This bug can be used as a simple spy, but its true value lies in its ability to let you interact in two different rooms simultaneously. If the bug is in a room and you are somewhere else, it will automatically relay all messages in that room directly to you. To halt this link, move the bug to the room you are in, or to a container, or to your pocket. The 'bug' verb is what sets this bug appart from normal spies. The following examples demonstrate the capabilities of the bug verb: bug #11 => moves the bug to the grassy knoll. bug me => moves the bug to your pocket. bug Max => moves the bug to the room that Max is in. bug "Hello => Odo says, "Hello" bug :grins => Odo grins bug ::'s => Odo's (Exactly like emote) bug !Boo! => Boo! bug look => The description of the bug's room. bug look apple => The description of an apple in the bug's room. bug north => The bug moves north (if that exit exists). bug exits => Scan for all exits from the bug's room. Once you create a child of this bug, you need to install it as a 'feature' on yourself. To do this type '@add-feature '. Once this is done you may use the 'bug' verb. Be very careful when using this bug not to annoy other players with it. Annoying a wizard may prove fatal! If you are being annoyed by a bug that is in a room not owned by the bug's owner, you may 'kick ' to eject it, and the owner will get an earfull (try it!). This object was programmed by Odo (#987), please mail him with suggestions and complaints if you experience problems. .