Board: [WWIVnet] WWIV Development Subject: Re: getting a full dev env for current WWIV From: Xenos #1 @60 To: Rushfan #1 @513 Date: Fri Dec 30, 2022 13:25 On Friday, December 30, 2022 at 15:41, Rushfan wrote: R>RE: Re: getting a full dev env for current WWIV R>BY: Xenos #1 @60 R> R> R>X> uh-oh... the freshly made binaries from debian bullseye don't work R>X> debian R>X> buster. R>X> R>X> it'll take me some time to get back into the groove, but i'll get t R>X> and R>X> have fun trying. :) R> R>We do builds on the build machine for both bullseye and buster, so build on R>the same debian you run on and it should all work. I plan on keeping 5.8 on R>debian11 and then we'll branch for 5.9 whenever debian 12 comes out (likely R>over the summer). hmmm... can't compile on buster with cmake 3.13.4-1. R> R>Whatever gets done in 5.8 will be it. It'll have been 1.5 years at least, s R>it'll be time. R> R>Hope to see you back, you've been missed! hoping to get back to hacking on wwiv again. the experiments in python3 don't do much for the mainline. A .-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-. /*\ | /\liens' /\lcove! WWIV on Linux - Taguig, Metro Manila, Philippines | / v \`-=-=-=-=-=-=-=-=-=-=-=-[ WWIV Development ]-=-=--=-=-=-=-=-=-=-=-=-=-' .