Copyright 1992 by Mary Eisenhart. All rights reserved. ---- Getting America Online An Interview With AOL President/CEO Steve Case By Mary Eisenhart Photos: Susana Millman Founded in 1985 as Quantum Computer Services, America Online is, in some ways, a textbook example of the venture- capital-funded startup that makes good. Begun with a mixture of vision and pragmatism, it attracted such blue- ribbon investors as Hambrecht & Quist, Kleiner Perkins Caufield and Byers, and Citicorp. It differentiated itself from its competitors in key areas: a wide range of strategic alliances with partners including computer companies, software vendors, and print publishers, and massive investment in making the software easy to use for even the beginning computer user. Over a seven-year period it gradually developed into a successful national company and went public in a healthy stock offering in March. Unlike its main competitors--CompuServe, a subsidiary of H & R Block, GEnie, a subsidiary of General Electric, and Prodigy, a joint venture of Sears and IBM--America Online has been an independent company from the beginning. Its success has been driven by its openness to outside partnerships and some aggressive marketing--whether you use a Mac or PC, the software and some initial connect time are free. If a prospective customer doesn't get the software through any of a number of bundling arrangements (with Tandy, IBM, and many other vendors), a phone call (1-800/827-6364) gets a disk and startup kit on their way. Culturally, AOL walks some interesting lines. Its mass- market orientation causes it to have stricter rules for online conduct than you'll find on the Internet, say, but while there are system-wide policies against harassment and some of the more popular swear words in public areas, there is not Prodigy-style censorship. Last year, the system made headlines when it was discovered that some users were taking advantage of its sophisticated file transfer capability to distribute child pornography in electronic mail; President/CEO Steve Case issued a statement to the user base that struck a masterful balance among commitment to ECPA- mandated privacy, free speech, respect for customer sensibilities, and cooperation with law enforcement. AOL is a serious business with plans for serious expansion. Its board of directors includes the likes of Kleiner Perkins partner Frank Caufield, Businessland president Harold Copperman, and former Secretary of State Alexander Haig. It is also home to nearly 200,000 users from children to grandparents (Seniornet, for example, recently migrated to AOL), who discuss topics including school, politics, software, pet care, sports, and rock 'n' roll. There's an area where Microsoft offers in-depth advice to small businesses, and a new service (a joint venture with the Chicago Tribune) called Chicago Online, where the locals and visitors discuss such topics as upcoming events and where to get the best Italian Beef in town. Steve Case was visiting the Bay Area in June, so, in a flurry of email, we arranged to meet and do this interview. How did you happen to get involved in all this anyway? I remember reading, I guess it must be twelve or thirteen years ago, Alvin Toffler's book The Third Wave. One of the concepts he developed was the concept of the global village, telecommunication bringing people together. And when I read it, I was struck by how powerful that concept, taken to its ultimate extreme, could be. I was very intrigued by it, but then I kind of went on and focused on more pragmatic things--I worked for Procter and Gamble for a while, and Pepsico for a while, in the early '80s. Ten years ago, I bought a Kaypro CP/M computer. I bought it mostly out of curiosity, because I wanted to get into computing. But I also wanted to try out this concept of communications. What transpired was a series of very time-consuming, very costly, very painful steps to get hooked up. I figured out that you needed this thing called a modem, and I spent a couple hundred dollars to buy it, and waited a month for it to arrive by mail, and then learned that it didn't work with the computer I had. So I had to buy another modem. And then I needed to buy communication software to make that modem work with my computer, when I finally got that. It was very complicated to figure out how to make it work. And I sort of reviewed the services out there, and decided to subscribe to The Source. I waited a month to get that--I think it cost a hundred dollars up front to get it, and quite a bit per hour to use it. I finally figured out how to make that work, and got in and wandered around. And although it was very painful and very time- consuming and very expensive, I thought it was really kind of magical that I was sitting in my room, which at the time was in Kansas, and I could connect to this service that connected me to the rest of the world. As a marketer, I said that if there was some way to fix this, to make it accessible to real people and affordable to real people, this could be a major new medium. We started the company in 1985 with the belief that the consumer online service market had a lot of potential if you could combine a very easy-to-use service with affordable pricing, and partner with companies who already had the awareness to market sufficiently. In 1985, Commodore was the dominant home computer, so that was a good place to start. That's how the company got started. We convinced Commodore that there was an opportunity here; they agreed to market the Q-Link service to their customer base, so they would bundle our software with all their computers, all their modems. As a result, we were able to get some venture capitalists interested in investing in the company. Even at that stage? Well, we couldn't have started the company without their investment. The requirements to start a consumer online service and do it right are certainly such that you can't bootstrap it. It requires some capital up front. The venture capitalists believed there was a market, and because Commodore was going to help market it, we could get customers relatively efficiently, and we were off to the races. For the first several years of the company's life, the only market we served were Commodore 64 owners. Then we started diversifying with the Apple II market, and a service we did with Tandy for their DeskMate interface, and Macintosh and so forth. But we built the company, really, starting with a focus on Commodore. Considering how much money has been bled on failed online systems, what did the VCs find attractive about this service, as contrasted to all the other ones that belly-upped over the years? My sense is that they thought the market could be huge, and that there was a role for an independent company to try to provide a highly accessible, highly affordable consumer service, and to market that in partnership with companies, like Commodore originally, and more recently Tandy and IBM and Microsoft and Claris and the Chicago Tribune and a growing list of people we're working with to build this market. I think the fact that we had a strategy of segmenting the market, of not trying to be all things to all people, and partnering with companies that already had credibility in some of those markets, so that we could leverage the momentum they already had as opposed to having to create it from scratch, made them more comfortable that this was the kind of investment they could make, that they would be able to get a good return on. If we had proposed being kind of