="https://avatars2.githubusercontent.com/u/21316711?s=30&u=ad2ef33a661af1fd63653e6c7aae4b220a0154a9&v=4"/>
239 <author>
240 <name>Joshua-Ashton</name>
241 <uri>https://github.com/Joshua-Ashton</uri>
242 </author>
243 <content type="html">
244 <pre style='white-space:pre-wrap;width:81ex'>[d3d9] Reduce copying around of shader metadata at Create time</pre>
245 </content>
246 </entry>
247 <entry>
248 <id>tag:github.com,2008:Grit::Commit/1274b7a8e7e2ee99bb90c07f6331bd872aa11a1c</id>
249 <link type="text/html" rel="alternate" href="https://github.com/doitsujin/dxvk/commit/1274b7a8e7e2ee99bb90c07f6331bd872aa11a1c"/>
250 <title>
251 [dxvk] Add helper to retrieve SHA1 hash from shader key
252 </title>
253 <updated>2020-09-11T20:49:14Z</updated>
254 <media:thumbnail height="30" width="30" url="https://avatars2.githubusercontent.com/u/21316711?s=30&u=ad2ef33a661af1fd63653e6c7aae4b220a0154a9&v=4"/>
255 <author>
256 <name>Joshua-Ashton</name>
257 <uri>https://github.com/Joshua-Ashton</uri>
258 </author>
259 <content type="html">
260 <pre style='white-space:pre-wrap;width:81ex'>[dxvk] Add helper to retrieve SHA1 hash from shader key</pre>
261 </content>
262 </entry>
263 <entry>
264 <id>tag:github.com,2008:Grit::Commit/bb85a4caa8c48e61d5b698f2718b227678ad180a</id>
265 <link type="text/html" rel="alternate" href="https://github.com/doitsujin/dxvk/commit/bb85a4caa8c48e61d5b698f2718b227678ad180a"/>
266 <title>
267 Handle non-ASCII characters properly in paths
268 </title>
269 <updated>2020-09-10T13:56:38Z</updated>
270 <media:thumbnail height="30" width="30" url="https://avatars0.githubusercontent.com/u/12389383?s=30&u=0dc6876c86f0d28eeb641159069158a651003fdf&v=4"/>
271 <author>
272 <name>ishitatsuyuki</name>
273 <uri>https://github.com/ishitatsuyuki</uri>
274 </author>
275 <content type="html">
276 <pre style='white-space:pre-wrap;width:81ex'>Handle non-ASCII characters properly in paths</pre>
277 </content>
278 </entry>
279 <entry>
280 <id>tag:github.com,2008:Grit::Commit/7bf02a1925eb7ed4921797ec516eee12cd9094fb</id>
281 <link type="text/html" rel="alternate" href="https://github.com/doitsujin/dxvk/commit/7bf02a1925eb7ed4921797ec516eee12cd9094fb"/>
282 <title>
283 [d3d11] Fix incorrect layer count for some non-PoT 3D RTVs
284 </title>
285 <updated>2020-09-04T21:04:06Z</updated>
286 <media:thumbnail height="30" width="30" url="https://avatars0.githubusercontent.com/u/25567304?s=30&u=e753c1eafb0e81504b6ab74883303565cdfa66b2&v=4"/>
287 <author>
288 <name>doitsujin</name>
289 <uri>https://github.com/doitsujin</uri>
290 </author>
291 <content type="html">
292 <pre style='white-space:pre-wrap;width:81ex'>[d3d11] Fix incorrect layer count for some non-PoT 3D RTVs
293
294 Otherwise, we may end up with zero layers. Fixes #1756.</pre>
295 </content>
296 </entry>
297 <entry>
298 <id>tag:github.com,2008:Grit::Commit/41a49a9c1436bfb0a0c9441a3343f14c9317bbd3</id>
299 <link type="text/html" rel="alternate" href="https://github.com/doitsujin/dxvk/commit/41a49a9c1436bfb0a0c9441a3343f14c9317bbd3"/>
300 <title>
