Subj : Re: USO Intial Planet Edits Released To : All From : col sanders Date : Thu Dec 19 2002 12:32 pm True dat yo. Space Ghost wrote: >Thats true Col... >BUT > >He "asked" for opinions.... > >SG >----- Original Message ----- >From: "col sanders" >To: >Sent: Thursday, December 19, 2002 11:42 AM >Subject: [twgsdotorg] Re: USO Intial Planet Edits Released > > > > >>He can do whatever he wants with the game, as its his now, and he can >>still call it the USO. >> >>SLG wrote: >> >> >> >>>I wasn't crusading for it, simply asking if she was involved so I could >>>make a decision as to whether or not I wanted to play.... >>> >>>the edit issue is entirely different and the only one I voted against >>>changing was the fedspace parking and I still feel the same... >>> >>>silver can do with the rest of the edits as he see's fit, I don't have an >>>opinion one way or the other on them.... >>> >>>At 11:07 AM 12/19/2002 -0500, you wrote: >>> >>> >>> >>> >>> >>>>Heh, I thought SLG was the one crusading to have USO different this year >>>>than every otheryea rby keeping Bad Girl uninvolved . She should >>>>make up her mind. Either it is Silver Dragon's to do with as he wishes, >>>>or its not. >>>> >>>>Space Ghost wrote: >>>> >>>> >>>> >>>> >>>> >>>>>SLG >>>>>you said... >>>>>"You change the edits too much and it stops being the uso... at that >>>>> >>>>> >point, > > >>>>>you might as well call it Hardcoded's Tourney for Pussies' who can't >>>>> >>>>> >make > > >>>>>extern.... it's harsh yes, " >>>>> >>>>>DAAAAMMMNNN IIITTT Girl!!!!!!!! >>>>> >>>>>thats a little more then harsh >>>>>----- Original Message ----- >>>>>From: "SLG" >>>>>To: >>>>>Sent: Wednesday, December 18, 2002 6:04 PM >>>>>Subject: [twgsdotorg] Re: USO Intial Planet Edits Released >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>I agree with space ghost... the one thing that sets these tourney's >>>>>> >>>>>> >apart > > >>>>>>and makes them unique are the edits.....I think the fed space parking >>>>>>should remain the way it is..... tourney's are supposed to be a little >>>>>>harder, and require a little more effort... with the timer login >>>>>> >>>>>> >scripts, > > >>>>>>it shouldn't be much of a problem.... and i know if i'm going out >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>somewhere >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>and extern becomes iffy, i plan for it in advance and make other >>>>>>arrangements with my corpies... >>>>>> >>>>>>You change the edits too much and it stops being the uso... at that >>>>>> >>>>>> >point, > > >>>>>>you might as well call it Hardcoded's Tourney for Pussies' who can't >>>>>> >>>>>> >make > > >>>>>>extern.... it's harsh yes, but everyone is always asking for high >>>>>> >>>>>> >level > > >>>>>>competitive games.. softening the edits takes away from that as well >>>>>> >>>>>> >takes > > >>>>>>the game to a lower level of play and commitment... >>>>>> >>>>>>My vote is to leave extern alone.. everyone has real life issues, >>>>>> >>>>>> >crisis's > > >>>>>>etc.. it's an edit that doesn't really favor anyone and makes the game >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>unique >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>At 02:38 PM 12/18/2002 -0500, you wrote: >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>>>I dont know ghost, I understand we need to keep the game tough and >>>>>>> >>>>>>> >high > > >>>>>>>end. But to be forced to make the game every night at midnight for 60 >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>days >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>just sux. Like many of us said, we have girlfriends, boyfriends, >>>>>>> >>>>>>> >spouses > > >>>>>>>and all the familly and events that go along with that. Kids are a >>>>>>> >>>>>>> >big > > >>>>>>>thing, suppose you expected to be online at xtern but your kid has to >>>>>>> >>>>>>> >go > > >>>>>>>the hospital? You had no time to notify your corpmates to break you a >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>hole >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>or anything. SO what now you loose an entire day and possibly