Subj : Re: Exitilus 3.20 To : Diamond Dave From : Tharius Date : Fri Aug 12 2005 02:48 am Re: Re: Exitilus 3.20 By: Tharius to Diamond Dave on Fri Aug 12 2005 02:30:42 > > "Diamond Dave" wrote in message > news:42FBE9F6.18690.sync@bbs.dmine.net... > > Re: Exitilus 3.20 > > By: Bill Williams to Diamond Dave on Thu Aug 11 2005 05:49 am > > > > > I have startup dir is the game dir.. > > > > > > Command line is path\nf.bat /N%# /H%H exitilus %# > > > > > > Multiple Yes > > > > > > Native 32 bit yes (Needed for netfoss to work..) > > > > > > Dorinfo#.def > > > > > > in the node dir.. > > > > > > Thank you thank you thank you thank you thank you! > > > > It works! Its alive! :-) > > > > Co-incidentally now that you have netfoss working, there are several other > doors that will automagically be friendlier to your system. > > Thanks to Mindless Automaton I can tell you Melee works very well. I'm > currently rewriting the maintenance routines and I am going to re-release > v3.59. It's bad when a door author can't get his own door to work, but > apparently several implementations of DDPlus doors are having a very bad > time with telnet. Both Melee and Exitilius suffer this problem iirc, > however, Lore, another DDPlus door does not. Tharius ....Now Eating:Cream Cheese,green olives on bagle. --- þ Synchronet þ [aceshigh.dyn.dhs.org] - Come fly our friendly skies! .