Subj : Re: Peace] Move 6B-- the king and us [1/3] To : All From : mbottorff@sprintmail.com Date : Wed May 17 2000 12:07 pm From: mbottorff@sprintmail.com (Michelle & Boyd Bottorff) Subject: Re: Peace] Move 6B-- the king and us [1/3] The guards do a semi-professional job of searching you. They allow one person at a time out of the net, taking all obvious weapons and mothey don't do a more detailed search. Then those people already searched have their hands tied and are held under guard while the next person is searched. They take Brother John's staff, and Ger and Mik's weapons. They toss the staff to one side, and keep the weapons. When they get to the Earl of Sniegrass, he yells "DON'T YOU TAKE MY TRUMPET! DON'T EVEN THINK ABOUT IT!" The guard starts to say "Now, ki--" when the king cuts him off. "Oh, let him have it. It's important to treat the nobles right, I'll remdind you." As the earl clutches his trumpet possessively, glaring at the guards, the guards search him quickly and go on to Edgar. Edgar instinctively tries to make his purse inconspicuous, but that's not even close to fooling the guards. He sighs slightly, and Colonel Mik says, in a faux haughty voice, "Let them have it, Edg-- ah, it's only money, and it's not worth your life, man." The guards go into whoops as they look into the purse, and the king smiles when he sees the contents, which he promptly keeps. The guards also take the rod that you have been using to follow the trail, although they don't seem to be making much out of it. As the guards move on to the horses, the first thing they find are the homing pigeons. The king looks at them, and says "good, good. I've always wanted to start a dovecote, and these birds will start it off well. Hmm..." he says, suspiciously. "These look like pigeons... homing pigeons..." Colonel Mik speaks up quickly. "Of course they are. For... ah... sending notes back home. Letters, and stuff like that. Ah, the, uh, castle doesn't run itself, you know. I'm sure they'll be good for sending a ransom note, don't you know." The guards continue through the wagon. Holding up the Scroll of Communication, the king looks at Mik, who identifies it correctly. "For emergencies, of course." Then the king finds the letters of marque. "Ah, your majesty", says Colonel Mik, "could I speak to you privately for a moment about these?" The guards mutter a bit about this. Looking at the guards, Mik says sharply "My hands are tied and I have no weapon! Do you think I'm going to jump on him to death?" The two go aside for a minute. Mik speaks quietly to him; you can't hear quite what they're saying. The king nods a few times during the discussion, and seems to have accepted whatever Mik told him, for you are all soon headed off through the trees. After about twenty minutes, you arrive at what is obviously an encampment, although a temporary one. Tents are arranged in a circle, with a fancy wagon at one end. There's a fire in the middle, and you're made to sit around the fire. They untie your hands, but tie your feet, and there are four guards near you at all times. Your horses are taken outside of the wagon circle. You would guess that there are possibly forty or fifty people here in total, but only thirty-five or so are actual fighters; the rest are women (possibly wives or mistresses of the men, two you would guess are camp followers, and you occaisonally glimpse one who might be the queen to the king.) -- Family webpage: http://home.sprintmail.com/~mbottorff/index.html Lady Lavender's Filksongs: http://www.freemars.org/lavender/index.html 25r:2a:1p -- |Fidonet: mbottorff@sprintmail.com |Internet: ad&d@conchbbs.com | | Standard disclaimer: The views of this user are strictly his own. | Conch, Net 106's Public Access Internet Gateway --- # Origin: (1:106/357.99) * Origin: ConchGate (1:106/357.0) .