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s16
types.h
s32
types.h
s8
types.h
SAT_MAX_SIZE
vdp_spr.h
save_blob
save_manager
saveman.h
screenHeight
vdp.c
screenWidth
vdp.c
sector_hdr
sector_metadata
setRandomSeed
tools.c
sinFix16
maths.c
sinFix32
maths.c
sm_clear
saveman.c
sm_deinit
saveman.c
sm_delete
saveman.c
sm_init
saveman.c
sm_load
saveman.c
sm_save
saveman.c
SM_STAT_ERR
saveman.h
SM_STAT_HW_ERR
saveman.h
SM_STAT_OK
saveman.h
SM_STAT_PARAM_ERR
saveman.h
SM_STAT_WARN_NO_DATA
saveman.h
snd_dpcm2.h
SND_DPCM2_isPlaying
snd_dpcm2.c
SND_DPCM2_loadDriver
snd_dpcm2.c
SND_DPCM2_startPlay
snd_dpcm2.c
SND_DPCM2_stopPlay
snd_dpcm2.c
SND_DPCM2_unloadDriver
snd_dpcm2.c
SND_getCPULoad_XGM
xgm.h
SND_getForceDelayDMA_XGM
xgm.h
SND_getManualSync_XGM
xgm.h
SND_getMusicTempo_XGM
xgm.h
SND_isPlaying_XGM
xgm.h
SND_isPlayingPCM_XGM
xgm.h
SND_nextFrame_XGM
xgm.h
SND_nextXFrame_XGM
xgm.h
SND_NULL_loadDriver
sound.c
SND_NULL_unloadDriver
sound.c
SND_pausePlay_XGM
xgm.h
snd_pcm.h
snd_pcm4.h
SND_PCM4_getVolume
snd_pcm4.c
SND_PCM4_isPlaying
snd_pcm4.c
SND_PCM4_loadDriver
snd_pcm4.c
SND_PCM4_setVolume
snd_pcm4.c
SND_PCM4_startPlay
snd_pcm4.c
SND_PCM4_stopPlay
snd_pcm4.c
SND_PCM4_unloadDriver
snd_pcm4.c
SND_PCM_isPlaying
snd_pcm.c
SND_PCM_loadDriver
snd_pcm.c
SND_PCM_startPlay
snd_pcm.c
SND_PCM_stopPlay
snd_pcm.c
SND_PCM_unloadDriver
snd_pcm.c
SND_resumePlay_XGM
xgm.h
SND_set68KBUSProtection_XGM
xgm.h
SND_setForceDelayDMA_XGM
xgm.h
SND_setLoopNumber_XGM
xgm.h
SND_setManualSync_XGM
xgm.h
SND_setMusicTempo_XGM
xgm.h
SND_setPCM_XGM
xgm.h
SND_setPCMFast_XGM
xgm.h
SND_startPlay_XGM
xgm.h
SND_startPlayPCM_XGM
xgm.h
SND_stopPlay_XGM
xgm.h
SND_stopPlayPCM_XGM
xgm.h
sound.h
SOUND_PCM_CH1_MSK
sound.h
SOUND_PCM_CH2_MSK
sound.h
SOUND_PCM_CH3_MSK
sound.h
SOUND_PCM_CH4_MSK
sound.h
SOUND_PCM_RATE_22050
snd_pcm.h
SOUND_PCM_RATE_8000
snd_pcm.h
SoundPanning
sound.h
SoundPCMChannel
sound.h
SoundPcmSampleRate
snd_pcm.h
SPR_addSprite
sprite_eng.c
SPR_addSpriteEx
sprite_eng.c
SPR_addSpriteExSafe
sprite_eng.c
SPR_addSpriteSafe
sprite_eng.c
SPR_clear
sprite_eng.c
SPR_computeVisibility
sprite_eng.h
SPR_defragVRAM
sprite_eng.c
SPR_disableVDPSpriteChecking
sprite_eng.c
SPR_enableVDPSpriteChecking
sprite_eng.c
SPR_end
sprite_eng.c
SPR_FLAG_AUTO_TILE_UPLOAD
sprite_eng.h
SPR_FLAG_AUTO_VISIBILITY
sprite_eng.h
SPR_FLAG_AUTO_VRAM_ALLOC
sprite_eng.h
SPR_FLAG_DISABLE_ANIMATION_LOOP
sprite_eng.h
SPR_FLAG_DISABLE_DELAYED_FRAME_UPDATE
sprite_eng.h
SPR_FLAG_FAST_AUTO_VISIBILITY
sprite_eng.h
SPR_FLAG_INSERT_HEAD
sprite_eng.h
SPR_FLAG_MASK
sprite_eng.h
SPR_getAnimationDone
sprite_eng.c
SPR_getFreeVRAM
sprite_eng.c
SPR_getLargestFreeVRAMBlock
sprite_eng.c
SPR_getNumActiveSprite
sprite_eng.c
SPR_getPositionX
sprite_eng.c
SPR_getPositionY
sprite_eng.c
SPR_getUsedVDPSprite
sprite_eng.c