a mass market service, and we were going to try to compete with Prodigy and Time magazine and HBO and so forth, spending tens of millions of dollars to build awareness, they probably wouldn't have been as comfortable. In fact, we were a little bit more pragmatic and a little bit more focused, and had this philosophy that really is part of our culture: that the way to build this medium is to do it collectively in partnership with other companies, as opposed to trying to go it alone. I think that probably made them feel good about the investment. What's the state of your relationship with Commodore at this point? We don't have too much relationship with them. That's mostly a function of how the market has evolved. We still provide the Q-LInk service, and it's actually still quite profitable for us. We have thousands of customers who are still using it happily, and we'll continue to provide it, but obviously Commodore has not been selling the Commodore 64 computers for many years now; their focus has been on the Amiga. And we just made a strategic decision a few years ago that we were not going to provide a service for the Amiga. Not because it wasn't a good computer--it was, but we just felt the market opportunities were greater focusing on Macintosh and DOS and some of the other areas. They've always been supportive--without their help, we could never have started the company. So we're certainly appreciative. They're focused more and more on Amiga and more and more on Europe, and we're focused on the consumer market in the United States, so over time we've moved in different directions. You went public not too long ago. To what extent are your original investors still involved, and what doors got opened by going public? Most of the original venture capital investors are still involved. I think they still believe that there's a long way to go in terms of meeting our ultimate objectives, and in most cases they want to hang in there for the ride. The major change since we've been public is one of the reasons we decided to go public. We felt that since one of our core strategies was to establish alliances with a lot of different companies in a lot of different industries, by being public we'd be more visible and more credible. That has happened. There have been a number of companies that have come out of the woodwork wanting to work with us, and some other companies that we had been talking to that are suddenly more enthusiastic about working with us, because we are more visible in the market, and they can understand the momentum we're making, and that we're going to be around for a while. So it's definitely been a beneficial process. We also were pleasantly surprised that Wall Street, for the most part, understood what we were doing, and the market we were trying to develop, and really got excited about it. Since there had been so many failures in the consumer online services market in the 1980s, and a lot of publishers lost a lot of money, we were concerned, when we were headed down the path of going public, that Wall Street would just say, "Oh, here we go again." And what we found was that a lot of things had changed, and the market had developed to the point where it was reasonably sized--according to Link Resources, already a $400 million market--and there's several million people using these services. So it's a reasonably-sized credible market. Yet at the same time, only 3% of households in the United States use these services, and 97% don't, so it's a big market with tremendous growth potential. I think they felt that the dynamics were now right in terms of the marketplace, and that we had a good strategy to participate in that marketplace. When you say you want to "do it right," what does that mean to you? It's a lot of things. When we first entered the market in the mid-'80s, almost all the services that were targeting consumers were too hard to use, and too expensive, and not a very relevant mix of services for most consumers. We said, "If we're going to break this open and have it be a broader medium, we've got to address those problems. It's got to be easy and fun to use, and it's got to have service content that real people find value in, and it's got to be something that people can afford." So we made a significant investment up front in technology. We were the first company to offer a front end software interface to our service, actually. Back in the mid- '80s, everything was ASCII text, very simple interfaces, so we spent a lot of money developing that technology. Now more and more people are also going in that direction, graphical user interfaces and so forth, but that's a key part of making online services accessible to the masses: making it something that is intuitive, that somebody could sit down in front of, and it won't take very long to figure out how to get in and get around. What kind of services did you offer on Q-Link in the early days? It was a pretty broad mix. The focus was on computing support--we knew that obviously people have a computer, they have an interest in computing, so that's an obvious first thing to target, in terms of forums to discuss different aspects of computing, and software libraries that you can download from and take better advantage of the computer you've got. We also felt that in the Commodore market games were important, so we did a number of multiplayer games. Some ourselves, some with companies like Lucasfilm--we developed games with them to try and serve that kind of multi-player gaming market with a nice graphical interface. And we had what we called People Connection, which was this interactive communications capability where people all around the country could exchange ideas pretty much any time of the day. There was also the usual slew of transactional services and information services and education services, but the focus was really much more on interactive communications. That's really always been our focus. We think the real magic of this new medium is the interactive communications capability. It's people participating in it, in sort of an electronic community, not reading the news off the screen. There's some value in things like news, but there's greater value in getting people to participate in more of an active medium, as opposed to just watching what's scrolling by. Getting Seniornet was pretty much of a coup. How did you do that? I think they had an interest in figuring out how to scale their service so they could support a larger base of customers. One of the problems they found was the same thing we saw when we first started the company, which was that in order to attract a broad base of customers, particularly people who tended to be novice computer users, it had to be very easy to use. I think they looked around and felt that our service was the best in terms of ease of use. We started having some discussions with them, and they decided that it made sense to join forces. I think it was driven by our philosophy, in terms of focusing on the consumer market; the investments we've made to make the services easy to use and visually appealing were the kinds of things they felt were appropriate, in fact they required, if they were to track the broader base of seniors, many of whom are not too comfortable with computers. If they're going to participate, it's got to be simple and fun. Commercially, where do you think the online business is going, and what are the obstacles keeping it from getting there? The market trends are pretty clear and pretty encouraging. Most