Subj : Re: Andrew Toth To : All From : yl112@cornell.edu Date : Mon Sep 04 2000 04:47 pm From: yl112@cornell.edu Subject: Re: Andrew Toth On Mon, 4 Sep 2000, Scott Royall wrote: > Me too. How are you? I'm doing well, thank you. And you? :-) Classes are *cool*--quantum computation is neat, algebra and topology are lots of fun, German is easy, and WWII in Europe is just interesting. On the gaming front, the PBeM is doing well and has gotten out one-shot prologues, with move 1 to follow this week. The tabletop campaign Joe and I are running will be on its 7th session and is going pretty well: co-GMing works extremely well with our division of labor. He does rules/mechanics questions, I handle storyline/concept. Well, we *both* do plot and roleplaying of NPCs, but I refuse to deal with rules--and the players are pretty good at freeforming/acting out things that don't need dice anyway. OTOH I'm the historical quasi-expert, since the Yodotai are (in Legend of the Burning Sands) based somewhat on the Romans, and I know more about the Romans than pretty much anyone else in the gaming group...not that that's a whole lot, but it's good enough for guestimates and fun. One nice thing about playing in a system that ties in to a ccg (and its hugely multifaceted storyline, most of which we discarded--it's an alternate history, I suppose) is that one of the players, Greg, makes ccg "cards" based on each game's session. I won't post the URL since they probably wouldn't make sense to people unfamiliar with Legend of the Five Rings as either a ccg or rpg, but they're great humor (and I do award XP's for that, as I would for art or journals if anyone were doing them). I'm also discovering that XP inflation is, in this circumstance, actually a good thing. I award for roleplaying and in-character actions--anything that catches my eye or ear. In my 3+ years at Cornell, including play in a couple campaigns that lasted a bit over a semester (and then fizzled), no one has *ever* gained a level. No one. Not even from rank 1 to rank 2. Normally I dislike emphasis on XP's, but Joe and I thought it'd be a good opportunity for people to actually try out higher-rank techniques and feel some sense of accomplishment for things they'd done (not just storyline awards). The players are generally responsible and no munchkinism has shown up, thank heaven. Anyway, I'm learning a lot from GMing a tabletop campaign. Lots of fun! YHL -- |Fidonet: yl112@cornell.edu |Internet: scott@conchbbs.com | | Standard disclaimer: The views of this user are strictly his own. --- # Origin: (1:106/357.99) * Origin: ConchGate (1:106/357.0) .