Subj : Re: Potter To : alt.tv.farscape From : weirdwolf Date : Sun Aug 28 2005 21:41:11 From Newsgroup: alt.tv.farscape Rick Savoia wrote in news:Xns96BE6B8B43D94rsavoiaNOSPAMyahooco@127.0.0.1: > Tyler Trafford wrote in > news:3n8mt0FdjntU1 @individual.net: > >> Rick Savoia wrote: >> >>> Well, the basic story line is pretty much the same: you are sailing >>> along minding your own business when your sailboat gets blown out of >>> the water (and the pretty girl on the boat with you is now gone). >> >> What I always hear about it is how amazing the AI is. > > Yes and no. > > The AI in some cases has been unreal. The bar I always set is Ultima > Undeworld. I remember in that game, fighting some monsters and > thinking I was doing well only to find that a couple of the monsters > worked their way through the halls AROUND me to out flank me. > > The AI in Far Cry is like this. You can approach an area and some of > the bad guys will approach in the same way. Give them the terrain > though, and they'll use it and come up in different ways. > > In one camp area, it took me a few tries to get through because each > time, the bad guys did different things. Sometimes I think I'd find a > safe spot only to find that they'd sneak up on me from another > direction. Sometimes they'd use guns, sometimes grenades. The AI is > VERY good. > > Sometimes, you see the downsides. In that same camp, I was lying on > the ground trying to pick off the bad guys and one walked right up on > me and didn't look down even after I shot him. > > Do NOT expect to kill a guy on one side of the camp and not alert the > rest. They WILL and do react (unlike most games where you can shoot > the guy 20 ft away and not alarm anyone). > I see what you mean, although on the first part when you have to steal a car they didn't seem to peturbed when I took out the guy on the tower from the hut on the island that you first get to.I ended up killing the other guard and then just taking out the mercs as they ran up the slope. well that and setting off the alarm deliberatly so I could try to blow up the helicopter using the machinegun on the car >;-) I hate driving bloody jeeps though, although general lee-ing it over the ridge is funny,mercs go squiISH! The airboat thingy in HL2 was a joy to drive, nice and responsive, these just don't seem as smooth. There are some nice touches, Redneck today mag in the barracks and the rusty zeros in the jungle. I take it the clipboard in the barracks with what look like the mutated peccaries are causing trouble. I liked the idea that you can snipe the guys in the gunboat and then use that to blow stuff up easier. Now all I have to do is find my way to the top of the carrier. That will have to wait till Claire goes home though, I was using the time between the end of the cricket and now to install and have a go. Ted -- Stare too long into the abyss and the abyss looks like a nifty place to hide the bodies .