Board: [WWIVnet] WWIV Development Subject: Re: Compiling source in Linux From: Recon #1 @126 To: Rushfan #1 @513 Date: Sun Oct 13, 2024 15:57 Thanks Rush, yes that is how I have been doing it, however when you or someone makes updates to the source overall, is when it can take time locating and copying all binaries over. For instance, if I wanted a clean compile on the latest version of all binaries copied over. On Saturday,October 12, 2024 at 12:38 PM, Rushfan wrote: R> RE: Re: Compiling source in Linux R> BY: Recon #1 @126 R> R> R> Does someone have a simple way they compile and locate binaries R> R> without R> R> using simlinks? I realize it may be a few of the .sh scripts R> R> that may R> R> require simple fixes, however I am not sure. I prefer to R> R> download the R> R> .zip of the latest source, compile, and then move the binaries R> R> over. I R> R> guess I'm old school that way ... R> R> Just cp the files over instead of a symlink. R> R> Let's assuming the wwiv is built in $HOME/git/wwiv/_build R> R> export BUILT_BIN=$HOME/git/wwiv/_build R> cp $BUILT_BIN/bbs/bbs . R> cp $BUILD_BIN/wwivd/wwivd R> ... R> R> depending on what you change you only copy of the binaries you change, I R> usually am only changing one thing at a time. R> R> rushfan R> R> .