weeks >>>>>>> >>>>>>> >worth > > >>>>>>>of work because a RL emergency? >>>>>>>So many times I have raced home from a social event so that I could >>>>>>> >>>>>>> >log > > >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>on >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>for 30 seconds and then cloak out. I think its a silly rule. I am >>>>>>> >>>>>>> >still > > >>>>>>>debating, but I am leaning towards a 3-5 ship limit. >>>>>>>Silver Dragon (Moderator USO 2003) >>>>>>>>From a message by Space Ghost about Re: USO Intial Planet Edits >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>Released: >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>>I vote leave it alone... >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>Traditionally it has been a setting in the USO >>>>>>>and i think it makes people put in more effort >>>>>>>and time investment in a game.... >>>>>>> >>>>>>>Kav is correct there is no skill to be online at Exturn..... >>>>>>> >>>>>>>However there is Dedication and perservernce... >>>>>>>This is a Top 4 Tournament...Lets not turn it into >>>>>>>Club Med . You need to make Exturn or be experienced enuff that not >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>making >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>it isnt a problem for you. >>>>>>> >>>>>>>Leave it alone! >>>>>>> >>>>>>> >>>>>>>Space Ghost >>>>>>>----- Original Message ----- >>>>>>>From: "Silver Dragon" >>>>>>>To: >>>>>>>Sent: Wednesday, December 18, 2002 11:32 AM >>>>>>>Subject: [twgsdotorg] Re: USO Intial Planet Edits Released >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>This issue has crossed my mind. The setting is like it is now >>>>>>>> >>>>>>>> >because > > >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>thats how its always been. But I to never understood why a game >>>>>>> >>>>>>> >should be > > >>>>>>>decided on if you can make it every night by midnight. There have >>>>>>> >>>>>>> >been > > >>>>>>>nights were I raced home in my car to get on my comp at 12:01 just in >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>time >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>to read in the logs I was photoned and killed. So I am debating >>>>>>> >>>>>>> >allowing > > >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>fed >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>parking. Anyone else have a feeling on this? >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>Silver Dragon (Moderator USO 2003) >>>>>>>>>From a message by Kemper3 about Re: USO Intial Planet Edits >>>>>>>> >>>>>>>> >Released: > > >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>>>If you are unable to make extern, you just need to make sure you >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>have >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>>some place secure in space to stay. With no time limit, I don't see >>>>>>>>that it should make much of a difference anyway. >>>>>>>> >>>>>>>>On 18 Dec 2002 at 11:01, Kavanagh wrote: >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>>>What has the ability to stay up half the night got to do with skill >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>at >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>playing tradewars anyway. Always baffled me. >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>From a message by Father Cajone about Re: USO Intial Planet Edits >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>Released: >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>Actually my feelings about Fed Parking is that after 1st week >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>maybe >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>reduce Parking to 3-4 instead of zero? Sometimes real life >>>>>>> >>>>>>> >situations > > >>>>>>>happen like kids getting sick, family accidents, having work >>>>>>> >>>>>>> >schedules > > >>>>>>>interfere forcing choice between game and making a couple hundred >>>>>>> >>>>>>> >bucks > > >>>>>>>toward real >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>life expenses, car breaking down on way home from