computers now sold in the consumer market have built-in modems, and three years ago none of them did, which was one of the major barriers. A few years ago, you had to buy a computer and figure out how to make that work, buy a modem and figure out how to plug it in and make that work, buy some communications software and figure out how to make that work, and subscribe to some service and figure out how that worked. Particularly since different services usually worked differently, it was very, very difficult. If any two of them had the same command set, you'd fall down dead from the shock. Absolutely. Some people look at the online market and say, "It's been around for five or ten years and there's only a few million users." I look at it and say, "I'm astonished that there's a few million users, given how many obstacles we as an industry have put in front of real people to get on." So the first step, in terms of making it a mass medium, is accessibility. Making it easy to get in, easy to get around. To the extent that the computers, or palmtops, or screen- based telephones or what have you, are designed so it's very simple to get into these services, that will be one of the major kinds of requirements to make it into a mass market. And then it's having a set of services that are relevant to specific groups of people, so there's a reason to get in on a kind of habitual basis. We think that partners like the Chicago Tribune help provide that within their particular markets. Why is the Tribune interested in this, and what's in it for them? They clearly are viewed as the leading source of information in Chicago. In addition to owning the Tribune, they own one of the major radio stations, one of the major television stations, the Chicago Cubs... They really own Chicago, and are really respected in Chicago, and we think that by working with them we can really create some content for the Chicago market that will provide reasons for people to get in on a habitual basis. And then we can marry that information with what we do pretty well, which is interactive communications capability, trying to create electronic communities, so that people in Chicago, instead of just reading the newspaper kind of passively, can interact with it, find out more information, discuss things with reporters, debate topics with fellow readers. It's that marriage of information and interactivity on a platform that is accessible and affordable that we think will really drive this into being a mass market. How does the Tribune plan to deal with the interactive stuff? Somebody in one of the folders was saying, "Okay, when does Mike Royko get online so we can hassle him about his column?" I think it'll vary. I think, like anything else, it'll take a while before it really develops. I don't know exactly what the status of Mike Royko is, but my guess is he's not the most computer-friendly guy in the world and probably would not be one of the first to get online to participate. It'll probably be the junior reporters right out of college. Yeah. What typically happens, whether you're working with a software company or a computer company or a magazine or a newspaper or what have you, is that very quickly there are a few evangelists who surface, who really believe in this and do what it takes to make it happen, in terms of building the interactivity and building the community. I actually think the Tribune has been unusually creative in thinking about this new technology, and they fully understand the interactive communications side of it. They're not like some of the newspapers in the 1980s, just trying to throw up some news and position this as in any way a replacement for a traditional newspaper. It's a supplement to a newspaper, where you can get additional information, where you can interact and exchange ideas. It takes a newspaper one step further. I've been impressed with how quickly they've come to that realization. Obviously our commitment is to build local editions in most of the major markets, in cooperation with, hopefully, the major newspapers in each of those markets. So what we're trying to do in Chicago is prove that the concept works, and then start rolling it out in other cities. We believe that we'll have partnerships with lots of newspapers and lots of markets, all working together to try to build this new medium. One issue that arises is ads. We're a print publication; we live off of our ads. They're a print publication; they live off of their ads. Content is, essentially, subsidized by advertising. How do you see this making a transition into the online universe? How is advertising going to kick in? Well, it's unclear. I think the first step is building a critical mass. Nobody really is too interested in advertising unless there's a good reach in terms of the customer base. I'm not sure we're there yet. To the extent that we have lots of people online, we probably will develop a number of different ways for advertisers to communicate with our members, but we'll do it in a manner that is consistent with the kind of atmosphere we've tried to create online. Clearly there are a lot of people who like Prodigy, and they've obviously been very successful, but there a lot of people also who don't like the fact that there are these intrusive ads at the bottom of their screen. So we're less likely to go in that direction, perhaps more likely to go in the direction of asking people what their interests are. To the extent that there's somebody who wants to deliver a message to you based on those interests, maybe we'll provide a mechanism to do it. But it'll be more based on what you want to find out about, as opposed to being kind of intrusive. But the bottom line is that it's not a high priority for us right now. Our focus is really on building the membership and working with a lot of partners to do that. To the extent that we're successful at building critical mass on a national scale, there should be some additional opportunities that we could pursue that would benefit customers as well. Obviously if we developed additional sources of revenue, that will allow us to be more aggressive in terms of how we price the service, because some of it will be paid for by somebody other than the customer. But you're not going to see anything from us in the next couple of years in the advertising camp. We'll let Prodigy experiment there. So, for somebody like the Tribune, what is the economic advantage at this point in doing a venture like this? Foot in the door? Well, I think it's more than that. Certainly there's a strategic imperative of trying to position themselves as being the primary source of information in their market, and embracing new technologies if those are ways to better deliver information to their customers. Companies like the Tribune are looking at online services, they're looking at fax, they're looking at audiotext, as ways to provide information to their customers. That's number one--newspapers in just about every market have had flat circulation for the past couple decades. What's essentially happened is that the younger people, sort of the computer generation, are the ones least likely to read newspapers. Which suggests that if you're running a newspaper, you'd better come up with some compelling ways to meet the information needs of those people, and you'd better be embracing some of the new technologies that those people are starting to embrace. And of course it's pure strategic imperative. Any newspaper that sort of sits on the sidelines and believes