Subj : Re: Reinstalling W98 To : MIKE ROSS From : Alan Zisman Date : Sat Feb 12 2005 11:23 am -=> MIKE ROSS wrote to Alan Zisman <=- MR> While you are here, I was upgrading a box dedicated to MIDI from a 486 MR> DX4-120 + PCI video to a pentium-120 (socket 7) and the o.s. from w3.1 MR> to w95. I wanted to use w95 because it loads pretty fast compared to MR> w98se. Problem is the p120 + w95 exhibits dropped notes with the MR> softwave synthesis no matter the resolution quality setting. The MR> problem doesn't happen right away but after a few 10's of seconds into MR> a song playback when things get busy. I didn't want to upgrade the MR> sound card to hardware wave synthesis ($$$). MR> [,,,] AZ> Sorry... I don't really have anything I could say about this that AZ> wouldn't be guesswork. In most case, Win95 drivers will work with AZ> Win98SE, so that is probably worth a try. MR> Yes, I was hoping it will still work. Do programs run noticeably MR> faster under w98se than under w95 or what? I'll load a different hd MR> into the p120 and try it then but the time w98se takes to load is a MR> dog. I'll try to bare bones the configuration, get rid of networks, MR> and hope the loading speeds up a bit. Otherwise the only thing left MR> will be the pIImmx+w98se box. I don't find noticeable performance improvements for W98SE compared to W95... if anything, on older hardware, you're more likely to notice the opposite, as W98 loads more code. However, with the increasing lack of support for W95, you may have no choice. AZ> If the 486/Win3.1 box was working fine, why upgrade it? MR> The software synthesis for that card adds more than twice the MR> instrument sounds and many drum sets (9?) under w95 + pentium. Under MR> w3.1 it is restricted to general midi which has about 127 intruments, MR> not bad, but only 1 drum set and this is limiting from time to time. Hopefully it will work for you! .... Inet mail to: alan at zisman dot ca --- MultiMail/Win32 v0.40 * Origin: COMM Port OS/2 juge.com 204.89.247.1 (281) 980-9671 (1:106/2000) .