Subj : On BAJA development To : Angus McLeod From : Digital Man Date : Thu Sep 08 2005 06:00 pm Re: On BAJA development By: Angus McLeod to All on Thu Sep 08 2005 01:57 pm > What with JS seemingly taking a preeminent place in SBBS programming, is > there any room for discussion of BAJA improvements? Not really. I mean, it can be discussed, but I'd prefer not to waste any energy on enhancing Baja. Bug-fixes are of course still being persued. So I guess it depends on your defintion of "improvement". :-) > It seems to me that > while BAJA will no doubt be supported for some considerable time to come > (and talks of SBBS v4.0 are fairly common these days) the use of BAJA > appears to be 'depreciated'. I'm working on making Baja dispensable. It's not quite there yet, but will be in the v4 time-frame. At that time, Baja will be officially deprecated. In the mean time, if you can achieve what you want to achieve using JS instead, that is strongly encouraged. JS can do much more than Baja in a much more elegate fashion, but there are still a few minor functions Baja can do that JS cannot (yet). And command shells are still required to be .BIN files, for the time being. So for command shells, a Baja "stub" is required until such time as JS command shells are natively supported. I plan on supporting compiled Baja modules and command shells for the foreseeable future. This may be accomplished with a JS-based .bin interpreter (as Deuce invisions) at some point, but that's not a forgone conclusion. digital man Snapple "Real Fact" #88: A ten gallon hat holds less then one gallon of liquid. .