that down the road they're going to deliver the newspaper as it's currently designed to people ten or twenty years from now is just being naive. Beyond the strategic side, there is a financial reason to do it. The Tribune shares in the revenue generated by their customers; they get a greater share if they actually did the marketing to attract the customer. So they get some revenue based on the usage of their area, and they get some revenue based the usage of the customers they generate. They did believe, and we believe, that down the road there may be some additional sources of revenue, such as through advertising. But the focus is on building the product, attracting the customer base, and then we'll look at some ways to improve the economics, whether it be through advertising or other kinds of opportunities. Do you think newspapers as we know them will cease to exist, or will they exist as they are now and be a completely different universe from what's online? They certainly will not cease to exist. New technologies rarely replace old technologies, they generally take them in new direction. Television didn't kill radio, it just redefined radio. The same thing is true here. There is a fairly vigorous debate going on within the newspaper industry in terms of how to evolve the newspaper, but I think everybody acknowledges that some evolution is going to be required. We don't presume to know the newspaper industry well enough to know which is the right path, but certainly trying different approaches will lead to a better product than they currently have. One of the directions that more newspapers are pursuing is thinking of the newspaper as the summary, or the main menu, which will allow you to get more detailed information on topics you have a particular interest in through new technology. So you could find out, at sort of a top-line level, what's going on--if you really had a keen interest in a particular topic, then you could get more information, either online or through fax or audiotext or what have you. With regard to Judge Green and the Baby Bells, do you think that the phone companies will get into this business over the proverbial dead bodies of the newspaper companies? I certainly think the phone companies will get into this business. When they get into it, how they get into it, who they're partnering with, are the questions that nobody at this point really has the answers to. Our belief is that the phone companies will move into this area with some caution, trying to figure out how to add value to the existing products out there, as opposed to starting from scratch, and they'll be looking for alliances with a variety of companies, including newspapers. To the extent that they eventually play a role, it will be by facilitating development of the medium and by working with a lot of different partners, as opposed to trying to go off and do it themselves. That said, I think there's enough uncertainty in terms of when and how they can play--there's obviously several bills in Congress now that are trying to restrict the phone company's involvement. I think most of the phone companies right now have a wait-and-see attitude, wanting to see where this settles out before they make any major commitments. So we don't see, in the next couple of years, any meaningful role in the marketplace for the phone-company kind of services, but down the road, if you look out five or ten years from now, we do think they will play a role. Do you have an opinion as to whether it's a good thing or a bad thing for the phone companies to be in the content business as contrasted to the carrier business? Some people hold that there should be essentially a firewall between the two businesses, and have good solid arguments for that. It's hard to say. We're certainly familiar with both the arguments. I think newspapers are going to be better at the content side than telephone companies, and telephone companies are going to be better at the transmission/conduit side than newspapers. And even if people are able to do something, that doesn't mean that they can or will do it well. There are a lot of companies that are able to provide online services. In the 1980s, there were dozens of ventures that were started to do just that, and virtually all of them were not successful. It was mostly just a matter of trying to understand where their core competencies were, and in some cases they were in over their heads. I don't think that telephone companies will be particularly adept at managing this interactive communications component of the service that we call online communities. That's something that I think a lot of the big companies, particularly the phone companies, view as a kind of anarchy. It's not something they can control, and it's troubling to them. They'd much rather have a situation where people are dialing in to get electronic Yellow Pages, or to get some news online from a very carefully edited and organized news service, as opposed to creating a platform for people to exchange ideas. So my sense is that probably to the extent they get in at all, they'll focus on information services, perhaps even more a business focus than a consumer focus, and let other companies who focus on the communications side take the lead. Going back to Prodigy, you've said that there is a significant overlap between your user base and the Prodigy user base, and that you advertise America Online on Prodigy. How do you differentiate what you do from what Prodigy does? It's a little bit like any medium--there's always an expectation among some observers that one size will fit all needs, and it almost never is the case. People subscribe to dozens of different magazines and watch dozens of different cable television channels. There's not this sort of winner- takes-all mentality in any media business. And the reason for that seems pretty clear--nobody can meet the needs of everybody all the time, and it's better to focus on areas where you can add value. We think the area we're particularly good at is this interactive communications capability, creating these electronic communities, whether it be in partnership with newspapers or magazines, or with associations. We think what Prodigy's been particularly effective at is creating a platform for direct marketing, and that's one of the key drivers of their business. That just is a different kind of business than what we're trying to do. They're much more interested in transactional services like home banking, and we don't provide those at all. We're interested in communications, so we provide capabilities like real-time conferencing, which they don't provide at all. It's just got a different flavor to it, a different personality, and some people will find value in one, some people will find value in the other, and a lot of people will find value in both. One of the things that Prodigy has acquired a certain amount of notoriety for is that they're very stringent about what you can and can't post, and indeed your postings go through an editor before someone decides whether they go up or not. This is not what happens on America Online, but on the other hand AOL has stronger online conduct policies than, say, the WELL or the net. What's the thinking behind all that? Well, to some extent Prodigy, I think, has been unfairly attacked because of some of their policies. I think most of what happened is that the whole interactive communications area caught them by surprise. It was not part of their business plan; they were expecting this to