work, unexpected >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>guests, >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>mandatory out of town company training seminars, personal illness, >>>>>>> >>>>>>> >mad > > >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>late >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>night attempt to complete term paper due in the morning, etc ad >>>>>>> >>>>>>> >nauseum. > > >>>>>>>Can anybody add more to this partial list? >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>>From a message by Silver Dragon about Re: USO Intial Planet >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>Edits >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>Released: >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>>Ya those descriptions were there and then I played a bit with >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>the >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>settings and havent updated it yet. But youre right hehe. >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>>Midnight EST extern=YES >>>>>>>>>>>1st week 100 fed parking after that 0=YES >>>>>>>>>>>TWA file=YES >>>>>>>>>>>Info sharing allowed?=YES >>>>>>>>>>>Mega corping allowed?=NO >>>>>>>>>>>Time Limit=NONE >>>>>>>>>>>All this will be revealed when I get the web page done. It is >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>two >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>months away so bare with me while I get the page together. >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>>Silver Dragon (Moderator USO 2003!) >>>>>>>>>>>>From a message by prestone about Re: USO Intial Planet Edits >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>Released: >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>>>good job on planet edits. only confusing thing i see is in >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>the >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>planet descriptions where it says 2 planets have the 2nd fastest >>>>>>> >>>>>>> >cits. > > >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>looks >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>like the black mountain is the 2nd fastest, plains of war is 3rd. >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > >>>>>>>>>>> > here are my suggestions for some of the other settings for >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>the >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>game: >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > midnight EST extern. >>>>>>>>>>> > 1st week Fed parking 100, after that 0 Fed parking. >>>>>>>>>>> > release .twa file ahead of time, if some of the edits are >>>>>>>>>>> > not as advertised, this will allow edit/web changes to be >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>made >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>before the game starts. >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > info sharing should be allowed, megacorping shouldn't. >>>>>>>>>>> > no time limit until time limit issues have been resolved >>>>>>>>>>> > in twgs. >>>>>>>>>>> > >>>>>>>>>>> > >From a message by Silver Dragon about USO Intial Planet >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>Edits >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>Released: >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > Ok these are the edits I am toying with. These are not >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>set in >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>stone but I want to release them so people can get a flavor of what I >>>>>>> >>>>>>> >am > > >>>>>>>thinking. Plus I am looking for some input. Please only constructive >>>>>>>comments. >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > Keep in mind I am limiting planets per sector to just 3 >>>>>>>>>>> > > >>>>>>>>>>> > > **Important Notice about planet edits** >>>>>>>>>>> > > >>>>>>>>>>> > > THE FIGHTER PRODUCTIONS LISTED ARE NOT EXACT NUMBERS. IT >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>VARRIES DEPENDING WHERE YOU PUT >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > >>>>>>>>>>> > > YOUR COLONISTS ON YOUR PLANET. THE NUMBER YOU SEE HERE >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>IS >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>WHAT WENT INTO TEDIT AND REFLECTS >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > >>>>>>>>>>> > > WHAT IT WOULD BE UNDER IDEAL CONDITIONS. I STATED FOR >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>EACH >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>PLANET WHAT THE FIGHTER >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > >>>>>>>>>>> > > PRODUCTION LEVEL IS WHEN EACH PRODUCT IS AT OPTIMUM >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>POPULATION. OTHER CONFIGURATIONS MAY >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > >>>>>>>>>>> > > LEAD TO HIGHER PRODUCTIONS BUT THIS IS TO GIVE YOU AN >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>IDEA. >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>>>>> > > >>>>>>>>>>> > > Planet Edits >>>>>>>>>>> > > >>>>>>>>>>> > > Plains of War >>>>>>>>>>> > > This planet is the second fastest to upgrade and has >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>generally good production. >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > >>>>>>>>>>> > > FUel 2:1 (Max Colonists 100,000) >>>>>>>>>>> > > Organics 3:1 (Max Colonists 100,000) >>>>>>>>>>> > > Equipment 5:1 (Max Colonists 100,000 >>>>>>>>>>> > > Fighters 10:1 (Optimum population= 5,000 per day) >>>>>>>>>>> > > >>>>>>>>>>> > > Capacity >>>>>>>>>>> > > Fuel= 500,000 >>>>>>>>>>> > > Organics= 500,000 >>>>>>>>>>> > > Equipment= 500,000 >>>>>>>>>>> > > Fighters= 1,000,000 >>>>>>>>>>> > > >>>>>>>>>>> > > Citadel >>>>>>>>>>> > > 0-1= 1 day >>>>>>>>>>> > > 1-2= 2 days >>>>>>>>>>> > > 2-3= 2 days >>>>>>>>>>> > > 3-4= 4 days (Total 9 days to reach lvl 4) >>>>>>>>>>> > > 4-5= 3 days >>>>>>>>>>> > > 5-6= 7 days (Total 19 days to reach lvl 6) >>>>>>>>>>> > > >>>>>>>>>>> > > Arid Desert >>>>>>>>>>> > > Planet has Poor Production with the exception of FUel >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>ore. >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>Colonists have mined these >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > >>>>>>>>>>> > > worlds for much valued Fuel. >>>>>>>>>>> > > >>>>>>>>>>> > > Fuel 1:1 (Max Colonists 60,000) >>>>>>>>>>> > > Organics 100:1 (Max Colonists 40,000) >>>>>>>>>>> > > Equipment 500:1 (Max Colonists 40,000) >>>>>>>>>>> > > Fighters 15:1 (Optimum population 2,000 per day) >>>>>>>>>>> > > >>>>>>>>>>> > > Capacity >>>>>>>>>>> > > Fuel= 800,000 >>>>>>>>>>> > > Organics= 50,000 >>>>>>>>>>> > > Equipment= 10,000 >>>>>>>>>>> > > Fighters= 1,000,000 >>>>>>>>>>> > > >>>>>>>>>>> > > Citadel >>>>>>>>>>> > > 0-1= 3 Days >>>>>>>>>>> > > 1-2= 3 Days >>>>>>>>>>> > > 2-3= 4 Days >>>>>>>>>>> > > 3-4= 2 Days (Total 12 Days to reach level 4) >>>>>>>>>>> > > 4-5= 2 Days >>>>>>>>>>> > > 5-6= 8 Days (Total 22 Days to reach level 6) >>>>>>>>>>> > > >>>>>>>>>>> > > Titanic Aquafina >>>>>>>>>>> > > A large planet mostly covered with water, slow to >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>upgrade >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>but Farms well. Also is the >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > >>>>>>>>>>> > > second best fighter producer out of the classes due to >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>its >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>expansive open spaces. >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > >>>>>>>>>>> > > Fuel 5:1 (Max Colonists 200,000) >>>>>>>>>>> > > Organics 1:1 (Max Colonists 200,000) >>>>>>>>>>> > > Equipment 20:1 (Max Colonists 200,000) >>>>>>>>>>> > > fighters 6:1 (Optimum population 20,000) >>>>>>>>>>> > > >>>>>>>>>>> > > Capacity >>>>>>>>>>> > > Fuel= 300,000 >>>>>>>>>>> > > Organics= 1,000,000 >>>>>>>>>>> > > Equipment= 100,000 >>>>>>>>>>> > > Fighters= 2,000,000 >>>>>>>>>>> > > >>>>>>>>>>> > > Citadel >>>>>>>>>>> > > 0-1 (3 Days) >>>>>>>>>>> > > 1-2 (3 Days) >>>>>>>>>>> > > 2-3 (6 Days) >>>>>>>>>>> > > 3-4 (4 Days) (Total 16 days to reach lvl 4) >>>>>>>>>>> > > 