Subj : Re: SM: Performance testing script To : ggadwa@charter.net From : Brendan Eich Date : Wed Aug 25 2004 06:02 pm ggadwa@charter.net wrote: > I'm getting close to the actual, believe-it-or-not release of my game > engine with SM. So, I'm doing the last minute performance tuning. > While I'm not playing with the code itself, I am playing with gcc > optimizations. I've created a little test app that runs the same script > (a lot of loops in loops) over and over and averages out the results, so > I can test each compile I try. > > SM seems *really* antzy about certain optimizations. Some really slow > it down, others speed it up slighty (optimizations are always this type > all always a guessing game.) Can you show your script, and say which gcc options seem to cause slowdowns, and which speedups? /be .