Board: [fsxNet] BBS Software Development/Support Subject: Re: Skull Crash Updates! From: TheWebExpert(21:3/254) Date: Sat Oct 17, 2026 19:50 On October 18 2026, NuSkooler wrote: NU> Hi all, some Skull Crash updates - lots of new stuff, check it out on NU> Xibalba BBS! NU> Skull Crash is a turn-based RPG for ANSI/BBS terminals, running as a NU> door on Xibalba (xibalba.vip). It is in early alpha, and here is what NU> changed over the last three weeks. NU> THE ASSASSIN IS PLAYABLE NU> The fourth class. Two daggers, each hand its own blow, stealth, and NU> Stilling Cut to take a creature's turn away. At level 5 she learns NU> Step for Step: when an enemy at arm's length tries to back off, she NU> goes with it. Both races can take her, with a teacher in each land. NU> FIGHTS COST LESS, AND COME ONE AT A TIME NU> - Ordinary creatures hit about half as hard. A one-on-one fight NU> with an at-level creature now costs about a third of your health NU> instead of most of it. Zone bosses are exactly as tough as before. NU> - Packs: some creatures now run in packs of weaker members. They NU> come at you one after another, with a small chance that two NU> engage at once. After a kill, the next one waits a few seconds. NU> - Some rooms hold a wave (stand your ground until it breaks) or a NU> gauntlet you fight through room by room. NU> - A creature with nothing in reach braces instead of swinging at NU> the air. NU> CLASS CHANGES NU> - Ranger: a creature that walks into your bow takes a free shot for NU> it, twice a fight. Crippling Shot now weakens what it hits. NU> - Reaver: Hook (level 5) drags a creature that keeps its distance NU> into reach. A Reaver who gets jumped opens with rage to spend. NU> - Bonus turns now pay their resource, so an energy class no longer NU> punches on them. NU> NEW QUESTS AND PLACES NU> - Both starting regions now carry every class from level 1 to 9 on NU> quests alone. New quests fill the levels where the road ran dry: NU> a yearling herd above the hunter's blind, a charcoal burner's NU> clearing, a deserters' nest on the King's Road, a culvert under NU> an old causeway, and a canal head behind the herbalist's tent. NU> - New faces: a levy watchman at the east postern, a garrison mason, NU> and a ranger who keeps the thorn barricade and tells you what NU> opens it. NU> - A dialog choice that needs a higher level now says so: [Lv 7 / 8]. NU> - Kill quests close in one pass; no more waiting on respawns. NU> REST AND DEATH NU> - A graveyard in every hub. You wake at the nearest one. NU> - Inns in both starting hubs, a roadhouse at the last fire before NU> the sand, and a caravanserai in the desert. Rooms marked safe hold NU> nothing that starts a fight. NU> - Dying no longer strips your gear's stats. NU> GEAR NU> - Every armour slot has a piece on the shelves at every stage of NU> the starting paths, and the Human starting shop stocks a weapon NU> for every class. Below level 7 most quests pay a weapon. NU> - `look` at any item shows its card, consumables included. NU> SOUND (on SyncTERM and other terminals that play audio) NU> - New area loops: the Moon Gardens at night, the web jungle, Nise NU> Mile. An ambush sting, and music under the death screen. NU> - Combat music and level-up, quest and loot cues are wired in; the NU> sound files land soon. NU> - Fixed a case where a slow connection lost its sound for the whole NU> visit. NU> FIXES PLAYERS REPORTED NU> Poison that runs you out of health out of combat now kills you NU> properly. Creature cooldowns wear off between fights. Shouting NU> sentinels speak once, not on every step. Vendor rows keep their NU> prices on screen. Quest objective counters are no longer cut off. NU> There is no reset for this alpha. Found a bug or a wall? Type NU> `report` in game and it reaches the sysop. A gameplay video with the NU> game's own sound is in the works. NU> -- NU> ■ NuSkooler // Xibalba - "The place of NU> fear" NU> ■ xibalba.vip (44510/telnet, NU> 44511/ssh) NU> ■ ENiGMA 1/2 WHQ | Phenom | 67 | iMPURE NU> | ACiDic NU> --- ENiGMA 1/2 v0.5.1-beta (linux; x64; 22.22.2) NU> * Origin: Xibalba -+- xibalba.vip:44510 (21:1/121) Sounds really exciting! Do you offer the door as a RLOGIN'able door? I would love to link to it directly from my BBS ... .... The Adventure BBS (HTTPS://BBS.OURBIRDHOUSE.CA) --- The Adventure BBS http://bbs.ourbirdhouse.ca * Origin: The Adventure BBS (21:3/254.0) .