@verb #8076:"@cloak" any none none rdo #8076 @program #8076:"@cloak" any none none if (dobjstr) this.cloak_name = dobjstr player:tell("You are now " + dobjstr + "!") this.location:announce("In a twirl of colors, " + this.name + " morphs into " + dobjstr + ".") else this.cloak_name = "Arkayn" player:tell("You are now " + this.cloak_name + "!!") this.location:announce(this.name + " magic spell fades...") endif .