be an information and transactional service. They threw up a few message boards just for the heck of it, they created an email facility just because somebody thought that might be nice, and suddenly people wanted to use it. They really didn't have the functionality that probably was necessary, and they really had not thought through some of the policy issues that relate to interactive communications, and it just took them a while to wrestle with those issues. And they are complicated issues. I think now, actually, their policies are a lot more reasonable than they were in the past. They are posting a lot more of the messages that before they would have censored. We prefer having a more open system and trusting the judgment of our customers, so we do have a little bit different philosophy in terms of what is permissible than they have. I think they've made a lot of improvement in the last couple of years over when they originally started, and I give them a lot of credit for that. And on the other hand, on America Online, you can get your postings nuked for having one of the Seven Forbidden Words in them. Everybody has their limits. We probably are the most tolerant of the major national services, but at the same time, if we're trying to create this into a mass medium, and attract millions of people, and we're going to do that by partnering with a lot of big companies, whether it be newspapers or magazines or computer companies or what have you, we don't think an anything-goes environment is appropriate. We think an open system that is quite tolerant is appropriate, but at some point you've got to draw the line. And that's what we do. How do you balance the interests of people who want to discuss their sex lives with the fact that somebody's five-year-old is going to log on? We just try to be reasonable. People have a tendency, because it's in an electronic medium, to think this somehow requires rethinking the way society should work. And in most cases, the way society works works reasonably well. We're just trying to leverage some of those concepts and bring them into the electronic world. Clearly community standards are what drives the judgment calls in most areas around the country, and that's the same kind of thing we try to do here. Trying, to the best of our abilities, to understand what the expectations of our members are, and try to have a policy that's reasonably consistent that reflects the desires of our customers. To a large extent, these kinds of issues are a little bit overblown. The vast majority of the usage of our service, and other services like ours, is in areas where this is not an issue at all. It's really more the exceptions that get the attention. I think for the most part people think we're doing a pretty good job of moderating how the service works and being reasonably balanced in terms of the judgment calls we make. But nobody's perfect. A while ago in the Grateful Dead area we had a situation where a passing flamer came along and used the f-word and had his response removed. It was interesting to compare the people in that group with their counterparts on the WELL. The people on the WELL would uniformly have raised holy hell whether they agreed with the response or not. Its removal would have been such a hot button that everything would have ground to a screeching halt until that was dealt with. With this group, it was about half and half. There were a lot of people who said, "This is totally unacceptable and we can't have it." And there was a whole other group of people who said, "Later for this, where's the setlist?" It's interesting dealing with different customer bases, and how to tailor things to different customer bases. Right, and that's one of the issues we wrestle with. America Online is not one big generic service, it's a lot of clusters of services. It consists of dozens of electronic communities, and each of them is a little bit different in terms of their requirements. What we're trying to do is recognize some of the differentiation among some of these communities, while at the same time having policies that are reasonably consistent. It would be really confusing to people if something was tolerated one place and wasn't tolerated the other place. And on the other hand, you don't want to err on the side of having a policy that's sort of the lowest common denominator. A system-wide K-12 standard... No, we don't want that. We think that that's a little more of what Prodigy's trying to do, and we think that's fine for them, but it's not what we're trying to do. We want a communication system that is tolerant of different viewpoints, that doesn't mind controversy--even if the controversy is about ourselves, which is often the case. We want to get people to be active participants, and we're willing to take the risks that some of that entails. As time goes on, do you see things being available on the service like video and stuff like that? Not simply as downloads, but interactive video? Sure. If you look down the road five years or so, certainly the communications infrastructure will be in place to support higher-bandwidth communications cost- effectively, and that will allow us to do some things that just aren't practical today to make the service even more visually rich and compelling. That said, there's still an awful lot that can be done with the current technology. When you're looking at new emerging markets, people are always looking at the next thing as being the answer. And we think the answer lies within what's already on the table, with computers that exist today and modems that exist today, just trying to make it as accessible as we can and bring as many partners to the table as we can, providing content and helping to build awareness for America Online. We think that's the challenge of the next few years, to do a better job of leveraging what's already there, and not counting on some things that aren't yet built. We continue to rely on desktop PCs as the way people access online services, and that's fine. The good news there is that more and more PCs are being sold in the home market, and more and more of those PCs have built-in modems. And many of them have our software, and Prodigy and other software, preinstalled on the hard drive, so it really becomes a matter of "take your computer home, plug one cord into the wall to get the power, the other cord into the wall to get the phone connection, and click something on the screen," and you're off and running. So the barriers to trial have greatly diminished versus a few years ago, and that's great. And that market will continue to grow rapidly and be the principal driver for the online services market. But beyond that, I think there's tremendous potential in terms of continuing to improve the accessibility and providing other ways for people to access services like America Online. We see the computer markets and the consumer electronics markets kind of converging, and beyond the desktop PC there seem to be three major new market segments that are on the verge of being developed. The first is palmtops, the second is interactive television, and the third is screen-based telephones. We're looking at all of them. We think that palmtops essentially are the consumerization of personal computing into highly affordable, highly accessible, highly mobile kinds of access devices, where you really could carry in your pocket a device that makes it fairly easy for you to send mail, for example, or get your stock quotes. It could be an important way for