Subj : Re: Rational Trig To : comp.programming From : [jongware] Date : Sun Sep 18 2005 12:50 pm "DarkD" wrote in message news:432d060f$0$22741$afc38c87@news.optusnet.com.au... > How big an impact do you think rational trig will have on future coding of > 3d games, particaulalry because any use of the inifinte sin cos series is > now redudant and not needed. hardware trig calculators that don't involve > recurssion or lookup tables? > http://web.maths.unsw.edu.au.nyud.net:8090/~norman/papers/Chapter1.pdf > What an interesting read... As --most probably-- all of you I grew up with circles and arcs, and after many, many years I finally can use them in programming. A quick once-over of this story and I already feel at home ... Though, just as _any_ alternative technique, general acceptance might not ever occur. There are so many 'better' techniques which disappeared for reasons not always obvious. VHS, Betamax -- you know the story. BTW my next 3d program will most likely use sine lookup tables -- again! I'm just too damn lazy to learn basic math again. [jongware] .