SPR_getVisibility
sprite_eng.c
SPR_init
sprite_eng.c
SPR_initEx
sprite_eng.c
SPR_isInitialized
sprite_eng.c
SPR_isVisible
sprite_eng.c
SPR_loadAllFrames
sprite_eng.c
SPR_logProfil
sprite_eng.c
SPR_logSprites
sprite_eng.c
SPR_MAX_DEPTH
sprite_eng.h
SPR_MIN_DEPTH
sprite_eng.h
SPR_nextFrame
sprite_eng.c
SPR_releaseSprite
sprite_eng.c
SPR_reset
sprite_eng.c
SPR_setAlwaysAtBottom
sprite_eng.c
SPR_setAlwaysOnTop
sprite_eng.c
SPR_setAlwaysVisible
sprite_eng.h
SPR_setAnim
sprite_eng.c
SPR_setAnimAndFrame
sprite_eng.c
SPR_setAnimationLoop
sprite_eng.c
SPR_setAutoTileUpload
sprite_eng.c
SPR_setDefinition
sprite_eng.c
SPR_setDelayedFrameUpdate
sprite_eng.c
SPR_setDepth
sprite_eng.c
SPR_setFrame
sprite_eng.c
SPR_setFrameChangeCallback
sprite_eng.c
SPR_setHFlip
sprite_eng.c
SPR_setNeverVisible
sprite_eng.h
SPR_setPalette
sprite_eng.c
SPR_setPosition
sprite_eng.c
SPR_setPriority
sprite_eng.c
SPR_setPriorityAttribut
sprite_eng.h
SPR_setVFlip
sprite_eng.c
SPR_setVisibility
sprite_eng.c
SPR_setVRAMTileIndex
sprite_eng.c
SPR_setZ
sprite_eng.c
SPR_update
sprite_eng.c
sprintf
string.c
Sprite
Sprite
Sprite(): sprite_eng.h
sprite_eng.h
sprite_eng_legacy.h
SPRITE_SIZE
vdp_spr.h
SpriteDefinition
spritesPool
sprite_eng.c
SpriteVisibility
sprite_eng.h
spriteVramSize
sprite_eng.c
sram.h
SRAM_disable
sram.c
SRAM_enable
sram.c
SRAM_enableRO
sram.c
SRAM_readByte
sram.c
SRAM_readLong
sram.h
SRAM_readWord
sram.h
SRAM_writeByte
sram.c
SRAM_writeLong
sram.h
SRAM_writeWord
sram.h
STACK_SIZE
memory_base.h
startTimer
timer.c
str
console.h
strcat
string.c
strclr
string.c
strcmp
string.c
strcpy
string.c
string.h
strlen
string.c
strncpy
string.c
strnlen
string.c
strreplacechar
string.c
SUBTICKPERSECOND
timer.h
SWAP_s16
memory.h
SWAP_s32
memory.h
SWAP_s8
memory.h
SWAP_u16
memory.h
SWAP_u32
memory.h
SWAP_u8
memory.h
sys.h
SYS_assertReset
sys.h
SYS_computeChecksum
sys.c
SYS_die
sys.c
SYS_disableInts
sys.c
SYS_doVBlankProcess
sys.c
SYS_doVBlankProcessEx
sys.c
SYS_enableInts
sys.c
SYS_getAndSetInterruptMaskLevel
sys.h
SYS_getBank
mapper.c
SYS_getCPULoad
sys.c
SYS_getFarData
mapper.c
SYS_getFarDataEx
mapper.c
SYS_getFarDataSafe
mapper.c
SYS_getFarDataSafeEx
mapper.c
SYS_getFPS
sys.c
SYS_getFPSAsFloat
sys.c
SYS_getInterruptMaskLevel
sys.h
SYS_getNextFarAccessRegion
mapper.c
SYS_getShowFrameLoad
sys.c
SYS_hardReset
sys.h
SYS_hideFrameLoad
sys.c
SYS_isChecksumOk
sys.c
SYS_isCrossingBank
mapper.c
SYS_isInVInt
sys.c
SYS_isNTSC
sys.c
SYS_isPAL
sys.c
SYS_nextFrame
sys.c
SYS_reset
sys.h
SYS_resetBanks
mapper.c
SYS_setBank
mapper.c
SYS_setExtIntCallback
sys.c
SYS_setHIntCallback
sys.c
SYS_setInterruptMaskLevel
sys.h
SYS_setNextFarAccessRegion
mapper.c
SYS_setVBlankCallback
sys.c
SYS_setVIntCallback
sys.c
SYS_showFrameLoad
sys.c
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