people who are currently not comfortable with computers to connect to these kinds of services. Screen-based telephones are the same kind of thing. AT&T and Northern Telecom and other companies are working on taking a computer and a phone and merging them together so you have a smart telephone with a good display that would allow people to access these services as well. Television is the third area. A number of companies are working on ways to provide computer technology in television, which again could be an important way to deliver the kind of services we're providing. All three of them are ways that people who currently are not comfortable with a desktop personal computer--and millions of people are not comfortable with desktop computers--can participate in these kinds of online services. Seniornet, for example, is a group of people that has a driving interest in communicating and sharing information, but right now one of the barriers is that you have to own a desktop computer to participate. If they could access those services through a simple telephone or a palmtop device, millions of additional people would suddenly be interested in this online medium. Is it a matter of waiting for standards to emerge before you can build anything useful? Well, there's some of that, certainly. Because there are now interesting new market opportunities, there are now lots of different companies chasing those, and coming up with lots of different interesting, but usually incompatible, ways to meet those needs. We're looking at the various options. We're likely to put our toe in the water sooner rather than later in trying to understand how these new kinds of products could broaden the online medium. But certainly, in order to make a major commitment to it, it's going to require some coalescing of the different alternatives so it's clear what platforms we should be betting on. Do you think Newton is a likely contender for that? I think it's certainly a contender for that. On the palmtop side, the two major contenders at this point seem to be Newton and what Tandy is doing in conjunction with Casio and GeoWorks and Palm Computing. I think the Tandy-Casio venture is probably more likely to focus on the mass consumer market, with highly inexpensive devices. GameBoys for telecomm. Sort of, yeah. Or Sharp Wizards On Steroids is the other way people look at it. I think Newton is initially going to focus on a higher- end part of the market. But the interesting thing about both approaches is that they have the desire to move those technologies into other kinds of devices. Apple's already made it clear that Newton is a technology, not a product, and that they hope Newton technology will one day be in screen-based telephones and televisions and other kinds of devices. If they're successful in doing that, it obviously becomes a more interesting platform for America Online than if it's a dedicated notepad device. But overall, our objective of growing a mass medium and mass electronic communities is going to be fueled by the development of different ways for people to access these services, whether it's Newton or Tandy and Casio or AT&T's Smart Phone or any of the other kinds of things that are starting to come out, that are encouraging developments because they take the computing capabilities and extend the reach of them into the mass market. And we'll be there with services that people will enjoy using and will be able to afford using and won't have a lot of trouble using. How significant do you think wireless in general is going to be? I think it'll be very significant as it relates to things like palmtops. That's certainly one of the key areas where they can add value, through wireless connectivity. It's not likely to play much of a role in the next few years, particularly in the consumer market, because the standards aren't clear and the prices of those wireless services are still fairly high. But the dream of having a device that you can carry with you, that will fit in your pocket, that any time you receive email it automatically displays on your screen, any time you want to send a message to somebody you just type it in and push a button, whether you're on a boat or on a plane or in the office--clearly we're moving quickly to that goal, and a lot of companies are coming up with some very innovative solutions to meet that need. So now it's no longer a dream, it's just a matter of making those technologies affordable and accessible to the masses. And we're not too many years away from that outcome now. I was reading someplace that your pricing structure is different for PC and Mac. This was news to me, because I've always used the Mac software since the beta test days. What it really is is part of our attempt to create a broader number of customers subscribing to America Online. We were always looking at all the different aspects that might contribute to growing the membership base faster, and one that certainly impacts it is pricing. So what we've been doing, for the last couple of years, is constantly testing different pricing options to try to understand what customers prefer. Our intent is to have one price that everybody pays, but like a lot of direct marketing companies, we do try to understand what customers really prefer by testing it out in the marketplace. Most magazines, for example, have lots of different prices you pay depending on how you subscribe and when you subscribe and so forth. They're not doing that to confuse people, they're doing that to come up with the optimum way to price their magazine. We're really trying to do the same kind of thing. We want to get feedback from customers to help us make those decisions, as opposed to try to do them in a vacuum. When people use multiple computers, they can still share the same America Online account. Whatever you start with, we'll continue to honor that. We're not forcing somebody into some different pricing structure. It's probably just motivated by the desire to make things simple and affordable. For example, in the Macintosh world we have a pricing structure that charges more if you get on during the day than if you get on at night, and the reason for that is our costs during the day are quite a bit higher. But one of the things we wanted to test out was whether, if we had a flat rate 24 hours a day, that would be simpler and therefore more appealing to consumers, and that's what we're trying to find out. Other than numbers, did you notice any cultural shifts when the PC people got on? I noticed that there was a lot more foot traffic all of a sudden! Well, before, what we were doing was running separate services for separate platforms, so the Macintosh service was separate from the PC-Link service, and so on. We felt that was appropriate for several years, because part of our positioning in the marketplace was trying to create services that met the needs of each of the different computer segments we were going after, and we felt that a Commodore 64 owner had somewhat different interests from a PC compatible owner or a Macintosh owner. Over the last year that's blurred, and we felt it was more appropriate to bring them together into one larger electronic community. So that's what we did--we interconnected our PC-Link service with our America Online service. There obviously was some social change, because suddenly there were twice as many people participating in the same areas, and a lot of the people were kind of new to the neighborhood. It took a couple of months of people getting