4-5 (2 Days) >>>>>>>>>>> > > 5-6 (4 Days) (Total 22 days to reach lvl 6) >>>>>>>>>>> > > >>>>>>>>>>> > > Black Mountains >>>>>>>>>>> > > The black coloration comes from a strange alloy which >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>yields >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>a good amount of metal ore for >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > >>>>>>>>>>> > > equipment production. Because of this, citadel >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>constructions >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>are second fastest, the only >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > >>>>>>>>>>> > > planet that upgrades faster is the USO proto-Type. >>>>>>>>>>> > > >>>>>>>>>>> > > Fuel 2:1 (Max Colonists 80,000) >>>>>>>>>>> > > Organics 5:1 (Max Colonists 80,000) >>>>>>>>>>> > > Equipment 5:1 (Max Colonists 80,000) >>>>>>>>>>> > > Fighters 7:1 (Optimum Population 5,000 per day) >>>>>>>>>>> > > >>>>>>>>>>> > > Capacity >>>>>>>>>>> > > Fuel 300,000 >>>>>>>>>>> > > Organics 200,000 >>>>>>>>>>> > > Equipment 500,000 >>>>>>>>>>> > > Fighters 3,000,000 >>>>>>>>>>> > > >>>>>>>>>>> > > Citadel >>>>>>>>>>> > > 0-1 (1 Day) >>>>>>>>>>> > > 1-2 (2 Days) >>>>>>>>>>> > > 2-3 (3 Days) >>>>>>>>>>> > > 3-4 (2 Days) (Total 8 Days to reach level 4) >>>>>>>>>>> > > 4-5 (5 Days) >>>>>>>>>>> > > 5-6 (6 Days) (Total 19 Days to reach level 6) >>>>>>>>>>> > > >>>>>>>>>>> > > Glacial >>>>>>>>>>> > > THis planet has a cold climate, so cold any production >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>is >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>very expensive and slow. Building >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > >>>>>>>>>>> > > any type of structures is also slow going. This Planet >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>is >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>not much use to the federation. >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > >>>>>>>>>>> > > Fuel 50:1 (Max Colonists 100,000) >>>>>>>>>>> > > Organics 100:1 (Max Colonists 100,000) >>>>>>>>>>> > > Equipment 500:1 (Max Colonists 100,000) >>>>>>>>>>> > > Fighters 25:1 >>>>>>>>>>> > > >>>>>>>>>>> > > Capacity >>>>>>>>>>> > > Fuel= 20,000 >>>>>>>>>>> > > Organics= 50,000 >>>>>>>>>>> > > Equipment= 10,000 >>>>>>>>>>> > > FIghters 1,000,000 >>>>>>>>>>> > > >>>>>>>>>>> > > Citadel >>>>>>>>>>> > > 0-1 (5 Days) >>>>>>>>>>> > > 1-2 (5 Days) >>>>>>>>>>> > > 2-3 (7 Days) >>>>>>>>>>> > > 3-4 (5 Days) (Total 22 days to reach level 4) >>>>>>>>>>> > > 4-5 (4 Days) >>>>>>>>>>> > > 5-6 (8 Days) (Total 34 days to reach level 6) >>>>>>>>>>> > > >>>>>>>>>>> > > DIABLO >>>>>>>>>>> > > A fiercly hostile planet. Extreme heat and volcanic >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>ativity >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>make it hard to live there. >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > >>>>>>>>>>> > > This is the primary planet used by the federation fleet >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>for >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>defense of territory. Its rich >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > >>>>>>>>>>> > > Fuel ore base give a quasar canon a nice punch. It >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>produces >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>little if anything else but is >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > >>>>>>>>>>> > > used to defend weaker more productive planet classes. >>>>>>>>>>> > > >>>>>>>>>>> > > Fuel= 1:1 (Max Colonists 150,000) >>>>>>>>>>> > > Organics= No Production >>>>>>>>>>> > > Equipment= 500:1 (Max Colonists 100,000) >>>>>>>>>>> > > Fighters= 50:1 >>>>>>>>>>> > > >>>>>>>>>>> > > Capacity >>>>>>>>>>> > > Fuel= 2,000,000 >>>>>>>>>>> > > Organics= 10,000 >>>>>>>>>>> > > Equipment= 100,000 >>>>>>>>>>> > > Fighters= 3,000,000 >>>>>>>>>>> > > >>>>>>>>>>> > > Citadel >>>>>>>>>>> > > 0-1 (3 Days) >>>>>>>>>>> > > 1-2 (3 Days) >>>>>>>>>>> > > 2-3 (4 Days) >>>>>>>>>>> > > 3-4 (6 Days) (Total 16 Days to reach level 4) >>>>>>>>>>> > > 