Subj : Re: network programming in c To : comp.programming From : dajava Date : Sun Oct 09 2005 08:41 pm Michael Wojcik wrote: > In article <4346952e@news.tulsaconnect.com>, Jonathan Bartlett writes: > > ajeet singh wrote: > > > i want help about network programming and system programming in c.. > > > could you help to me.. plz send me some online tutorials link.. > > > and also guid about it.. > > > > Beej's Guide to Network Programming: > > > > http://beej.us/guide/bgnet/ > > > > This is what most of us grew up on. > > Really? This is the first I've heard of it. It's not mentioned in > - snip - > Personally, for TCP/IP and sockets programming I am not sure if this novice's question is suitable for this thread. I was reading Jonathan Bartlett' message when I got the question about telnet and tcp/ip. Say, there is a chess playing server. Choose any one. Which protocol does it use? I thought that kind of server used telnet. But a professional programer told me his own server useed tcp/ip. Therefore, a chess playing can use telent or tcp/ip. It relly up to its developers. Is that true? What is the advantages and disavantages between telnet and tcp/ip for a chess server. >I "grew up" with the > BSD man pages, Douglas Comer, and Rich Stevens; with liberal doses > (i.e., when generalized PIU trace data is included)" - brilliant! dajava, .