used to it, but it seems to be working pretty well now. Things like the Microsoft Small Business Forum are dual-platform things? Right. And really, that's the direction we're going in. The services we're adding, like Chicago Online, are accessible to all the different people who are members of America Online. We just don't think it's appropriate any more to segment based on what kind of computer you own. There are certainly some differences between a typical Macintosh owner and a typical PC compatible owner, but they're much fewer than they were five years ago. People are people, and we're trying to create electronic communities to meet their needs, whether it be their business interests or their career interests or their hobbies or what have you. And in those areas people care less about what kind of computer you own than what kind of interests you share. One of your stated goals is to have the best software libraries of any system around. How does that work? There's two aspects to it: the software that's submitted by members themselves, and the software that comes from publishers. We try to encourage members to send in public domain or shareware files, and we give them free time so they are able to do that. Then we have a group of people we call Forum Leaders, who review the files, check them to make sure they're not copyrighted material, check that they don't have any viruses in them, try to provide a description so that people browsing through the library can understand what the program will do before they go to the trouble of downloading it. On the PC and Mac services, each of them, there are more than 20,000 software files now, on a wide variety of topics ranging from business templates to games to graphic programs and so forth. We think we'll continue to grow that, based on members submitting new and interesting programs. The second comes from publishers. We now have 100 software publishers, including Microsoft and Word Perfect and Claris, providing support online, and just answering questions from users. They also generally have software libraries so people can download the recent updates and templates and so forth. We expect that to continue to grow as well, as we add additional publishers. I've noticed quite a discrepancy in how plugged into this various vendors are. Some are quite responsive; with others, I've sent support questions a month ago and still haven't heard back. That's not good. I'd like to know exactly who they are so we can follow up on it. But the main issue there is getting companies to view online support as an integral part of the way they serve their customers, as opposed to sort of an afterthought. And it is kind of a cultural change for some of the companies--it just takes a while for them to understand it. The companies that have been doing it for a while understand that it's really a powerful way to provide better support to customers more cost-effectively, because you create this environment where your customers are helping each other. It's sort of self-sufficient support--somebody posts a question, and some other user of the product actually answers it often before the company itself gets to it. So it's a very powerful way to provide better support less expensively, and more and more companies recognize that. There are certainly some that are just trying it out for the first time and don't really have the commitment to it that they will over time. We just think that the situation will continue to improve as more companies do it and understand the value of doing it. Out here there's a service just starting up called AMIX. There's apparently been a lot of interest from software companies about using as an upgrade delivery mechanism, because you can just download the upgrade, pay the fee to AMIX, and AMIX pays the vendor, and all this is much simpler than the usual song-and-dance. Do you envision doing anything similar? Well, sure. We actually do that now, we typically just don't charge for the upgrade. It would be relatively easy for us to add a mechanism so that when you download a program, you're charged a certain amount for it. The capability to download upgrades exists now; the ability to charge for it doesn't exist now. It's certainly something we could do relatively easily. But we've always been a little bit tentative in positioning the service as a way to electronically distribute software, because electronic distribution of software is a concept that's been talked about now for ten years, and generally hasn't taken hold. Part of the reason for that the traditional distributors and retailers of software aren't really keen on the idea of building a mechanism to bypass them. And a lot of companies have been reluctant to use the medium for electronic distribution because it essentially cuts their existing retail partners out of the loop. So that's why we haven't done it. It's not a technology question, it's really more a business question. We'll see how AMIX does in that area--my guess is that it will require building a lot more critical mass of people who are subscribing to the service before it becomes interesting for most of the publishers to do it that way. Because it's a business issue and not a technology issue, to the extent that it becomes something that people are comfortable using, it would be relatively easy for America Online to provide that as well. One of the interesting dynamics to watch will be what happens as communications becomes an integral part of computing. Certainly for the first ten years of personal computing modems and communications have been positioned as a peripheral part of computing--you go to a computer store and go to the Peripherals section to get your modem, which essentially has defined it as being a nonessential part of the computing experience. That is definitely changing. Now 100% of the IBM PS/1 computers have modems, about 90% of the Packard-Bell computers have modems, quite a number of the Tandy computers and computers from other vendors have modems. Suddenly that's changing the way software companies think about providing support, and the way they think about providing upgrades. Because if they could count on the fact that most, if not all, of their customers have a communications capability, that would dramatically shape the way they think about communicating with their customers and the way they think about updating their software programs. For example, it would be more likely that they would follow the path we follow--we tend to add new services and features every week. In a sense we're upgrading our program constantly. Software companies could do the same thing, so that instead of waiting a year to get some fix or to get some additional enhancement, they could just offer it to people as soon as it's ready. The reason they don't do that now is because there's not enough people using modems among their customers to do that as a way of meeting the needs of the bulk of their customers. Do you have any sense of what other systems your users use, and what percentage of them only use AOL? We do have that information. When people first sign on, we ask them some of those kinds of questions. What we generally find is that about half of our members are using some other service, and it typically is one of the other major national services such as Prodigy or CompuServe. Which sort of supports the point that we've always believed, that different services meet different needs, and that it's unlikely, as this market develops, that people are going to just subscribe