Subj : Re: Starting a New OS called iOS To : comp.os.linux From : Willem van der Berg Date : Wed Aug 25 2004 02:42 pm On Mon, 23 Aug 2004 11:38:59 -0700, perlshine wrote: > Mounting: > Since the design goal of iOS-64 is to treat all things as objects > rather than files as is *nix I assume that we can overcome the > problems presently associated with mounting. A point to be noted here > is that we should not add more features just because they'll add > friendliness, we have to measure it's +points and well as it -points > and weigh them from a developers perspective not that of users (its my > personal sugession). Ouch. I don't think you mean it like that, but you don't want a perfect OS that no one uses... > HotPlug: > Plug n Play support will not be implemented in iOS-64 because it will > be a feature which will do no good for our OS and also will be heavy > on the load times. Then it will be completely useless. Sorry to say it, but that's the truth. You cannot simply ignore computer trends because it doesn't suit you. > Graphics and Desktops: > iOS-64 would follow a modular design but would do away with the shell > prompt altogether. Its GUI would talk directly to the operating > system. At the same time it would offer the flexibility to load > different GUIs so that users can choose what interface they would like > to see. This will also give the opportunity to develop the next > generation user interface in the future and just plug it in without > disturbing anything else. Users who still like a command prompt could > execute a command shell such as bash and DOS on top of the GUI. > Regarding X, I think it'll not fit into our needs, so we'll have to > design a new library from scratch. Excellent! Sounds like a great idea. I am not a developer but I will definitely try and stay up-to-date on this. Both Windows and Linux need a 21st century, fresh competitor. Windows and Linux carry too much history along. Regards, Willem .