Subj : Re: 3rd Edition, part 1 To : All From : Royall@hal-pc.org Date : Tue Sep 05 2000 11:27 am From: "Scott Royall" Subject: Re: 3rd Edition, part 1 Well, the complexities of the involved skills have much to do with it. Even after 15 years, I still need online help when switching between several computer languages. ----- Original Message ----- From: "Michelle & Boyd Bottorff" To: "Multiple recipients of AD&D MAILING LIST" Sent: Tuesday, September 05, 2000 5:37 PM Subject: Re: 3rd Edition, part 1 > > > > >Funky. Is this also for "game balance" reasons? I can't think of a > > >whole lot of real-life reasons (otherwise I would be losing tons of > > >experience for my phrases in half a dozen languages, plus pennywhistle, > > >plus harmonica, plus classical guitar, plus piano, plus math...come to > > >think of it, maybe I am!). > > > > The reason given is that the strain of developing and maintaining > > different skills at different levels takes its toll. > > The real reason is play balance. "You start off as a fighter, then > immediatly switch to wizard. This way, you get better starting HP, all > the weapon proficiencies of a fighter, and can wear armor." Don't you > love munchkins? I was told this once upon a time by a "Why play > anything but elf?"-type player. > > I worked for a guy who was an electrical & "standard" engineer, working > for nuclear construction companies. He got out of that business, and > went into auto salvage & accessories sales. As near as I could tell, he > had no problem keeping both sets of skills going. Like, say, the time I > said "Is there any way to skip the center post on this loft?" Next day, > he had designed a 40' long beam structure designed to hold up to 1 > ton/5' length. And I got to help him put it together, lucky me. > > -- Boyd > > -- > |Fidonet: mbottorff@sprintmail.com > |Internet: scott@conchbbs.com > | > | Standard disclaimer: The views of this user are strictly his own. > > -- |Fidonet: Royall@hal-pc.org |Internet: scott@conchbbs.com | | Standard disclaimer: The views of this user are strictly his own. --- # Origin: (1:106/357.99) * Origin: ConchGate (1:106/357.0) .