to one service. When I use CompuServe, I sort of feel like I'm walking into the library, which has the benefit of a broad array of information services, really very powerful depth that certainly we don't have and Prodigy doesn't have. But at the same time it's got sort of an intimidating atmosphere, in terms of the interface and pricing and so forth. It's powerful content that's a little hard to get to, and somewhat expensive. And when I walk into Prodigy, I feel like I've walked into a shopping mall where there's a lot of merchandising activity going on, and some social gatherings on Saturday mornings and so forth. And when I walk into America Online, I feel more like part of a community, with different areas of the service sharing ideas and interests and so forth. So they all have a little bit different feel to them, a little different personality. You might find a lot of value in participating in America Online, whether it be the Microsoft Small Business Center or Rocklink or what have you, and then go to CompuServe to get some fairly detailed business information, and perhaps go to Prodigy to do some of the transactional kinds of services that they do well. It's unrealistic, given the potential of the market and the current size of the market, for any one service to do everything and do it effectively. So do you see the online world getting more diverse as time goes on? Do you see more new services springing up, or the existing ones just getting more broad-based? I think it'll be both. Certainly as the market develops, there will be a proliferation of specialized services. I think you're starting to see some of that now. At the same time, I think it's the kind of market that critical mass is important-- the value of a communication service is typically in direct proportion to the number of people using it--it's better to have a forum where there's thousands of people participating than to have one where there's dozens of people participating. As a result, I think the big services will get bigger, and it will end up being a market that splits into a relatively small group, probably three major national services. I think that group is already pretty well defined--CompuServe, Prodigy, and America Online. And we'll see the emergence of a variety of highly specialized services, some just dealing in the personal finance area, ssuch as one service called Smart Investor that recently came out. Some just focusing on games, which is what the Sierra network is doing. Some focusing on marketing business information, like AMIX. So it really will be a market that's characterized by a few major players that have lots of customers, and are platforms that major media companies, for example, can feel comfortable working in tandem with to provide services like we're doing with the Chicago Tribune, as well as a proliferation of highly specialized, kind of small-sized providers, meaning very narrow interests. What about Internet? You now have the easiest-to- use Internet mail in the world. Well, it's a start. Internet's kind of interesting in that it developed without a grand strategy. It really developed kind of organically to become this network-of-networks that's clearly the largest interconnected network in the world. Millions of people are using it daily. We just felt the opportunity was to marry the affordability and accessibility of America Online with the power and reach of Internet, and the first step to do that was the email gateway we announced a couple weeks ago. It's already quite popular. We're transmitting thousands of messages each day now between America Online and Internet. But we think beyond that there's an opportunity-- Internet's got a lot of power, but it's also hidden away from most people. You've got to know the secret keys to get into an Internet system, and then you have to figure out how to get around the Internet system. So in many respects it's this resource that is hidden from normal people. We want to figure out a way to bring that to real people all around the country. A lot of people are talking now about the commercialization of Internet, trying to figure out ways to take the Internet from being reliant on government subsidies to being supported by business traffic. We want to go a step further and figure out how to consumerize Internet, try to make it accessible to the masses. Email, as I said, is the first step; we're trying to figure out other things we can do to link America Online and Internet so you kind of get the best of both worlds. That may include providing access through America Online's interface to some of the Internet newsgroup kinds of services. It may involve allowing people through Internet to access America Online. There's a lot of different ways that we're looking at, but it just seems like a powerful way for us to take advantage of what we do well, which is accessibility and affordability, and what Internet does well, which is have millions of people sharing ideas. There's a lot of potential for services like ours to tap into the power of Internet. Our design philosophy has always been ease of everything is everything. It kind of goes back to my original experience ten years ago, which I still remember vividly to this day, of sitting in a room in Kansas trying to figure out how to connect to this electronic world and how painful it was. Everything we do, and everybody within the company is constantly figuring out, is how to make this accessible to the masses. And as a result, we'll take the time to do it right. We could have offered an Internet email gateway a lot sooner, but we wanted to design it in a way that worked seamlessly, like any other America Online mail system. So if you're sending mail to another America Online customer, it works the same way as if you're sending mail to somebody on CompuServe or somebody using an Internet system in Sweden. It works exactly the same way. That takes longer, but it's important. We're going to continue to push for that ease of everything. That may mean some functionality that we'd like to provide to our customers won't be available as quickly, but when it does become available, it'll be easy to use. Do you envision a time when AOL might have more global access than it currently does, like getting into TWICS and NiftyServe and all those systems? Oh, sure. We do have the capability to provide international access to America Online through the existing telecommunications partners we've got, such as Sprint, that have nodes around the world. We're also considering establishing some partnerships with companies in other countries, so we actually create localized versions of America Online that are customized for those particular markets. Right now, we think there is an opportunity on the international side, but our focus is really still on the US side. We think there is tremendous opportunity to grow our company and our customer base just by focusing on the markets we're currently serving and serving them more effectively. As a public company, we talk about how many members we have. At the end of March, we said we had 170,000 members. There were100 million households in the United States, and depending on whose numbers you believe, about ten million of them now have PCs and modems and are able to access these services. And all the new PCs have modems built in. So there's just a huge opportunity to grow within the market we've already defined, as opposed to having to chase some new markets. So that's not something we're likely to do any time soon.z .