INT 10 - VIDEO - SAVE/RESTORE VIDEO STATE (PS50+,VGA) AH = 1Ch AL = function 00h return state buffer size Return: BX = number of 64-byte blocks needed 01h save video state ES:BX -> buffer 02h restore video state ES:BX -> buffer containing previously saved state CX = requested states bit 0 video hardware bit 1 BIOS data areas bit 2 color registers and DAC state bits 3-15 reserved Return: AL = 1Ch if function supported Notes: many BIOSes corrupt the video registers when saving the state, so a program should restore the state immediately after saving it (the saved data is uncorrupted) the BIOS data area consists of the 96 bytes from 0040h:0049h-00A8h Format of video hardware state: Offset Size Description 00h BYTE sequencer index register 01h BYTE CRTC index register 02h BYTE graphics controller index register 03h BYTE attribute controller index register 04h BYTE feature controller register 05h 4 BYTEs sequencer registers 09h BYTE sequencer register 0 0Ah 25 BYTEs CRTC registers 0-8 23h 16 BYTEs palette registers 00h-0Fh 33h 4 BYTEs attribute registers 10h-13h 37h 9 BYTEs graphics controller registers 0-8 40h BYTE CRTC base address (low) 41h BYTE CRTC base address (high) 42h BYTE plane 0 latch 43h BYTE plane 1 latch 44h BYTE plane 2 latch 45h BYTE plane 3 latch Format of DAC state: Offset Size Description 00h BYTE read/write mode DAC 01h BYTE pixel address 02h BYTE pixel mask 03h 768 BYTEs color data (256 triples) 303h BYTE color select register .