Subj : Re: Potter To : alt.tv.farscape From : Jim Larson Date : Wed Aug 31 2005 06:15:32 From Newsgroup: alt.tv.farscape Rick Savoia wrote: > Tyler Trafford wrote in > news:3njda5F1qh9oU1@individual.net: > >> Rick Savoia wrote: >>> weirdwolf wrote in >>> news:Xns96C0DC16911ADr73u67jw56nas@62.253.170.163: >>> >>>> Rick Savoia wrote in >>>> news:Xns96BE6B8B43D94rsavoiaNOSPAMyahooco@127.0.0.1: >>>> >>>>> Tyler Trafford wrote in >>>>> news:3n8mt0FdjntU1 @individual.net: >>>>> >>>>>> Rick Savoia wrote: >>>>>> >>>>>>> Well, the basic story line is pretty much the same: you are >>>>>>> sailing along minding your own business when your sailboat gets >>>>>>> blown out of the water (and the pretty girl on the boat with you >>>>>>> is now gone). >>>>>> >>>>>> What I always hear about it is how amazing the AI is. >>>>> >>>>> Yes and no. >>>>> >>>>> The AI in some cases has been unreal. The bar I always set is >>>>> Ultima Undeworld. I remember in that game, fighting some monsters >>>>> and thinking I was doing well only to find that a couple of the >>>>> monsters worked their way through the halls AROUND me to out flank >>>>> me. >>>>> >>>>> The AI in Far Cry is like this. You can approach an area and some >>>>> of the bad guys will approach in the same way. Give them the >>>>> terrain though, and they'll use it and come up in different ways. >>>>> >>>>> In one camp area, it took me a few tries to get through because >>>>> each time, the bad guys did different things. Sometimes I think I'd >>>>> find a safe spot only to find that they'd sneak up on me from >>>>> another direction. Sometimes they'd use guns, sometimes grenades. >>>>> The AI is VERY good. >>>>> >>>>> Sometimes, you see the downsides. In that same camp, I was lying >>>>> on the ground trying to pick off the bad guys and one walked right >>>>> up on me and didn't look down even after I shot him. >>>>> >>>>> Do NOT expect to kill a guy on one side of the camp and not alert >>>>> the rest. They WILL and do react (unlike most games where you can >>>>> shoot the guy 20 ft away and not alarm anyone). >>>>> >>>> >>>> I see what you mean, although on the first part when you have to >>>> steal a car they didn't seem to peturbed when I took out the guy on >>>> the tower from the hut on the island that you first get to.I ended >>>> up killing the other guard and then just taking out the mercs as >>>> they ran up the slope. well that and setting off the alarm >>>> deliberatly so I could try to blow up the helicopter using the >>>> machinegun on the car >>>> >;-) >>>> I hate driving bloody jeeps though, although general lee-ing it >>>> over the >>>> ridge is funny,mercs go squiISH! The airboat thingy in HL2 was a joy >>>> to drive, nice and responsive, these just don't seem as smooth. >>>> There are some nice touches, Redneck today mag in the barracks and >>>> the rusty zeros in the jungle. I take it the clipboard in the >>>> barracks with what look like the mutated peccaries are causing >>>> trouble. >>>> I liked the idea that you can snipe the guys in the gunboat and >>>> then use >>>> that to blow stuff up easier. Now all I have to do is find my way to >>>> the top of the carrier. That will have to wait till Claire goes home >>>> though, I was using the time between the end of the cricket and now >>>> to install and have a go. >>>> Ted >>>> >>> >>> Oh, that carrier is fun (and frustrating). It was in there that I >>> noticed some of the better visuals to that point: blood floating >>> around the bodies in the water, fish scattering when the body hit >>> and bullet holes appearing in the bulkhead when shot. >>> >>> I think it took me 5 or 6 tries to get through that whole sequence. >>> >>> The part with the helicopter was fun. Once I realized it was possible >>> to actually shoot it down, I kept redoing the section to shoot it >>> down for the best effect. And it was fun firing into it and >>> watching the mercs fall out. ;) >>> >>> (none of that sounds 'normal'). >> >> http://www.penny-arcade.com/view.php?date=2003-04-11 >> > > (how do you do that? Do you have the entire internet on a searchable > floppy?) > 3 ring binder. -- Jim .