4-5 (3 Days) >>>>>>>>>>> > > 5-6 (5 Days) (Total 24 days to reach level 6) >>>>>>>>>>> > > >>>>>>>>>>> > > Gas Giant >>>>>>>>>>> > > This planet is also of little use to the federation, it >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>is >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>mostly used for testing of >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > >>>>>>>>>>> > > anti-matter weapons for the fleet. >>>>>>>>>>> > > >>>>>>>>>>> > > Fuel= No Production >>>>>>>>>>> > > Organics= No Production >>>>>>>>>>> > > Equipment= No Production >>>>>>>>>>> > > Fighters= No Production >>>>>>>>>>> > > >>>>>>>>>>> > > Capacity >>>>>>>>>>> > > Fuel= 10,000 >>>>>>>>>>> > > Organics= 10,000 >>>>>>>>>>> > > Equipment= 10,000 >>>>>>>>>>> > > Fighters= 1,000,000 >>>>>>>>>>> > > >>>>>>>>>>> > > Citadel >>>>>>>>>>> > > 0-1 (8 Days) >>>>>>>>>>> > > 1-2 (4 Days) >>>>>>>>>>> > > 2-3 (5 Days) >>>>>>>>>>> > > 3-4 (5 Days) (Total 22 days to reach level 4) >>>>>>>>>>> > > 4-5 (4 Days) >>>>>>>>>>> > > 5-6 (8 Days) (34 Days to reach level 6) >>>>>>>>>>> > > >>>>>>>>>>> > > USO >>>>>>>>>>> > > This is an experimental Planet. It is the first planet >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>type >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>to be created in a lab. It was >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > >>>>>>>>>>> > > designed after the DIABLO but with a more mild climate >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>allowing easier construction of >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > >>>>>>>>>>> > > buildings and fighters. As a result its quasar canon is >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>far >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>weaker but it ability to >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > >>>>>>>>>>> > > control a huger fighter squadron makes up for it. Also >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>advances in shield generation allows >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > >>>>>>>>>>> > > this planet to carry a heavier shield generator. >>>>>>>>>>> > > >>>>>>>>>>> > > Fuel 1:1 (Max Colonists 100,000) >>>>>>>>>>> > > Organics 5:1 (Max Colonists 100,000) >>>>>>>>>>> > > Equipment 5:1 (Max Colonists 100,000) >>>>>>>>>>> > > Fighters 5:1 (Optimum population 14,000 per day) >>>>>>>>>>> > > >>>>>>>>>>> > > Capacity >>>>>>>>>>> > > Fuel= 1,000,000 >>>>>>>>>>> > > Organics= 500,000 >>>>>>>>>>> > > Equipment= 500,000 >>>>>>>>>>> > > Fighters= 5,000,000 >>>>>>>>>>> > > *Shields*= 60,000 >>>>>>>>>>> > > >>>>>>>>>>> > > Citadel >>>>>>>>>>> > > 0-1 (1 Day) >>>>>>>>>>> > > 1-2 (2 Days) >>>>>>>>>>> > > 2-3 (2 Days) >>>>>>>>>>> > > 3-4 (1 Day) (Total 6 days to reach level 4) >>>>>>>>>>> > > 4-5 (4 Days) >>>>>>>>>>> > > 5-6 (5 Days) (Total 15 days to reach level 6) >>>>>>>>>>> > > >>>>>>>>>>> > > What do we think? Goal in mind is to keep the game as >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>active >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>>>>and dynamic as possible. Remember game only lasts for 60 days. >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>>>> > > Silver Dragon (Moderator USO 2003!) >>>>>>>>>>> > > www.planettw.com >>>>>>>>>>> > > Telnet://hardcoded.dnsalias.org >>>>>>>>>>> > >>>>>>>>>>> > >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>--- >>>>>>>>[This E-mail scanned for viruses by Declude Virus] >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>--- >>>>>>>[This E-mail scanned for viruses by Declude Virus] >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>--- >>>>>>[This E-mail scanned for viruses by Declude Virus] >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>--- >>>>>[This E-mail scanned for viruses by Declude Virus] >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> >>> >>> >>> >>> >>--- >>[This E-mail scanned for viruses by Declude Virus] >> >> >> >> > >--- >[This E-mail scanned for viruses by Declude Virus] > > > > --- FEddy 1.4.03/modPHX * Origin: http://www.twgs.org -- THE Trade Wars web forum! 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