Subj : Re: Too many Relocations To : Andy Stewart From : Scott Adams Date : Sat Jul 14 2001 06:50 am -=> Quoting Andy Stewart to Scott Adams <=- SA> May not but might ya never know with coding SA> what will become of things. AS> Tell me about it... fix one thing and 3 others break. Actually I rarely have the cause/effect bugs. Unlike when I first started so many years ago. When I fix something it rarely causes 10 other things to break very rarely. No mine are stupid things like a + for a - in a math equation (like just added some map controls (directional buttons) to the game and had that kinda thing. I don't test as much as a user would try to break a program so I tend to find things way down the road like I did with a support program for teh game I did a few years ago though just a minor one line of code missing. Oh well...just not enough time to work on code as there used to be like in HS or college where it could be a all day thing. Now it seems I'm lucky to get 2 days a week :<. Oh well, just finished adding Asteriod Field code yesterday that was fun but a bear to get the math right. .... "Mr. Worf, fire phasers at Andy" ... Zzzzzap! --- Fringe BBS * Origin: EWOG II - The Fringe - 904-733-1721 (1:112/91) .