@verb #101:"bf_force_input" this none this rxdo #55 @program #101:"bf_force_input" this none this if (`args[1].prevent_force_input ! ANY') raise(E_PERM) elseif (!caller_perms():controls(args[1])) raise(E_PERM) elseif (valid(args[1]) && caller != $login && args[1].location:isa($player)) raise(E_PERM, "I can't let you do that.") "Because it is permissable to 'give' objects to other players, allowing them to be force_inputted afterwards means that player-only verbs that exist on the player would be exploitable, just as any wiz permed verb in a room could be." "elseif (!is_player(args[1]))" " raise(E_INVARG);" "#5451 needs this code to be commented." "elseif (index(args[2], \"@extend\"))" " raise(E_PERM, \"Less auto-extenders, please. Thanks!\");" else return pass(@args) endif "Last modified by Lao-Tzu (#8084) on Thu Jun 27 06:22:33 2002 MDT." .