301 [dxgi] Add B8G8A8X8 formats to GetMonitorFormatBpp
302 </title>
303 <updated>2020-09-04T15:54:01Z</updated>
304 <media:thumbnail height="30" width="30" url="https://avatars0.githubusercontent.com/u/25567304?s=30&u=e753c1eafb0e81504b6ab74883303565cdfa66b2&v=4"/>
305 <author>
306 <name>doitsujin</name>
307 <uri>https://github.com/doitsujin</uri>
308 </author>
309 <content type="html">
310 <pre style='white-space:pre-wrap;width:81ex'>[dxgi] Add B8G8A8X8 formats to GetMonitorFormatBpp
311
312 Doesn&#39;t really fix anything, just silences some warnings
313 in Horizon Zero Dawn.</pre>
314 </content>
315 </entry>
316 <entry>
317 <id>tag:github.com,2008:Grit::Commit/9433d0cbf33e17b097041ecfb52f9f0cf31276fd</id>
318 <link type="text/html" rel="alternate" href="https://github.com/doitsujin/dxvk/commit/9433d0cbf33e17b097041ecfb52f9f0cf31276fd"/>
319 <title>
320 [meta] Update README
321 </title>
322 <updated>2020-08-24T08:10:20Z</updated>
323 <media:thumbnail height="30" width="30" url="https://avatars0.githubusercontent.com/u/25567304?s=30&u=e753c1eafb0e81504b6ab74883303565cdfa66b2&v=4"/>
324 <author>
325 <name>doitsujin</name>
326 <uri>https://github.com/doitsujin</uri>
327 </author>
328 <content type="html">
329 <pre style='white-space:pre-wrap;width:81ex'>[meta] Update README</pre>
330 </content>
331 </entry>
332 <entry>
333 <id>tag:github.com,2008:Grit::Commit/645c8f8177f5e5acacdef976e38fa952e1bc601c</id>
334 <link type="text/html" rel="alternate" href="https://github.com/doitsujin/dxvk/commit/645c8f8177f5e5acacdef976e38fa952e1bc601c"/>
335 <title>
336 [util] Add option to disable log files entirely
337 </title>
338 <updated>2020-08-24T07:09:18Z</updated>
339 <media:thumbnail height="30" width="30" url="https://avatars0.githubusercontent.com/u/25567304?s=30&u=e753c1eafb0e81504b6ab74883303565cdfa66b2&v=4"/>
340 <author>
341 <name>doitsujin</name>
342 <uri>https://github.com/doitsujin</uri>
343 </author>
344 <content type="html">
345 <pre style='white-space:pre-wrap;width:81ex'>[util] Add option to disable log files entirely
346
347 But still log to stderr. Fixes #1743.</pre>
348 </content>
349 </entry>
350 <entry>
351 <id>tag:github.com,2008:Grit::Commit/16a51f3c03d5bc52ba67101fb5a5cd5b8d96fa94</id>
352 <link type="text/html" rel="alternate" href="https://github.com/doitsujin/dxvk/commit/16a51f3c03d5bc52ba67101fb5a5cd5b8d96fa94"/>
353 <title>
354 [dxvk] Only use half of the DEVICE_LOCAL | HOST_VISIBLE heap on Nvidia
355 </title>
356 <updated>2020-08-22T09:51:56Z</updated>
357 <media:thumbnail height="30" width="30" url="https://avatars0.githubusercontent.com/u/25567304?s=30&u=e753c1eafb0e81504b6ab74883303565cdfa66b2&v=4"/>
358 <author>
359 <name>doitsujin</name>
360 <uri>https://github.com/doitsujin</uri>
361 </author>
362 <content type="html">
363 <pre style='white-space:pre-wrap;width:81ex'>[dxvk] Only use half of the DEVICE_LOCAL | HOST_VISIBLE heap on Nvidia
364
365 Seems to help with random crashes in FFXIV and potentially
366 other games on 450 series drivers.</pre>
367 </content>
368 </entry>
369 </feed>